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maturin

New member
Jul 20, 2010
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No bullet spread in sights mode would be nice, but arced bullet paths with zeroed sights so you still have to judge distance. (I don't mean just bullet drop, I mean a full parabola with bullet 'rise' at short ranges.)
 

Azulito

New member
Jan 1, 2009
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- Better voice acting
- More thorough bug testing
- Better story

Other than that I love the games as they are.
 

maturin

New member
Jul 20, 2010
702
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By the way, has anything been released about the game except it possibly being multiplatform?
 

theSovietConnection

Survivor, VDNKh Station
Jan 14, 2009
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Scrumpmonkey said:
Then again the another hgihlight is the higly scripted battle though the Jupiter tunnels. So there needs to really be BOTH.
You highlighted what is, for me, an important area in CoP, that being the Jupiter plant. I remember going in there in the middle of a storm, the factory being pitch black, only illuminated by the odd lightning flash, the dogs swarming and circling the place, trying to find the entrance. By God, that place damn near scared the living piss out of me, and I liked that. I hope we get more areas like that in 2.