Fallout 3 through away the shackles of the old series, and started fresh in a new location so far removed from the original games and series. It was original, interesting, keeping the feel of the old games without keeping it's flaws. The game was buggy and the characters were weird looking, but the vastness of the land with the huge amount of people, places, and things to do you can easily get involved. New Vegas had fixed some of the issues of Fallout 3, but being set in New Vegas it brought in the flood gate of all the old game's issues, while making new ones.R4V3NSFAN1976 said:Snip
The graphic engine, which looked fine at the beginning of the current generation, has aged very badly. The stiff animation feels stiffer, the characters look creepier, and the desert looks way to much like the capital waste. Their are less interesting places and fewer completely out there ideas that marked Fallout 3. I wasn't immeresed into the setting, mostly I was just dragging myself around. The need of water and sleep didn't really add to the difficulty that much, since your still tripping over food, water, and supplies. I don't feel like I need to learn how to cook when I am packing five brahimin stakes i just looted. The factions and choices were less cut and dry, but I just couldn't find anybody I could honestly fully root for 100%. The NCR felt like it had a good cause, but all good works was getting stuck in the clogged up pipes. Ceasers legion didn't feel cool, like being a group of mad max raiders, I was given no reason to like them in the slightest. And the Brotherhood? Well... it had Veronica, I guess.
New Vegas I classify in the same group of sequels as I would Bioshock 2 and Modern Warfare 2. It tries to patch up some minor issues of the precceding game, but it loses the charm and all the interesting bits that just made me come back to the first game. It isn't horrible, it just is more of paint job then a proper sequel.