Zerg/Tyranid/etc. : why are the same alien archetypes so prevalent?

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Aug 10, 2011
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I was looking at a Dawn on War page on TV tropes (great website; don't go there unless you hate being productive) and I realized how remarkably similar the Zerg/Protoss and the Tyranids/Eldar are. It's not just them though: you've also got the Aliens/Predator or the Flood/Elites for example.

Do you think that these common tropes in media are simply because they are so readily understood by the audience (bugs=bad etc.), or is there something deeper at work? Collective unconscious anybody?

What other all-consuming bugs or superior but oval-faced aliens can you think of?

EDIT: credit to miscelaneous for the buggers from Ender's game, which in turn reminded me of

"the bugs" from starship troopers (the book)
 

BiscuitTrouser

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YAAAAAAAAAAAAAAAAHHH said:
I was looking at a Dawn on War page on TV tropes (great website; don't go there unless you hate being productive) and I realized how remarkably similar the Zerg/Protoss and the Tyranids/Eldar are. It's not just them though: you've also got the Aliens/Predator or the Flood/Elites for example.

Do you think that these common tropes in media are simply because they are so readily understood by the audience (bugs=bad etc.), or is there something deeper at work? Collective unconscious anybody?

What other all-consuming bugs or superior but oval-faced aliens can you think of?
To be honest i think the warhammer 40k universe does well... it all best.

As it says the tyranids are absolutely horrifying and so utterly... alien because they have No reasoning motive. None. Orks want to fight for blood. Choas wants souls. Evil wants goals and ends. The great devourer is just hungry. So hungry. All the time. You cannot communicate. It doesnt want anything complicated, or that needs planning, or that gives you anything to bargain with. It just wants to eat. It is the eternal hunger. It will never ever ever ever stop. It doesnt reason, its literally an animal, a space animal, one that doesnt know anything but being hungry. You cant beat it back or scare it off, you can inflict massive injury and it wont give up. Because its eat or die. Every single time. Nothing is more unsettling than this. Its the LAST thing we expect to find in space. Man reaches a tentative hand out into the void, expecting life, something to talk to, even if that thing is aggressive. A wild animal that snaps and desperately claws at him was the last thing anyone expected. Its the most alien something can be. Thus why it is the classical "alien".

This archetype is pretty freaking scary which is why we see it so often. The all consuming devourer, faceless, huge, legion. Absolutely 100% fanatical about eating you. Freaking scary.

The idea of the elites/eldar is to underpin this archetype. The old race has stood before these creatures and even THEY failed. They are dying because they were arrogant, they can do nothing before the hunger and it makes them bitter. The idea of this ancient dying race is meant to come across gloomy. It sets the world to be in its decline. The best is behind everyone. It cannot get better. The golden age of the ancient omniscient races is gone. Long gone. And its never coming back. Its meant to make the universe seem dark. These two archetypes work so well together its no wonder they are seen all over.
 

Dragonheart57

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A lot of people are scared of bugs, and the technological edge increases the tension and brings across the message that the characters may not make it through.
 

Versuvius

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YAAAAAAAAAAAAAAAAHHH said:
I was looking at a Dawn on War page on TV tropes (great website; don't go there unless you hate being productive) and I realized how remarkably similar the Zerg/Protoss and the Tyranids/Eldar are. It's not just them though: you've also got the Aliens/Predator or the Flood/Elites for example.

Do you think that these common tropes in media are simply because they are so readily understood by the audience (bugs=bad etc.), or is there something deeper at work? Collective unconscious anybody?

What other all-consuming bugs or superior but oval-faced aliens can you think of?
SC was supposed to be a GW product. GW bailed, Blizzard went "Lol okay reskin some stuff a bit" and trolled them hard. they look the same because they were meant to be the same things.

Edit: Other than that...well 40k was doing it more or less first, and if not the first, then the best.
 

Thaluikhain

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Tyranids were orignally Xenomorphs from Aliens, mixed with dinosaurs, which were really popular at the times. Eldar are elves IN SPACE. Necrons are Egyptian undead IN SPACE, mixed with early cybermen (esp "Tomb of the Cybermen") and Terminator.

It worked really well, and various people drew inspiration from that...then 40k buggered up the fluff.

There is a massive amount of "follow the leader" with monster types, people seem to like seeing the same stuff over and over.
 

Versuvius

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thaluikhain said:
Tyranids were orignally Xenomorphs from Aliens, mixed with dinosaurs, which were really popular at the times. Eldar are elves IN SPACE. Necrons are Egyptian undead IN SPACE, mixed with early cybermen (esp "Tomb of the Cybermen") and Terminator.

It worked really well, and various people drew inspiration from that...then 40k buggered up the fluff.

There is a massive amount of "follow the leader" with monster types, people seem to like seeing the same stuff over and over.
I believe the term your looking for is "Wardhammer 40,000"
 

King Toasty

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Hiveminds are very plausible-sounding for aliens. It's hard for humans to grasp, it's so different form individualistic culture, and it's... well, alien to us. So it works.
 

Salad Is Murder

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I posted this in your duplicate thread, lol.

That may not be the best example, as there was a lot of 'borrowing' going on when Blizzard decided to get into this Sci-Fi bidness.

Though they definitely resemble the two most common types of aliens when people think of them.

1) Eldar/Protoss = The advanced (culturally and scientifically) alien race, usually possessing human-like traits and ideals to some extent.

2) Tyranids/Zerg = The abyss of space looking back into you and eating you alive with decidedly non-human forms and beliefs. Supplanting science with a bio-organic matrix that produces everything, and completely lacking (or at least undiscernible) in culture and human-like traits...utterly alien. They have come from the deep dark of the great unknown and they are going to eat you and shit out new thems.
 

Worgen

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Whatever, just wash your hands.
well the starcraft stuff is pretty much directly stolen from 40k but really there are only so many alien species we can imagine

there is the high tech kind, the psychic high tech kind, the brutal warriors and the horde of alien bugs

thats pretty much it since we tend to have to make aliens capable of killing us, notice how in scifi we never see us encountering aliens and uplifting them, if it happens its the other way
 

Doclector

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Has no one mentioned lost planet's akrid, earth defence force's ravagers (for the large part, actual giant bugs) or starship troopers' arachnids?

Bah, ninja'd by the op's edit on the starship troopers.

I think it's a throw back to old school b movie sci fi. Also, alot of people are scared of bugs, making insect like features a good place to start for monster-races.
 

Atmos Duality

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When you need a faceless, mindless, ruthless horde of evil fodder for the humans to kill, you choose bugs.

The horror of a hive-mind flies in the face of our modern emphasis on individuality; that helps too.
 
Aug 10, 2011
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Well, I wouldn't say they were the ONLY examples of aliens we could think of, just the most common. I assume because like many of you astute Escapees (which if it isn't really should be the name for us as a collective) this is indeed because because a hivemind is so readily foreign to us.

As a counterpoint to this trend, I put forth the aliens from Animorphs, which contains the taxxons and the yeerks.

Actually, now that I think about it, parastic mind-control worms that burrow into their victim are quite common too. Oh dear...
 

Karma168

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Worgen said:
thats pretty much it since we tend to have to make aliens capable of killing us, notice how in scifi we never see us encountering aliens and uplifting them, if it happens its the other way
It's because we always fall into this trope of human fallibility. Warhammer 40k doesn't do it because humans are xenophobic, genocidal nut cases. Star Trek (probably the best example) doesn't do it because we're not clever enough to do it without a royal screw up.

That's why aliens can be the uplifter; when you write a human character he has to come with all the human flaws or he's more difficult to relate to. By making an alien character you don't have to have flaws, an alien doesn't necessarily have human flaws. This also helps make the alien more alien because it's not as easy to relate.

OT: bugs are used so much - either as giant bugs (zerg, xenomorphs) or bug/human hybrids (elites, predators) - because they are scary to most people, people have a cringe factor when it comes to bugs so MASSIVE bugs are much more freaky