Am I missing something? Lots of people seem to be looking at the Zelda screenshot and seeing something vibrant and colorful, something that is trying to be aesthetically different or stylized.
What i see, is just "Basic". Its not particularly colorful, the range is just basic (not many shades of any of the colors) and its not very stylized either...its just basic Kiddy-3D graphics that i've seen in a million Nintendo games over the past decade+. To me it looks like it is working within very confined limits, like the graphics of yesteryear, but without any attempt at trying to get around those limitations - "This is the best we could do with what we got." pretty much sums up what I can see. Hell every Zelda looks pretty much just like that.
Also, loving the butthurt from nintendo fanboys about "Oh OP is just annoyed cos its not grey and brown like the rest, Herp derp derp". Farcry3 is anything but grey and brown, Battlefield 3 isn't either, niether is Bioshock, or Uncharted 3...FFS the MAJORITY of the nominees are colorful and/or vibrant.
But no, feel free to pick on one game that has a duller color palette (a color palette, might I add, that fits PERFECTLY with the tone of the game; the entire purpose of aesthetics), you only underscore your desperation to defend what is a shitty choice, a token Nintendo franchise, for a graphics award.