And for those who can't be bothered to care, Zynga makes those Facebook games like FarmVille and such (I only know because I have friends who are addicted to their stupid "games"). It's funny how no game developers feel like treating them with any respect.
I gotta say that stuff like FarmVille is so stupid. It has 83 million people playing monthly, and asides from not being hard I see no real point. People tried to get me to play it but it's stupid - if I'm going to play a game like FarmVille I'd rather play Harvest Moon, it's way better made and offers more satisfaction from playing than that thing does. The game is just a stupid addiction like a drug, people just non-stop can't stop playing it, coming back and checking their crops. And it forces the people playing it to never stop. Unlike normal games with saves that end the game when you "power off" it never stops. Even games that people would liken to it (MMOs namely, like WoW) log your character off when you stop. It's not like you get attacked and killed while you're not playing.
What really steams me is how the sheep playing it feel the need to tell us people who've been playing games for years "Get over it, this is what new games are becoming". No, I can accept a change in the video game world - look how it's changed over time I mean it's nothing like Pong and Pac-man. And the people who played that stuff wouldn't say the changes we've made to get where we are now are BAD, but FarmVille could potentially damage the fiber of what games SHOULD be. Something worthwhile and meaningful. At the end of the day of playing FarmVille, what did you accomplish? Got more money to buy more crops to get more money planting more crops. Oh and you can buy special things to show other people how little of a life you have to pour into something that never accomplishes anything. Complexity is needed for games to have some sense of quality, even the slightest bit! After beating Final Fantasy - you have a rich story you're the better for, games like FPSes you have exciting action and memorable sequences, lots of games you can replay over and over (Like RTS games, or really any good game in any genre).
What replay value does FarmVille have? None, because it never ends. And you never accomplish anything. I'll allow it game defenition yes, but so is 52-card pickup - in the sense it gives you something to do and by the end you at least did something. In 20 years would anyone go, "MAN that FarmVille was so great!" - no, because it offers nothing memorable to the gaming world. Nothing unique, special, or worthwhile.
That said, Zynga is at the bottom of my list - down there with Activision and whatnot (But even Activision has more integrity and quality than Zynga). They contribute nothing except time killers, so why do people jump to defend a time killer? If you like it fine, but stop saying this is redefining the gaming world. No, you have an addiction - it's not redefining anything but yourself as a zombie who can't stop playing the same repetetive thing and still never accomplishing much more. Like the carrot on a stick on a treadmill - never gets anywhere and never really accomplishes anything.
So, what are your thoughts?
I gotta say that stuff like FarmVille is so stupid. It has 83 million people playing monthly, and asides from not being hard I see no real point. People tried to get me to play it but it's stupid - if I'm going to play a game like FarmVille I'd rather play Harvest Moon, it's way better made and offers more satisfaction from playing than that thing does. The game is just a stupid addiction like a drug, people just non-stop can't stop playing it, coming back and checking their crops. And it forces the people playing it to never stop. Unlike normal games with saves that end the game when you "power off" it never stops. Even games that people would liken to it (MMOs namely, like WoW) log your character off when you stop. It's not like you get attacked and killed while you're not playing.
What really steams me is how the sheep playing it feel the need to tell us people who've been playing games for years "Get over it, this is what new games are becoming". No, I can accept a change in the video game world - look how it's changed over time I mean it's nothing like Pong and Pac-man. And the people who played that stuff wouldn't say the changes we've made to get where we are now are BAD, but FarmVille could potentially damage the fiber of what games SHOULD be. Something worthwhile and meaningful. At the end of the day of playing FarmVille, what did you accomplish? Got more money to buy more crops to get more money planting more crops. Oh and you can buy special things to show other people how little of a life you have to pour into something that never accomplishes anything. Complexity is needed for games to have some sense of quality, even the slightest bit! After beating Final Fantasy - you have a rich story you're the better for, games like FPSes you have exciting action and memorable sequences, lots of games you can replay over and over (Like RTS games, or really any good game in any genre).
What replay value does FarmVille have? None, because it never ends. And you never accomplish anything. I'll allow it game defenition yes, but so is 52-card pickup - in the sense it gives you something to do and by the end you at least did something. In 20 years would anyone go, "MAN that FarmVille was so great!" - no, because it offers nothing memorable to the gaming world. Nothing unique, special, or worthwhile.
That said, Zynga is at the bottom of my list - down there with Activision and whatnot (But even Activision has more integrity and quality than Zynga). They contribute nothing except time killers, so why do people jump to defend a time killer? If you like it fine, but stop saying this is redefining the gaming world. No, you have an addiction - it's not redefining anything but yourself as a zombie who can't stop playing the same repetetive thing and still never accomplishing much more. Like the carrot on a stick on a treadmill - never gets anywhere and never really accomplishes anything.
So, what are your thoughts?