You're Too Beeeeeauitful, Game!

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Iceman23

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Dec 20, 2007
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Mass Effect, anyone who remembers the first time they saw the Citadel, or the final battle between Sovereign and the Citadel Fleet will know what I'm talking about.
 

Hoseki

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Apr 12, 2008
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Riven: The Sequel to Myst. It blew me away like nothing but the subsequent Myst III: Exile and Myst IV: Revelation could. End of Ages and Uru? Not so much. As for the original Myst, it was rather ugly by the time I played it, but must have been awe-inspiring during its time.
 

diereds

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Mar 12, 2008
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Shadow of the Colossus is the single game that comes to mind when the phrase beautiful game is spoken.
 

TheIr0nMike

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Mar 3, 2008
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Shadow of Colossus is a given. Assassins Creed (minus the occasional glitches) and Lost Odyssey had the best scenery, but Motorstorm had the best over all.
 

Anton P. Nym

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Sep 18, 2007
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If we're talking the very first time, I guess it was Zaxxon's isometric view that blew my mind first. But that's going way back, and that's not necessarily from beauty come to think of it.

I guess the first time the graphics of a game awed me with their beauty was the tumbling Halo title screen when I first fired up Halo PC, at which I stared for a disturbingly long time in retrospect, and then upon first exiting the lifeboat after landing on Halo and gawking at the leaf diffraction and shimmering tidal flats so long the Covenant dropship almost landed on my head. Mind you, that was the first A-list title I played on this computer and my older computer was a cheap hunk of junk. Had I not been exceedingly broke in the mid-'90s it's likely another title would've grabbed the honour first.

-- Steve
 

zmbiejesus

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Dec 26, 2007
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how could anyone not mention bioshock? sweet jesus. from the very beginning it's beautiful, take a look at the water, the plane, the fire, and the building off in the distance. it gets even better once inside rapture. Possibly the most jaw dropping environment ever.
 

Nugoo

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Jan 25, 2008
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Shadow of the Colossus (obviously), the PS2 Final Fantasy's (Fantasies?), Ocarina of Time, and Super Mario Sunshine, specifically, that level by a hotel at sunset.
 

Syrio Forel

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Apr 12, 2008
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The first time I turned on my brand new PS2 when I was just a little kid was pretty awe-inspiring. Recently however, Company of Heroes has pretty astounding graphics for an RTS, and the water effects in Bioshock where very nice.
 

Voodoo Child

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Dec 13, 2007
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Twilight Princess' revamped Hyrule field. Just gawjus.

Over an entire game though, I'd have to say Metal Gear Solid 3 has a great balance of scenery that's at the same time beautiful/functional/individual.
 

TheMarauding

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Feb 14, 2008
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So far as awesome environments go, despite the fact you're probably ploughing through them too fast to get a proper look at them without crashing, Panzer Dragoon Orta and R-Type Delta look amazing.

And an honourable mention goes to Sonic Rush Adventure on the DS. The environments look really good, while still bearing many of the earmarks of a classic Sonic level.
 

JakubK666

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Jan 1, 2008
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Once I climbed the Cathedral(Tallest building in the whole game) in Acre on AC.The view was epic.
 

EnzoHonda

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Mar 5, 2008
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rusty_cage said:
Mario 64, the environments were seemed huge and seemed like anything could happen.
Yeah, I agree. I was still a pimply teen, but I remember I got to borrow a pre-release N64 with Mario 64 (it was through my sister's boyfriend, I should ask him how he got it). The first time I played Mario 64 it was a real revelation for me. The flying and jumping was too beautiful.
 

innocent42

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Nov 3, 2007
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Everyone says this, but the first time you see the Citadel in HL2. You step out of those double doors into the courtyard and there it is, dwarfing the tower with the screen on it, the setting sun burning behind it... such a beautiful game.
 

Break

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Sep 10, 2007
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I say Mario 64 too, but more because of the "Oh good lord, it's in 3D!" reaction than anything. I was pleasantly surprised by FFXII, too, but that's because I bought it a few months ago, and forgot that the PS2 could pull off stuff like that.
 

Papaya Melancholy

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Apr 6, 2008
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For me, it was Secret of mana and chrono trigger. Secret of Mana had a way of glowing luminously, and portraying water, trees, and light in such beautiful ways. When I was a kid, I wanted to go into the world and take a picnic. C: Specifivally the road near Pandora. The water always looked so sharp, clear and inviting...
Chrono Trigger was really beautiful as well. There was such a sense of atmosphere in every place. The present era was so green, but in a way, so haunting. There always seemed to be something missing there. And the mideavel age was misty, and mysterious. Rough and barbarous! The future was cold and desolate. The ancient time was great as well. So wild, such a sense of awe at the scale of things. And, most of all, Zeal! Zeal really speaks for itself, so serene and surreal, with it's bright halls and enchanting sounds. Zeal was one of the most vivid expressions of place I have ever seen.
Just to mention, Super Metroid was pretty cool. It was much less engaging, but it was really quite subtle in it's space.
 
Nov 28, 2007
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Iceman23 said:
Mass Effect, anyone who remembers the first time they saw the Citadel, or the final battle between Sovereign and the Citadel Fleet will know what I'm talking about.
My jaw literally dropped during the final battle. That is true beauty. Anyone who says games are not art has never seen this game's cinematics.