Zetona said:
Superbrothers: Sword and Sworcery EP
I have to second the other poster and ask what's so great about this game.
I'm about 40-50% of the way through and I'm finding it boring, confusing, occasionally obnoxious (when it makes its "not another fetch quest, amirite?" kinds of comments), and--I don't want to say it, but it seems really pretentious, what with all the vinyl record imagery and pseudo-psychology and so on. And the Twitter integration just seems pointless; it annoys me every time I see it pop up.
I mean, I love me some artsy games. Journey is one of my favorite games ever, and I even enjoyed Dear Esther. Give me an interesting art style, some symbolism, and a relaxed pace, and I'll (usually) be happy. But I'm just not feeling it with this game yet.
So I really want to know, does it ever get better? Is there some kind of shocking twist, or sudden shift in tone or something? Or is it one of those things where if you don't like the first part, you won't like the rest of it?
To answer the OP, I'd have to say Botanicula. My other GotY nominees (Journey, The Walking Dead, and Guild Wars 2) are all pretty well-known. Even Botanicula isn't exactly unknown, but it's still been somewhat under the radar.