Whilst browsing through Youtube the other day, I came across this;
http://www.youtube.com/watch?v=-UpxsrlLbpU
Now, while I did love this, there's one thing I didn't buy, and that is when Dr Fraiser Smith remarked that the combat variant would only be a waist down model, to help soldiers carry bulky backpacks. That would be like saying the combat version of the tank wouldn't have weapon sponsons.
The overriding point I'm moving to with this thread is; Supposing that tomorrow, representatives of Raytheon and the M.OD/D.O.D/whichever military oligarchy is applicable, came to your door and asked you which weapons should be installed into the XOS 3 Combat Exoskeleton. To make it easy, stick to the "War Machine" template (two hardpoints on the forearms, one over the shoulder), and one integrated CQC weapon. Make your choices.
To give you an idea, my choice would be two AA-12 shotguns for the forearm points, and a 140 MGL grenade launcher mounted on the shoulder point, with two forearm daggers for close quarters.
EDIT: I am well aware that the suit shown in the video is not combat ready. However the point of the question is that, if and when a version is developed with intention of entering a field of warfare, how would you, personally, equip it? And while it doesn't provide any agility bonuses, as some of you have pointed out, it DOES offer advantages, such as endurance advantges since the suit alliviates any wieght needed to be carried by the wearer, additional bracing for larger firearms, and if the design I've used is taken as example, greater firepower per capita than could normally be carried.
http://www.youtube.com/watch?v=-UpxsrlLbpU
Now, while I did love this, there's one thing I didn't buy, and that is when Dr Fraiser Smith remarked that the combat variant would only be a waist down model, to help soldiers carry bulky backpacks. That would be like saying the combat version of the tank wouldn't have weapon sponsons.
The overriding point I'm moving to with this thread is; Supposing that tomorrow, representatives of Raytheon and the M.OD/D.O.D/whichever military oligarchy is applicable, came to your door and asked you which weapons should be installed into the XOS 3 Combat Exoskeleton. To make it easy, stick to the "War Machine" template (two hardpoints on the forearms, one over the shoulder), and one integrated CQC weapon. Make your choices.
To give you an idea, my choice would be two AA-12 shotguns for the forearm points, and a 140 MGL grenade launcher mounted on the shoulder point, with two forearm daggers for close quarters.
EDIT: I am well aware that the suit shown in the video is not combat ready. However the point of the question is that, if and when a version is developed with intention of entering a field of warfare, how would you, personally, equip it? And while it doesn't provide any agility bonuses, as some of you have pointed out, it DOES offer advantages, such as endurance advantges since the suit alliviates any wieght needed to be carried by the wearer, additional bracing for larger firearms, and if the design I've used is taken as example, greater firepower per capita than could normally be carried.