Your worst "Oh hell I am dumb" gaming moment.

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Dominic Crossman

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Apr 15, 2013
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Sonic adventure 1, for life of me I couldn't do Amy Rose's first level, despite not having too much trouble with the other 5 characters.
Fast forward several years and I complete the complete Amy route without losing 1 life. Young me sucked apparently.

Most the puzzles in Persona Q stump me and when I do eventually figure them out, the simplicity of them annoys the hell out of me.
 

StormShaun

The Basement has been unleashed!
Feb 1, 2009
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Halo 3, many years ago.
Foundary map, default layout.

My best friend and I were running around, doing the usual, killing each other.
I decide to get to a higher level, and the way to do that is a gravity lift.
I found a suitable place to drop it, and I did.

Little did I know, as I was lifted, the crate I wanted to get on top of got lifted as well, and it was right above me.
So as famous saying goes, 'What goes up must come down.'

It did.
On my head.

I died, and it was hilarious for both of us, but I felt super dumb for it.
 

aozgolo

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Mar 15, 2011
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I played Minecraft for a good month or so very cautiously building oversized scaffolding or very slowly creeping backwards over a ledge to place another block without falling...


Then I realized if you hold down the Shift key you won't fall off platforms... D'oh!


It gets worse...

I kept playing Minecraft for several more months getting really into it, until one day I decide to boot up Skyrim again.

While climbing a mountain I decide to hold the Shift key down and.... proceed to walk right off a cliff to my death. Shift key does NOT keep you from falling off ledges in other games.
 

Silvanus

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I just finished Majora's Mask. Only briefly before the end of the game did I realise that when you're Deku Link and you're gliding with flowers, you can hold 'R' to get a view from above and plan where you'll drop.
 

CaitSeith

Formely Gone Gonzo
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Jun 30, 2014
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Test Chamber 18 in Portal. After reaching the platform marked with two dots, I genuinely thought the way was under the elevated platforms. It took me a while to realize that you could put a portal anywhere in the whole ceiling in that corridor.

Brain, you had one job: to think with portals!
 

Odbarc

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Jun 30, 2010
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I knew a guy who didn't know you could fast travel in Skyrim.
Generally I know how to play games, I read the detailed information, the manuals (as if there were any), and kind of test the game in the tutorial stages to see what can be done at a subconscious innate level that I don't generally find myself doing or not doing things I shouldn't in lieu of better alternatives unless intentional.

I guess the worst I've had was looking for something I thought was small that was actually that glaringly giant thing in the room in some game I forget but the frustration was real.
 

Casper Andersen

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Jun 21, 2010
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My friends got heavily into Payday 2 over the last couple of weeks and it was only a few days ago that we found out about Perk Deck. It even says "Skills And Perks", none of us just grogged that you could push the title where it says "Perks"...
 

KarmaTheAlligator

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Mar 2, 2011
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Link's Awakening on the GameBoy. In the first dungeon, there's a very simple puzzle where you need to push a block (I think it's OK to push it in any direction, making this even worse) to open a locked door. Neither me or my brothers could figure it out, and we had to call the hotline for help (apparently, that was a first for them, too, as most of the time they had to solve problems for after that point). At the same time, it's never hinted at that you can push (some) blocks, and it was our first Zelda game, but still...
 

Diablo2000

Tiger Robocop
Aug 29, 2010
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Legend of Zelda - A Link to the Past. In one of the dungeons you find a princess that begs for you to lead her to exit, except every exit of the building she's all like "No, not this exit". The solution is simple actually, you take her to the boss room and is revealed that she's the boss and tried to trick Link.
Except young me didn't get the fucking clue (I guess the fact the boss room was empty and might as well have big glowing red letters pointing "Come back here after you acomplish something, you moron" wasn't clue enough) and end up running the entire fucking thing looking for that exit, except for the boss room aparently. I quit playing, and since it was rental someone else was bound to delete my save because fuck me aparently. The worse it's I didn't figure out until YEARS laters what I was suppose to do. I still feel dumb as fuck.
 
Sep 13, 2009
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Bad Jim said:
Playing Portal. I was in the chamber with a portal gun mounted in a stand, slowly rotating and firing a blue portal every 90 degrees. I was there for about an hour before I bumped into the portal gun and realised I could pick it up.
Did this one too, spent more time trying to figure that out than most puzzles in the game.

My worst offender was in ICO. There's a section of the game around the water tower around 3/4's of the way through the game where you need to swing on a chain to cross a gap.

The part in the game is here at 4:50:


I seriously spent 2 hours trying to get past that part. I'd complete the puzzle, jump on the chain, climb up as high as I could, then try to cross the gap ultimately falling to my death and having to start again. For the life of me, I always fell just slightly too short. After the two hours I said "screw it" and decided to watch a walkthrough of how to beat that level.

Turns out you can swing on chains. Replaying it now, I'm damn impressed that I managed to get that far without
 

cuthalionxvi

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Dec 3, 2008
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I beat Orcs Must Die before I realized I could sprint. That would've made certain levels a lot less frustrating. Oops. :p
 

BarkBarker

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ANy moment where a secret is reached via hilariously complicated environment abuse or fantastic jumping skills....the path to it was 5 seconds ahead with a big OVER HERE DUMBASS indication of it.
 

FPLOON

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When I was playing Kingdom Hearts for the first time on the PS2, I remember always getting lost in almost every single world you end up in... I forgot to talk to Kairi after you done collecting shit TWICE... I got lost in Traverse Town multiple times because there was a time where I could not get pass this world (either the first or second visit, but mainly the first) as well as forgetting to save/load from the last save point, which lead to me starting right back at the beginning of the game for over 3 years... I forgot to tell Phil that I now have a ticket to THE GAMEZ because I got lost right after the previous cutscene... I thought I wouldn't get lost in The End of the World, but I somehow did and thought that I could not escape the game's final world anyway...

Other than that, I keep forgetting the controller controls to most FPSs... especially Call of Duty when it came to switching gun functions and calling for support...
 

DarkRawen

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Apr 20, 2010
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I think that'd be when I was playing Prototype for a couple of hours before playing Assassins Creed 2. For almost half an hour playing Assassins Creed, I would throw myself off the roof-tops, killing myself because I was too used to the gliding ability in Prototype, and the fact that you take no damage from landing in that game. Worse thing is that cousin was watching. >_>


Oh, and also, I played the intro + tutorial to Kingdom Hearts 158/2 days, put it down, and when I played it again I had forgotten about the limit ability. I finished the game without that damned ability, only realized what I could do when I played as Demyx and water suddenly shot out from the ground.
 

Elfgore

Your friendly local nihilist
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In God of War 1, there is this room with a circle in the center. Centaurs will constantly be spawning. You're suppose to kill like four or so in the circle and continue. I at the time didn't know this. I killed centaurs for about thirty minutes, tearing my hair out because I was getting tired of this. Finally, I googled the answer and then felt stupid. Still hurts to remember.
 

Extra-Ordinary

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Mikeybb said:
Most recently the moment in "Alien Isolation" when you bring power back online in the room with the large model of the station, just after arriving.

I could not figure out what to do next and it was waiting for me to just press a damn button.

If you watch the Markiplier playthrough (which I'd avoided for spoilers sake) he does the exact same thing.
Ah, same. And it also throws you off later. Right before the Alien's reveal when your're trying to shut off the security system in the early part of the game, you think you're supposed to find another computer, and you find one, but it doesn't do anything. You're supposed to find a keyboard which would be easy except that the orange glow they give important objects is a bit less noticable with red alarm lights flashing.
The Almighty Aardvark said:
Did this one too, spent more time trying to figure that out than most puzzles in the game.

My worst offender was in ICO. There's a section of the game around the water tower around 3/4's of the way through the game where you need to swing on a chain to cross a gap.

The part in the game is here at 4:50:


I seriously spent 2 hours trying to get past that part. I'd complete the puzzle, jump on the chain, climb up as high as I could, then try to cross the gap ultimately falling to my death and having to start again. For the life of me, I always fell just slightly too short. After the two hours I said "screw it" and decided to watch a walkthrough of how to beat that level.

Turns out you can swing on chains. Replaying it now, I'm damn impressed that I managed to get that far without
I did that one too. While I still enjoy how mechanics in ICO are something you have to learn on your own, I definitely understand how some people can be frustrated with that sort of thing. Seriously, not even a remote clue that you need to start swinging, which is a mechanic that sort of somes out of nowhere as something you're supposed to do.
But my dumb moment in ICO wasn't that, it was discovering that the girl moved the pillars. After I freed her, I probably dragged her around the room for half in hour before serendipity placed me in close enough proximity to the doors for her to open them. Once again, thanks for the heads up, game.

Captcha: Creative Vision
Shut up.
 

Summerstorm

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Sep 19, 2008
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Man, i remember now:

There is one Map in Fallout Tactics - The first where the Supermutants go into full action against your organisation: They kidnap an important leader at the start, scripted.

Now, i was going: The hell? I don't have the equipment for that - can't beat equipped multiple supermutants at this point, did i miss something? So i went on a save-load spree. Just hoping i crit well, and that my medpacks heal right. I was playing the Map for at least 3 hours, and killed my way through loads of minigun-wielding dudes to arrive at their base... where 2 automated guns just murder EVERYTHING and are immune to damage. I was nearly screaming at the damn game and cursing the designer.

Solution: Just go back... and LEAVE THE MAP - "We can't help him now - we have to come up with a plan - next mission"... SIGH...
Sometimes you just don't want to assume something is impossible.
 

moggett88

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May 2, 2013
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Mine is probably the day I learned swimming is difficult in Unreal World - my character was a couple of weeks old, on his way to building a house, living off dried deer cuts and fish from the banks when I acquired some fishing nets. It told me the water I could wade in was too shallow to place the nets, so I started swimming. About 3 seconds later, it warned me that I was getting fatigued by swimming, to which I thought 'seriously man up bro, you've swam 5 metres', and about 5 seconds after that I had drowned.

Plenty of warning, plenty of opportunity to turn back; hell, I could have even looked at my swimming skill and noticed I had no points in it. But no. I swam a few metres off shore and sank to the bottom of the lake -_-
 

redrefugee

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Dec 8, 2010
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Zork Nemesis. About 3 minutes and 50 seconds into this video.
https://www.youtube.com/watch?v=4PJbxIN1iz8

HOLD THE MOUSE BUTTON IN!!!!! Why on earth could I not work that out????
 

SonOfVoorhees

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Aug 3, 2011
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I played Fallout 3, completed it and did everything in game i could which is 100 plus hours. Getting annoyed at the darker levels and wished i had a torch, an never realised that you had a torch on your pip-boy. Now that is stupid. lol.