I'm actually kinda suprised there was no mention of the complete lack of content in the game. Given that the discs can hold tremendous amounts of data, there was pretty much fuck-all on offer.
Each campaign is played over exactly the same levels, but with different routes, and in a different order, and when one race runs around like five year old on crack and another like a legless elephant, it's not so much that the gameplay is longer for one campaign; it just takes a fucking year to get to the same place.
The most irritating thing about the whole polava was the multipler; four years to get in to a game, and four seconds to find out you absolutely suck. Complete with the same 2-4 second "stealth" kill animations as featured in the single player (possibly for the "holy fuck look how many different ways you can kill your enemies!" video that Sega/Rebellion so proudly boasted), it turns into nothing more than a fucking man-train of anal penetration. You walk into a game, see somebody facing away from you, and before you've even finished waiting for your fiasco of a kill to finish, the same fucking guy is stood behind you doing the same to you. At what point did it ever occur to the developers that spending half your game time watching animations was a glorious way to play a multiplayer? Thanks for completely fucking missing the point, asshats. Remind me never to spend money on your movi-err, games again.