Your unique setting to a game.

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Nomanslander

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Feb 21, 2009
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Now I don't have anything against tried and true settings.

Most RPGs taking place in a Tolkienesque setting with orcs and elves. Or, being in an elite squad in a modern shooter, running around some ugly desert shooting at 3rd world peasants who are mostly armed with rocks and harsh langu - okay, fuck that idea, at least.

Ahem...

But it's also nice to see developers try something different. A sandbox game set in Renaissance Italy or Revolutionary America. A shooter set in a city high in the clouds, or at the bottom of the sea. RPG in post-apocalyptic world. It seems like some of the best games have something in common; even though picking these settings could be as easy has using a manatee in a pool full of beach balls (South Park reference).

Anyways. Let's get to it. Here are some of my ideas:

-survival horror set in Inca times dealing with aliens.
-RPG using Polynesian myths in the South Pacific

Oh...oh!

-futuristic shooter set in "what if" universe if Nazis and the Japanese had won the war.

Okay, okay. Some might sound goofy, but... these would be my preferences. So what would you guys thrown together on the spot?

:p
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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I'll go with my standard answer:

A survival horror game set underwater. Not in a submarine or an undersea city like Bioshock (although Rapture was awesome) but actually in the water. The protagonist would be in a scuba suit or one of those old-timey deep sea diving suits.

I just love the idea of directing your light downwards and catching a glimpse of part of something unidentifiable but unmistakably alive and huge gliding through the dark water. Or perhaps coming up against the face of an undersea cliff and then realising that it's moving... and has scales.
 

Sack of Cheese

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Sep 12, 2011
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I don't think I've ever played a survival horror game with medieval fantasy setting.

Maybe a survival game where you controls a father trying to protect his children in WW2, you have to dodge bullets, sneak around soldiers, fighting for food with other survivors, something like that.

Or a game where you deliver babies!
 

King Billi

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Jul 11, 2012
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Sack of Cheese" post="9.396520.16144043 said:
I don't think I've ever played a survival horror game with medieval fantasy setting.quote]

I've heard some people who consider Dark Souls to be survival horror.

OT: A game set entirely on board a moving train. It would be interesting to try and make the most out of such a confined space, perhaps something like "Murder on the Orient Express".
 
Aug 19, 2010
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Sci-Fi rpg set in an alternate universe where the roman empire never fell, conquered the world, and had made first contact, established off-world provinces and rose to be the dominant force in the known galaxy
 

Shinsei-J

Prunus Girl is best girl!
Apr 28, 2011
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An assassination based stealth game set in the realm of gods.
A race around the world in the 19th century, doesn't have to be our world just THE world.
A third person hack and slash where you play the miniture in a D&D game.
Basically Fallout with dinosaurs and in a steampunk western setting.

I think I've done pretty well.
 

Alex Graves

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Aug 16, 2012
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Nomanslander said:
-futuristic shooter set in "what if" universe if Nazis and the Japanese had won the war.
I think command&conquer red alert 3 was basically that but a strategy game, but an fps version could be nice, something along the lines of singularity (which was about a Russian time travel project during the cold war era).

Anyway, i have had a few ides in this area but most are projects i am working on so not much i want to talk on them but maybe you'll see those one day ;D

On topic though, a dark fantasy rpg based in a semi-apocalyptic world (half the world is gone the other half barely holding steady) after a group of scientists discover how to give super-human strength/abilities by the use of chromosomes 24 and 25. A bio-terror group unleashes a mutation virus that mutates chromosome 25 making people into hulking abominations that will attack anything in site, and given time can evolve into bigger better killing machines. You play as the C26 squad a group of 6 who were given the 26th chromosome giving them more unique abilities and the ability to fight the C-virus (just noticed the re6 used a c-virus too, i am always getting beaten to part of my ideas :/) mutants. You must defeat all the members of the bio terror group and find their manufacturing plant and get a pure sample to your groups scientist to create a vaccine.

Came up with that one a fairly long time ago almost completely forgot about it, even had/have a lot more detail for it, not sure if it would be something most people would like to see i may one day try to finish it. Anyway the game would play a bit like a cross between hack/slash rpg, and a fps likely a halfway point between the dmc combat and mass effect games...yeah something like that don't care enough at the moment to try and explain it better (yay apathy).
 

thejackyl

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Apr 16, 2008
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Zhukov said:
I'll go with my standard answer:

A survival horror game set underwater. Not in a submarine or an undersea city like Bioshock (although Rapture was awesome) but actually in the water. The protagonist would be in a scuba suit or one of those old-timey deep sea diving suits.

I just love the idea of directing your light downwards and catching a glimpse of part of something unidentifiable but unmistakably alive and huge gliding through the dark water. Or perhaps coming up against the face of an undersea cliff and then realising that it's moving... and has scales.
I would buy that, but probably never play it due to my fear of water. Bioshock was okay because you were inside Rapture the whole time, and Bioshock 2's outside elements have no sense of danger.

I love the idea, and would buy it just to support more games like it.
 

Plasmadamage

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Jul 24, 2012
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an RPG set in an early medieval (skyrim) world , which is revealed to be a small uncharted planet on the edge of a vast galactic empire. In the games opening, an enormous space battle erupts in the sky above this world, causing fragments of ships to crash all around the planet.

The superstitious peoples of the world take this be be a great battle between the gods, leading to a bloody holy war between the major factions. In the meantime, nanomachines and unstable chemicals aboard the ships causes the local wildlife and people to mutate wildly, creating many dangerous creatures.

Normal weapons (swords, bows), but instead of magic, the player is able to use fragments of alien technology looted from the wreckage.The few individuals able to manipulate this equipment become known as "the Chosen" and are sought out by the warring factions, to be used as an avatar to their gods, or to prevent the other factions from obtaining them. Inquisitors will become a common, and unwelcome sight, and few will dare to shelter you and provoke their wrath. Most dangerous of all will be those Chosen who have already been turned, who will be employed by their respective factions to hunt and capture you, wielding fragments of their own.

The player begins by investigating one of the fragments which crashed outside their village. After defeating the damaged defense systems, the player discovers a small alien device, which they accidentally activates, causing it to bind to their forearm, allowing them to interact with the alien systems to a limited degree (opening doors ect.). After exploring the fragment, they discover the dying pilot of the ship, who entrusts him with a data-shard to take to another major fragment, although he does not explain why before dying.

The player must travel across the known world, completing quests, siding with factions, or trying to avoid all of them, in an atempt to understand the reason for "The War in Heaven"
 

Gecko clown

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Mar 28, 2011
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A Film Noire style game where you play as a private eye set in near future London.

I've just always wanted a proper noire style game. L.A Noire was good an' all but it didn't capture the same aesthetic.
 

Vern5

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Mar 3, 2011
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How about a Skyrim-esque free roaming game where the world is only just coming into the Bronze Age? You will spend most of the game learning to be literate and to dress in something other than fur so you can impress those snobby people who live in houses rather than tents and ride horses instead of chasing the woolly mammoths around all day.

Also, this brings me to a sort of pet-peeve I have with medieval fantasy games: The metals and materials. You usually start off a fantasy game with low-quality iron weapons or some suitable equivalent (or maybe even wooden weapons if you're playing LoZ) but, as you progress through the game, you'll suddenly be swallowed by a veritable deluge of mithril and adamantium and God-bone weapons. It gets ridiculous really quickly when all of these mysterious and legendary metals keep falling into your lap.

I'm waiting for the day where I spend at least 70% of a game learning to wield a club with an edge of sharpened obsidian so that the first Iron sword I come across will be a real shock!
 

Buzz Killington_v1legacy

Likes Good Stories About Bridges
Aug 8, 2009
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I say this every time this subject comes up, but here goes again: an Assassin's Creed/Dishonored/Thief-style game set in Elizabethan London. The city at the time was dark and grubby and violent, and there was intrigue and plotting everywhere. Having Shakespeare and Elizabeth I as NPCs would be a bonus.
 

HalfTangible

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Apr 13, 2011
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I have a setting for my novel that might make a good game. Here's what I've got so far:

Shamanistic space raccoons in a war against genius fox-people and Eldritch horrors from beyond reality itself. This setting includes but is not limited to: Demigods, Giant robots, Wormhole-gates, genocide, magic, gods, spirits, reality-warping psychic powers and cyberfoxmen.

Tell me there isn't a good game in a world where a giant robot can fight a psychic space-raccoon.
 

Euryalus

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Jun 30, 2012
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Zhukov said:


OT: It's not exactly unique but I've always wanted to see a bluesy, western, film noire game. They could do it sort of how ODST did the noir thing.
 

Euryalus

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TizzytheTormentor said:
A Persona game set at night, no school, just in a city drenched in style, catchy music and a crazy urban area.

Would love to see it...
I never played persona (don't shoot me), but how would that be significantly different from just a palette swap for the game? Or is that the point XD
 

Euryalus

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Jun 30, 2012
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TizzytheTormentor said:
I would love a game where almost all the activity outside of cutscenes is at night!
Why? What happens at night? All the action?... with monsters... I think... Let's be honest I have no idea what I'm talking about XD