Your most Memorable Strategy game Expirence

Recommended Videos

Driekan

New member
Sep 6, 2012
110
0
0
A recent Starcraft 2 match. We were both Terran, and (my blunder), I went for a fast expand strategy without scouting effectively. I had two bases fast and great economy, but almost no army. Suddenly 4 reapers were tearing my expansion apart and I had almost no defenses.

A lot of frantic microing of builders and my few marines ensued, and in the end I managed to somehow kill them all off. The base was closed off and enough marines survived that the guy dared not push the attack, or I might have just died then and there.

MULEs saved my economy, and since the other player was going very bio-heavy, I went for siege tanks (Which I prefer and use better anyway). Bit by bit I pushed him away until we each had roughly half the map, and almost every base location was taken by one of us.

It was a complete stalemate. I had a massive fortification in the center of the map (3 Orbital Fortresses, numberless tanks, marines, missile towers), but they could not move an inch without being obliterated by the enemy (Who was dug in just as deep). Almost every base had defenses (However flimsy).

Eventually, I decided to get clever. I got some of my medivacs, filled them up and sent one to each expansion I could reach (Which were quite a few). The drops were massacred pretty fast, but there was a punchline to that joke.

Each drop included a ghost, and I'd built around 6 ghost academies. Four nukes in expansions and two on his army, simultaneously. He managed to kill some of them, but the damage was done. His economy ruined and half his army dead in a second.

Sweet desert for nearly getting butchered by him early on.
 

JoesshittyOs

New member
Aug 10, 2011
1,965
0
0
Not exactly a strategy game, but I did have my moment in Mount and Blade, Fire and Sword. Had just rescued some dude's daughter, and was on my way back when I was attacked by an army that had about fifty more people than mine, with a bunch of horses, while I only had about 12 or 13 men recruited.

Luckily I had been traveling with the wagon cart thing, so I just had them do that option where you surround yourself with carts and got all my guys with muskets to hold fire and wait till they got close, and had the spearmen line up right in front of the entrance where the opposing horses had to run through. The wagon fortress made their horses practically useless, and the spearmen fucked up the guys as they trickled through. I had the musket guys hold fire and kept taking them down in groups, and we eventually won the fight (though about half my guys died). It was a very rewarding fight.
 

Krantos

New member
Jun 30, 2009
1,840
0
0
My favorite was from Galactic Civilizations 2. At this point I'd already won a number of games, so this time I decided I'd try things a bit differently.

I created a civ with no military bonuses, the Drath Tech tree (very little approval improvements which equals lower populations), and a ass load of diplomatic perks.

My goal was to win the game being completely pacifist myself, while also being a total asshole.

Mission fucking accomplished.

Early game, my strategy was to build up as much tech as I could, as quickly as I could. Then, when civs began to be willing to start talking treaties, I whored my tech out to anyone that would grant me research/economic treaties. This caused me to lose my early tech lead, but the infrastructure was still there, and now I was piggy-backing off the other civs' economies.

Now I just had to keep them from kicking my ass. One of the Best things about GalCiv 2 is that civs are usually pretty smart about declaring war. Specifically, they are less likely to hostile to you if they're in the middle of another war.

Thankfully, the Korx and Drengin were more than happy to keep the other civs busy in exchange for some of my advanced weapons tech. Little did they know I was also courting the other civs' favor by gifting that same tech to them, ensuring the sides stayed as even as possible.

With massive piles of money coming in from my treaties and trading, and without the need to maintain an army of my own, I had plenty of money to pay off anyone threatening war, and build fleets of constructors to expand my influence.

Fast forward a number of years, I was allied with every race but the Drengin/Korx. It was then a relatively easy matter to stop providing them with tech and give the best toys to their enemies instead. A few dozen turns later, the Korx turned all their stuff over to me, and the drengin (thoroughly beaten) were finally willing to accept that alliance I was offering.

Diplomatic V FTW.

God, I love that game. Talking about it is making me want to go back and play it now.
 

bificommander

New member
Apr 19, 2010
434
0
0
Hmm, let's see, there's my Rome Total War instance of Dinari-Diplomacy. I was playing a long game with Egypt. I had about 35 provinces of the 45 required. Trouble was, I was getting bored with the game. As usualy in Rome, I had a truely godaweful amount of money left. So I picked out 9 settlements with tiny provinces, send a single diplomat to each one and waited while a single fleet with my top-tier units sailed to Rome. To finish quickly, I had to make a sneak attack, without waiting for siege equipment other than the catapults I brought to be build. I declared war, disembarked, attacked Rome and franticly pushed my units through the breaches, without my usual ranged-attack attrition to the enemy. Somehow I still managed to score a Heroic victory. After that, all diplomats bribed their respective cities to join my empire. They were all over the map and without any troops to guard them they'd have rebelled the next turn. But it didn't matter, since I'd met my victory conditions.
 

Timedraven 117

New member
Jan 5, 2011
456
0
0
Epic posts guys! truly awesome. Sneak attacks, dirty tricks, and being the modern day equivalent of the US. Great work everyone.

Any more anyone is willing to share?
 

Eclectic Dreck

New member
Sep 3, 2008
6,662
0
0
I suppose I have one. I was playing a 3v3 game of Annihilate in Dawn of War 2. If memory serves, the game began with high resources which made my decision to use Eldar foolhardy given the relative lack of doomsday weapons.

The long and short of it was that the game went fairly poorly for a time. With the enormous resources at our respective disposals, there heavy losses meant little though in short order both my teammates dropped leaving their armies controlled by AI. For those unaware, in most cases this would make the game impossible to win as the AI is largely concerned with capturing points and given the game mode and resource counts, this would only prove my advantage if I could somehow hold the enemy and cause enough casualties to drain them to the point where I could launch an assault of my own.

Eldar's strength is largely in mobility and while they can bring incredible firepower to bear it is all fragile. My opponents were all Imperial Guard and in short order they were sending endless waves of Baneblades, tanks, transports all backed by the steady pounding of Manticores. The only saving grace was that any semblance of coordination was lost on the enemy and superweapons were deployed with little support. If they had, for a moment, considered the value of simply deploying everything including their baneblades at the same time all would have been lost.

Over the course of an hour, I realized that victory was all but impossible. I had a raiding team consisting of a farseer, an autarch and a seer council that could strike high value targets with will. I had webway gates scattered across the map to ensure this raiding party never had to run far to find targets of opportunity. The main action, however, took place along a wide stretch of road leading from one end of the map to the other. Here endless waves of men and armor crashed against a defense consisting of little more than guardians, dcannons and bright lances. Were it not for the raiding party this impenetrable defense would be doomed as manticore fire could quickly open gaps in the line.

Time and again the assaults game and more than once it looked as though it would fold only to be halted by the arrival of a warp storm or the timely appearance of an Avatar or Wraithguards. My raiding party more than once was forced to engage baneblades and orgre rushes in close combat with little cover. Lucky then that doom and fortune and healing runes are so powerful when one can mass such lethality.

The game dragged on for yet another hour. The starting resources of the enemy were long spent and their efforts to capture additional resources grew steadily more desperate. The long battle in 3 to 1 odds, even when overwhelmingly in my favor also sapped my own resources but at last it seemed victory might be possible. Single units of AI were roaming around the enemy base at all hours doing little damage but ensuring that something be present to maintain the guard.

Victory was eventually delivered. The final assault took the form of an Avatar of Khaine backed by wraitguard and guardians in a shielded falcon. Probing attacks had long silenced the suppressive weapons present on the bases. Warp storms were fired, the falcon proved yet again that it is the single greatest transport in the game, my raiding party played the role of brutalizer and the wraitguard went about the grim and thankfully short work of dispatching the various HQ's.

In the end, the game took three hours - about six times longer than a normal 3v3. The stats in the end told the story: for every eldar that fell, 15 guardsmen met their end. Their leaders were assassinated more than a dozen times while my farseer never faltered (though the Autarch was driven off more than once). Final tally was more than 1500 killed at a loss at a cost of 100 eldar of all sorts (Mostly d-cannon crews).
 

Timedraven 117

New member
Jan 5, 2011
456
0
0
Eclectic Dreck said:
Now that is a battle I would have loved to watch.

You used the Eldars mobility to the max, and in real life, that is likely how the battle would have gone if the commanders were stupid enough to not send everything at once. Nice work man.
 

Amethyst Wind

New member
Apr 1, 2009
3,188
0
0
Playing Civ 3 for 100 turns. Mao took my diamond mine. I took his continent, then chased him through Greece and into Germany, where I nuked his final city on turn 100.

It was glorious.
 

Shoggoth2588

New member
Aug 31, 2009
10,250
0
0
Sorry OP but I've never played either of those three games (though I'll probably have X-Com before the year is out or maybe by February).

The only RTS I've ever really played was Starcraft back when I was in high school (roughly 2002-2006). The most fun I had with it was when I would just say 'fuck it' and turn the cheats on. I would have massive maps with 7 other forces working together harmoniously until I (playing as a Terran) would mass-produce Nukes and send in enough ghosts to irradiate absolutely everything. It wasn't the proper way to play but it was the most fun I had with the game.
 

bliebblob

Plushy wrangler, die-curious
Sep 9, 2009
719
0
0
Well there was that time my friend and warcraft 3 co-op partner somehow became close friends with one of Europe's best WC3 players.
To this day I have no idea how they met but I've learned not to wonder too much. Popping up in places he's not "supposed" to be and meeting all kinds of interesting people is just sort of his superpower.

Anyway, the memorable part was that out of the blue I was suddenly playing co-op games with a world class professional WC3 player. We even did a 1v1. Obviously I got crushed but nevertheless I surprised the crap out of him, myself, and all my WC3 playing friends by putting up an amazing fight.
A feat said friends have not forgotten to this day, as they still occasionaly poke me for co-op matches.
 

MiskWisk

New member
Mar 17, 2012
857
0
0
I've got two, both of Rome total war (one was the Alexander expansion)

First was when I had hacked the game to let me play as the Scythians. I was officially at war with the Germans but my forces were pretty much tied up on the southern border with the Armenians while the greek situation was being handled by my allies, the Macedonians. At the border, was a small wooden bridge, so I sent a small garrison to it to ward off any German advance while I mobilised an army. One German army attacked and caused major damage leaving four squads of heavy cavalry, two Axeman (not two squads, just two) and two squads of Chosen archers. I was confident that the full banner army that had just been repelled would not be back. Next turn, another full banner army of Germans attacked complete with a large number of their phalanx spearman type unit. I resolved to cause as much damage as possible with my grossly outnumbered army. At the bridge, I positioned my cavalry at the forefront of the defense with one squad facing down the bridge, and a squad on their left and right flanks when they got off the bridge. The fourth squad remained in reserve along with my axeman. The archers I positioned to do the obvious shooting at soldiers on the bridge. Immediately, their strangely archerless army marched onto the bridge spearmen first. As soon as the first squad crossed, I charged their exposed flanks and then charged into the remaining side. This resulted in a complete rout of the first wave trapping the remaining soldiers behind the first wave between the routing squads and the soldiers attempting to push forwards while the spearmen had to lose their spears due to the crush. As a result, my forces were able to push many soldiers off of the bridge, choking the river below with corpses. Of the one thousand, three hundred Germans to enter battle, two hundred escaped.

My second is a lot less impressive, but still noteworthy. Three full banner armies of Dacians sat in a pass. Using a recently conquered city to build some boats, I shipped one large army behind them and fought them. Initially confident of my work to outflank them, I quickly found that, for some reason, my second army was not entering the battle. As it turned out, they had been delayed. Positioning my army at the back of the map to prevent flanking, I managed to hold out until reinforcements arrived and crushed the Dacians. After sending one army full of injured squads to be retrained, I continued on my way.
 

LazarusLongNL

New member
Oct 24, 2012
25
0
0
Easily the most explosive time i had with any RTS was actually with Stronghold Crusader, although i had plenty of great moments in other games.

We did a 1v1v1v1 with nothing locked on a unbalanced-balanced map, basically some guy had iron closer to him but little farm land, others had lots of trees but stone is far away.

I was in the right lower corner, or South-East, i had little farmland but stone close by with only a few trees. Now the annoying part is wood-trumps stone in early game because of getting houses and food production, i also had no choice but to go with a wheat-bread and stone production which where all very wood intensive. So i saved as much as my would as i could and risked not getting any stone early, thinking that if i had stone but no would i would have large deep walls with no archers.

The map was large enough that marching armies took quite a while to get anywhere and of my three opponents i already knew one of em. He had this very aggressive early style of play where he would just build a small half wall and just get a bunch of slaves and horse archers he was the closest to me, not by distance but he had a clear run where others had some marches and fjords to pass trough. when i noticed he had build his mercenary camp and saw slaves and horses spring up 2 by 2 as he sold all his possessions through the market hoping to kill me off early and then use the gold reward and breathing room to build up. I had just started wheat production and placed a single stone barracks but against horse archers i would have a damn near impossible time. I counted how many he had roughly 10 with about 10 slaves and decided to do something stupid. I used my remaining rock to build a half wall box, as close to his approach as i could and stuffed it with archers, closed it down with battlements and dug a small mote right around either side of it. He came, he killed half my archers, i killed all his horse archers and few archers i had in reserve killed the slaves from in between my two wheat farms.

I quickly sent out as many archers as i could, finishing his hand full of civies and won the south basin. I pumped up wood production but setting quite a few out in the woody area between us, it was quite a distance so it took some time before wood started flowing. My two neighbors upstairs had been fighting over the stone deposited in the middle, one had plenty of would so was crafting bows and archers by an alarming rate while the other had barely able to get a metal industry going and later crushed the archers with one trebuchete and a host of Pike-man and a few Merc-archers.

I had seen has metal industry so switch to selling stone as i had build up a nicely shaped wall basically /\/\/\/\/\ where the points where filled with a moat that went around the castle forcing them to pass a lot of archer/crossbowmen. I had been building up as much of a force as i could but my last opponent int he opiside corner had one benefit, he was on high ground with siege towers with ballista's. because i had a standing army of archers-crossbowman mace-men and engineers i decided to draw him out, i crested his food production and placed archers near his stone, one to the south in the basin the other to his east in the hills. And started building rams and towers. He pushed out down into his food production area which subsequently used a handfull of slaves for just to get burning. I moved my crossbowman back then my archers while running past with a few macemen hoping to get a few of his archers by running past his pike men.

Tying up his slow infantry i send everything else of my much faster force trough the hills and put everything i had on breaking his one tower, opening her up and poured troops and arrows inside. By running from his metal troops and picking buildings of value i wasn't able to kill him off, but with no acces to food or stone he crumbled called GG and surrendered.

this lasted about 3 hours and was my best round of Stronghold Crusader to date!....and sorry for the wall :D
 

CpT_x_Killsteal

Elite Member
Jun 21, 2012
1,519
0
41
Well there's been hundreds on MoW:AS heck even thousands.

But here's the main one from CoH

On the left side of the map there is a factory district. It was 2v2 and my teammate was next to useless. I was running Panzerkrieg with TD skill tree so I had halftracks loaded with AT infantry and one jagdpanther. I saw the enemy coming down the left side for a surprise attack with their combined army of full upgraded sherman tanks and pershings. I moved my Jagdpanther down to my side of the street and waited. When the time was right I sent 3 Halftracks loaded with 5 AT squads up around the the back and came from behind. I disembarked them and jumped into the surrounding buildings, with the enemy tank force in an intersection.

My only losse were a couple of halftracks and the jagdpanther. The enemy losses - Everything.

We then proceeded to win the match.

Never outdone armor with infantry before. Never SEEN armor outdone by infantry before. Thught it was pretty god damn sick.
 

IamQ

New member
Mar 29, 2009
5,226
0
0
Well I don't really have a "most memorable" but I'll share one that happened yesterday.

I was playing as the Brutii in Rome, and was fighting either the Seculoid Emire or the Thracians, I don't remember (I am in war with both of them at the same time).

Anyways. I was laying seige to a small town, didn't need any ladders, just some rams. So I rammed their gates and invaded the city, and over the course of the battle, my troops had been reduced to 10 horses and 2 full units of archers. The Thracians/Seculoid had 2 half squads of Hoplites left, which meant that I could in no way attack with my cavalery. So what I basically did was spend 20 minutes kiting the hoplites away from my archers so they could shoot them down. When they ran out of arrows later, my 140 archers stormed the remaining 8 Hoplites and we won the battle of a small random town! It was glorious!
 

Ljs1121

New member
Mar 17, 2011
1,113
0
0
I played Risk with my classmates once. I was expecting monumental failure because the only thing I do in Risk is mindlessly attack everything possible and that typically makes me the first one out of the game. Instead, that strategy got me second place. I was amazed.
 

Timedraven 117

New member
Jan 5, 2011
456
0
0
Nice posts guys, I don't have many other storys to tell really, the onyl other one i can remember is when playing DoW assassination me as guard and my enemy Eldar. I can tell it a bit later.
 

flying_whimsy

New member
Dec 2, 2009
1,077
0
0
The first (and only time) I played starcraft many years ago, I was playing against a friend in a quick little 1v1 match during a lan-party. I was human, and he was something that was totally kicking my butt. Making pretty much all the wrong resource management choices, I built a second hq and floated it to the other end of the map. About five minutes later my friend rolls over my base, annihilating everything in moments.

Surprised when the match didn't end, my friend built up his forces and started scouting for the rest of my units (which at that point was an hq, three peons and an barracks that had just finished getting built). My friend found my meager forces and smashed them into the dirt, but I managed to float fly my hq away once more and we spent about fifteen minutes playing cat and mouse. He did still pound me into the dirt, but a fun time was had by all, even the people watching.
 

T-004

New member
Mar 26, 2008
111
0
0
Building the equivalent of 40K Tactical Squads in Command & Conquer (7 Infantry, 1 Rocket Trooper, 1 Grenadier led by a Commando)I built up a full Battle Company of 6 of these and two 10 man squads of Rocket Troopers and 2 10 man squads of Grenadiers, with each squad led by a Commando and proceeded to send them all at the enemy base. The carnage was glorious >:D and victory was mine.

For the EMPRAH!!!
 

Savryc

NAPs, Spooks and Poz. Oh my!
Aug 4, 2011
395
0
0
Medieval 2: Total War. Playing as England. Me and France were allied (I know right? Few centuries early there) against the HRE. Before I jumped into the fight HRE controlled roughly half of France. Together we manage to slowly push them back and in the process I picked up the vast majority of the cities/castles that HRE had conquered in the region. In doing so I noticed that France had very little in reserve (we're talking militia here) with almost all it's army now pressing into enemy home territory. I split the bulk of my main force up and position them in sieging range of the remaining French cities while pressing the attack on HRE with my smaller secondary force, picking up a fair few German cities while I'm at it.

As soon as the French army is weakened and scattered enough to not be a threat I launch my plan and siege every remaining province and take them all in one fell swoop. Eliminating France from the game and picking up roughly a third of HRE territory in the process.

With the resources of France and HRE virtually army-less from the now defunct Allied Onslaught I steam rolled through them, effectively erasing them from history.

A celebratory cup of tea was of course necessary for establishing the Medieval English Super Power.