Your Team Fortress 2 Loadout?

Recommended Videos

TheTygerfire

New member
Jun 26, 2008
2,403
0
0
Lets compare our loadouts! :D

Scout: Shortstop, Pistol, Bat

Soldier: Vintage Direct Hit, Vintage Buff Banner, Vintage Equalizer

Pyro: Degreaser, Vintage Flare Gun, Postal Pummeler

Demoman: Grenade Launcher, Sticky Luancher, Ullapool Caber

Heavy: Tomislav, Vintage Sandvich, Vintage KGB

Engie: Shotgun, Wrangler, The Jag

Medic: Vintage Blutsauger, Medigun, Ubersaw

Sniper: Sniper Rifle, Vintage Jarate, Bushwhaka

Spy: Vintage Ambassador, Knife, Vintage Cloak and Dagger


So, yeah, lots of Vintage items from a while back. How about all of you?
 

Loop Stricken

Covered in bees!
Jun 17, 2009
4,723
0
0
I'm new to this business so all I have is the Sandvich, and the Pyro has... some form of axe? Crits burning players I think?

Iiiii don't KNOOOOOWWW! All I want is for the medics to uber me when I'm a Heavy! And for the Heavy to move his fat arse when I'm a Medic!
Infuriating!
 

TheYellowCellPhone

New member
Sep 26, 2009
8,617
0
0
Lessee:

Scout: Scattergun, Mad Milk, default Bat

Soldier: All default

Pyro: Degreaser, Shotgun, Axtinguisher

Demoman: All default

Heavy: All default, occasionally switching to Sandvich for a dedicated Medic

Engie: All default

Medic: Syringe Gun, Kritzreig, Ubersaw

Sniper: Croc-O-Style set (Syndney Sleeper, Darwin's Danger Shield, Bushwacka, Ol' Snaggletooth)

Spy: All default (may the Cloak and Dagger rot in the deepest pits of gaming hell)

EDIT: Bored, so I may as well include my hats too:

Scout: None
Soldier: Killer's Kabuto
Pyro: Vintage Merriweather
Demoman: Samur-Eye (easily my favorite TF2 hat)
Heavy: Non
Engineer: Hotrod
Medic: Ze Goggles
Sniper: Ol' Snaggletooth
Spy: Fancy Fedora, Vintage Camera Beard (sometimes I switch to the Fez when using Your Eternal Reward + L'Etranger)
 

Xeraxis

New member
Aug 7, 2011
178
0
0
Scout: Soda Popper, Mad Milk, Boston Basher (love/hate the basher)

Soldier: Direct Hit, Righteous Bison, Default

Pyro: All default (don't really get any items in this class)

Demoman: Default, Default (want the Scottish Resistance), Eyelander

Heavy: Tomislav, Dakolah's Bar, Default

Engi: All default

Medic: Kritzreig, Default, Default

Sniper: All default (see Pyro)

Spy: Default (used to be ambassador, but it's worse in every way compared to the regular one), Cloak and Dagger (which may be changed to default since I haven't been lucky with it lately :/), Your Eternal Reward
 

FreakSheet

New member
Jul 16, 2011
389
0
0
Scout: Scattergun, Pistol, and Atomitizer

Soldier: Direct Hit, Gun boots, Disciplinary Action

Pyro: Back Burner, Flare Gun, That... hammer thing...

Demoman: Default

Heavy: Minigun, Sandvich, Gloves of Running Urgently

Engineer: Frontier Justice, Pistol, The Jag

Medic: Syringe Gun, Quick Fix, Amputator

Sniper: Sniper Rifle, Thing that protects you from a back stab, Bushwhaka

Spy: Ambassador, Cloak and Dagger, Knife

and I REALLY need to upgrade to the premium stuff
 

TheTygerfire

New member
Jun 26, 2008
2,403
0
0
Loop Stricken said:
I'm new to this business so all I have is the Sandvich, and the Pyro has... some form of axe? Crits burning players I think?

Iiiii don't KNOOOOOWWW! All I want is for the medics to uber me when I'm a Heavy! And for the Heavy to move his fat arse when I'm a Medic!
Infuriating!
You'll get some really good stuff eventually.

as an aside, Sandvich was the first item I got in TF2
 

SuperSuperSuperGuy

New member
Jun 19, 2010
1,200
0
0
I frequently change my loadout to whatever I feel like at the time, but I usually go with this:

Scout: Scattergun, Lugermorph, Atomizer
Soldier: Rocket Launcher, Shotgun, Equalizer/Disciplinary Action
Pyro: Degreaser, Shotgun, Axtinguisher
Demoman: Grenade Launcher, Sticky Bomb Launcher, Ullapool Caber
Heavy: Iron Curtain, Buffalo Steak Sandvich, Fists
Engineer: Frontier Justice, Lugermorph, The Jag
Medic: Crusader's Crossbow, Medigun, Amputator
Sniper: Sniper Rifle, Jarate, Bushwhaka
Spy: Revolver, Your Eternal Reward, Dead Ringer

A lot of my items are Vintage. I'm just too lazy to list which ones are and which ones aren't.
 

4173

New member
Oct 30, 2010
1,020
0
0
Scout: Soda Popper, Winger, Atomitizer

Soldier: Cowmangler 5000, Reserve Shooter, Equalizer

Pyro: Backburner, Flare Gun, Backscratcher/Homewrecker (offense/defense)

Demoman: Grenade Launcher, Stickybomb Launcher, Frying Pan

Heavy: Minigun, Sandvich, Gloves of Running Urgently

Engineer 1: Frontier Justice, Pistol, Gunslinger

Engineer 2: Shotgun, Pistol, Jag

Medic 1: Crusader's Crossbow, Quick-Fix, Amputator

Medic 2: Blutsager, Medigun, Vita-saw

Sniper: Sniper Rifle, Razorback, Tribalsman Shiv

Spy: Default + Cloak and Dagger


I play Engie and Medic enough I felt justified doing 2 loadouts.
 

Wayneguard

New member
Jun 12, 2010
2,085
0
0
I usually roll with a Kritzkrieg and always roll with an ubersaw. Kritz is just more fun to me than medigun. I get assloads of assists as well. Ubersaw is a must as well. Getting the jump on a heavy, killing him with the saw and then popping off an ubercharge is quite an experience!

Medic: Kritzkrieg, Ubersaw, Syringe Gun
 

stabbymcstabs

New member
Jun 16, 2011
45
0
0
Scout: Soda Popper, The Winger, Sandman

Soldier: Liberty Launcher, Reserve Shooter, The Equalizer

Pyro: Degreaser, Detonator, Scary Lethal Powerjack

Demoman: Splendid Shield, Lil Abba's Wee Booties, Persin Persuader

Heavy: Tomislav, Sandvich, GRU

Enginner: Shotgun, Strange Pistol, The gunslinger

Medic: The Overdose, The QuickFix, The Ubersaw

Sniper: Vintage Huntsman, Darwins Danger Shield, Vintage Tribalmans Shiv

Spy: the Ambassador, The connivers kunai, The cloak and dagger
 

Drakmeire

Elite Member
Jun 27, 2009
2,590
0
41
Country
United States
Scout:Force-a-Nature, bonk! energy drink, sandman
Solider:Direct Hit, Buff Banner, Equalizer
Pyro:Backburner, Detonator, Powerjack
Demoman:Grenade launcher, Chargin Targe, Eyelander
Heavy: Minigun, Family Business, fists
Engineer:Frontier justice,Wrench, Pistol
Medic:Blutsager, Vita-saw, Quick-Fix
Sniper:sniper rifle, Jarate, Tribalman's shiv
Spy:Ambassador,Cloak & Dagger, Eternal Reward.
 

New Troll

New member
Mar 26, 2009
2,984
0
0
I like to constantly change up my arsenals, even mid-game just to help throw my opponents for a loop. But probably the majority of the items I use are the more default weaponry. Hats though hardly ever change. Demo has his vintage fro', but the rest mostly either sport the potato hardhat or the traveller's cap (forget thier actual names.)
 

Riddle78

New member
Jan 19, 2010
1,104
0
0
-Scout: Pistol,Force-A-Nature,bat,Proof of Purchase.
-Soldier: Direct Hit,shotgun,Equalizer,Proof of Purchase.
-Pyro: Backburner,shotgun,Homewrecker,Proof of Purchase.
-Demoman: Vanilla (Switch to Eyelander,Wee Booties,and Targe for Medieval),Proof of Purchase.
-Engineer: Frontier Justice,wrench,pistol,Authentic Pip-Boy (Lame,I know...)
-Heavy: Sasha,shotgun,Fists of Steel (looking to replace with GRU).
-Medic: Medigun,Solemn Vow (the statue!),Blustauger,Proof of Purchase.
-Spah: Your Eternal Reward,L'entranger (or whatever),Invis watch or Cloak and Dagger,depending on situatin.
-Snoipah: The Bazzaar Bargain,Jarate,Kukri,Proof of Purchase.

No,I don't buy items. I don't craft items. I may occasionaly trade. I rely almost entirely on drops.
 

Stoic raptor

New member
Jul 19, 2009
1,636
0
0
Most of my classes have only default. I find that the default weapons are usually the best.

Sometimes I switch rocket launchers with the soldier, and sometimes I switch primary weapons with the scout.

And the heavy always has a sandwich.
 

Alkali

New member
Nov 25, 2009
27
0
0
Scout: Shortstop, Mad Milk, Strange Sandman (No Hat)

Soldier: The Black Box, Battalion's Backup, Disciplinary Action (Grenadier's Softcap)

Pyro: Degreaser, Detonator, Postal Pummeller (V. Pyro's Beanie)

Demoman: Grenade Launcher, Scottish Resistance, Scotsman's Skullcutter (Tam O'Shanter)

Heavy: Brass Beast, Buffalo Steak Sandvich, Warrior's Spirit (Ellis' Cap)

Medic: Crusader Crossbow, Default Medigun, The Amputator (No Hat)

Sniper: Sydney Sleeper, Jarate, Tribalmas Shiv (Professional's Panama)

Spy: The Enforcer, Conniver's Kunai, The Dead Ringer (V. Magistrate's Mullet)

Pretty much everyone wears the Summer Shades.

I play a lot of Degroot Keep and VS Saxton Hale (Brilliant mod.)
This just sort of works for me.
 

New Troll

New member
Mar 26, 2009
2,984
0
0
Kalezian said:
Loop Stricken said:
I'm new to this business so all I have is the Sandvich, and the Pyro has... some form of axe? Crits burning players I think?

Iiiii don't KNOOOOOWWW! All I want is for the medics to uber me when I'm a Heavy! And for the Heavy to move his fat arse when I'm a Medic!
Infuriating!

I go out of my way to uber other players besides heavies when I play medic.


You laugh at it now, but have you ever gone up against a ubered Pyro?


its not pretty.


OT:

I usually change my loadouts whenever I feel like it, so I dont have a permanent set.
I uber usually a heavy first go, but I will try and pay attention to who is actually decent at the game and try and uber them from then on out. One game, that ended up being another medic! Other team never saw us coming...
 

Auninteligentname

New member
Jun 12, 2011
330
0
0
I'll just give my pyro loadout, as remembering all in my head, is a bit hard...

Pyro: De Greased Ligthning* (Degreaser), Shotgun, Vintage Axetinguisher.

I love this loadout. I can kill unhealed heavies in two hits from my axe, and everyone else, mostly goes down in one hit. It's easy to switch weapons quickly, which is helpful, not only in the burn and axe technique, but also when dealing with soldiers rockets, as I can send back their rocket and give them some shotgun bullets in the meantime.

*I don't like the movie, but it's punny to make puns ^^.
 

Mr. Omega

ANTI-LIFE JUSTIFIES MY HATE!
Jul 1, 2010
3,902
0
0
With the Demoman, I have three loadouts depending on the situation, with the Scotsman's Stovepipe and Dangeresque, Too? shades .
1: Grenade Launcher, Sticky Launcher, Vintage Pain Train
2: Grenade Launcher, Scottish Resistance, Ullapool Caber
3: Grenade Launcher, Splendid Shield, Vintage Eyelander
And I've given each one except the caber a name and description

As for the others...
Scout: Soda Popper, Winger, Holy Mackerel, Bonk Helm and Lucky 42
Soldier: The Original, Righteous Bison, Vintage Equalizer, Team Captain and the mutton chops and pipe
Pryo: Vintage Backburner, Vintage Flare Gun, Homewrecker, the Rubber Glove and Bearded Gentleman
Heavy: Tomislav, Vintage Sandvich, Eviction Notice, Team Captain and Pocket Medic
Engineer: Shotgun, Vintage Wrangler, Jag, Texas Ten Gallon and Pip Boy
Medic: Vintage Blutsager, I switch between the three mediguns, Vintage Ubersaw, Voodoo Hoodoo and License to Maim.
Sniper: Sniper Rifle, Vintage Jarate/Vintage Razorback, Vintage Tirbalman's Shiv with World Traveler's Hat and Dr. Grordbort's Crest
Spy: Enforcer, Cloak and Dagger, Knife with Fancy Fedora and Rogue's Col Roule.

I was waiting for a space to clear up on one of my servers when I saw this thread so I went to my loadout while I'm waiting.
 

Shockolate

New member
Feb 27, 2010
1,918
0
0
Scout: Scattergun, pistol, Holy Mackeral
Soldier: Rocket Launcher, Buff Banner, Equalizer
Pyro: Flamethrower, Shotgun, Axtinguisher
Demoman: Grenade Launcher, Charging Targe, Frying Pan
Heavy: Natascha (Strange), Sandvich, Gloves of running urgently
Engineer: Frontier Justice, Pistol, Wrench
Sniper: Bazaar Bargain, Jarate, Bushwacka
Medic: Syringe Gun, Medigun, Vitasaw
Spy: L'etranger, Cloack and Dagger, Eternal Reward