Zero Punctuation: Amy

Recommended Videos

gamegod25

New member
Jul 10, 2008
863
0
0
That plan of the zombies not attacking you if you are sufficiently infected is one of those ideas that probably sounded better on paper. Maybe if your infection meeter had more range than a traffic light it could have worked...but probably not.

BTW I haven't played AMY at all but I've seen and heard enough to know that I never want to.
 

samaugsch

New member
Oct 13, 2010
595
0
0
Flailing Escapist said:
Salad Is Murder said:
Look, it's okay that you liked Amy, lord knows there's lots of crappy games that I like that I think are fun; but don't apologize for them and don't use the cost as some kind of justification for their end product.

You know what I bought for 10 bucks on XBLA (not a sale price): OUTLAND, and that game is freakin' amazing. Incredible music, fantastic art direction, pacing and flow. It is one of the FINEST EXAMPLES OF THE TYPE OF GAME IT REPRESENTS AND IT COST TEN DOLLARS.
I own Outland and I'd agree that its worth $10 (w/o the CAPS).

and don't use the cost as some kind of justification for their end product
Why not? Shouldn't $60 games be 6 times more fun and entertaining than any $10? Thats sounds a little unfair because I hardly think most $60 games (in recent years) were worth it. But for 1/6 of the cost of a regular game I'd say I had at least 1/6 of the fun.
It should, but it isn't always. The cost of the game is also affected by how much it cost the developers to make the game. Part of the reason for this is that they didn't invest well in certain elements of the game (for example, putting forth something like 80% of the budget in graphics). I'm not saying this is always the case, but I am saying the cost of the game isn't necessarily because the developers were being a bunch of greedy dicks.
 

Raddra

Trashpanda
Jan 5, 2010
698
0
21
Zachary Amaranth said:
Seriously, it's one of the most hated parts of video games. And they MADE A GAME AROUND IT!

Who thought this was a good idea?
Exactly.

Nobody likes escorting NPC's. From a game genre immersion perspective nobody likes the idea of having to drag around a child in a zombie apocalypse. Together, this is game suicide.
 

DirtyJunkieScum

New member
Feb 5, 2012
308
0
0
ewhac said:
Lurgi [http://en.wikipedia.org/wiki/The_Goon_Show#Lurgi].

I never cease to be impressed by the man's seemingly boundless awareness of cultural references, particularly obscure ones (at least, those that are obscure to sycophantic American gits like myself).

(I respectfully submit it would have been more obscure (and therefore funnier) if you'd had your drawing of Amy holding a trombone or other brass instrument.)
Add the trombone etc and it would have been an amusing reference, as it is it's an English guy using common English slang. It's no more impressive or obscure than an Australian saying they feel "a bit crook".

Ed: OK, seems someone else has already explained this. Carry on then.
 

Jfswift

Hmm.. what's this button do?
Nov 2, 2009
2,396
0
41
Yea, I don't care for time limits or escort missions much either. The only time I've liked having another character to control was waaaay back in Socom: Navy Seals on PS1. I always shot boomer (the guy on your team) but the other group you controller were voice controlled and had decently intelligent AI. (I guess this technically isn't an escort but I like the idea of using voice control.)
 

Kopikatsu

New member
May 27, 2010
4,924
0
0
I feel like I must again mention that Resident Evil 1 coined the term 'survival horror'. If you want to know what a survival horror game looks like, look no further than the Resident Evil series because they invented the genre. Really, they did.
 

LazyAza

New member
May 28, 2008
716
0
0
Zachary Amaranth said:
Hitchmeister said:
I've said this before and I'll say it every time anyone reviews this game or says anything about it and expresses anything approaching surprise that it's a complete load. This is "Escort Quest: The Game" how could you ever imagine there could be anything redeeming about it?
Seriously, it's one of the most hated parts of video games. And they MADE A GAME AROUND IT!

Who thought this was a good idea?
Enslaved and Ico are technically "escort games" but they both managed to be just fine. It's not automatically a good or bad idea, it simply has a tragic history of being done terribly.
 

BSCCollateral

New member
Jul 9, 2011
51
0
0
Has anyone tried comparing two similar games, one which works and the other doesn't? It might be interesting to compare "Amy" and "Ico."
 

Caligulove

New member
Sep 25, 2008
3,029
0
0
Its been awhile since Yahtzee reviewed a truly horrible game. Wish there was more of this instead of reviewing the usual releases.
 
Jan 9, 2011
85
0
0
Mr.K. said:
It seems hateful games bring the very best out of you :D
That's because the best writing comes from passion, and, like love, hate is an intense passion which begets some entertaining output from the writer.
 

Chaos42

New member
Feb 25, 2010
17
0
0
doesn't all drama or conflict boil down to love and hate in the end -and to another extent fear as well.

To be honest im getting really irritated with main stream stuff -its all i see when gamers are referenced-id like to see some interesting or less boring games.
 

TraderJimmy

New member
Apr 17, 2010
293
0
0
Now nobody can complain that Yahtzee has a bias towards survival horror or indie games next time he rips apart an AAA title.
 

Gyrefalcon

New member
Jun 9, 2009
800
0
0
WanderingFool said:
Im curious as to how anyone could enjoy this game...
Sounds like the developers of Amy only make games, they don't beta test them. Can't have that now can we! ;D

Yeah, I'm glad Yahtzee warned us heavily on this one. I like a lot of horror games and this sounds like it would have been a huge ball of disappointment.
 

Proverbial Jon

Not evil, just mildly malevolent
Nov 10, 2009
2,093
0
0
Hobonicus said:
This is the kind of Yahtzee video I like, where he charges in blind and rages at what he finds. Over a dozen of his last videos have concerned games that he already has heavy biases for or against and so he ends up talking more about that bias than his discoveries in the game.

In his older videos there was a sense of charming naivety that could only come about by being surprisingly flustered by a game's presentation or mechanics. Since he's always forced to review mainstream sequels these days, his videos are always based heavily on a bias that he's already formed.
This is a very good point and one I've never really stopped to consider before. You're quite right, there is something quite refeshing about Yahtzee reviewing a completely new IP. Then again it would be nice if we saw more new IPs these days instead of the endless sequels we're so frequently flooded with.

OT: I almost wanted to buy this JUST to see how bad it really is, but that would probably give the devs the wrong idea. It sounds like Amy has some great ideas, just very poorly executed. I can look past poor execution sometimes but sadly even this sounds like too much for me to handle.

LOL that image of Alex from Homecoming rolling around like Sonic caught me off guard! Brilliant stuff!

ewhac said:
Yahtzee Croshaw said:
But before you start getting the idea to make Amy hide in a locker and then don't stop 'til you reach Tijuana, if you go too far from her, you start getting the lurgi.
Lurgi [http://en.wikipedia.org/wiki/The_Goon_Show#Lurgi].

I never cease to be impressed by the man's seemingly boundless awareness of cultural references, particularly obscure ones (at least, those that are obscure to sycophantic American gits like myself).

(I respectfully submit it would have been more obscure (and therefore funnier) if you'd had your drawing of Amy holding a trombone or other brass instrument.)
Wow, I wasn't even aware that Lurgi/Lurgy was even a cultural reference. In Britain, pretty much everyone I know refers to a mild illness, such as the common cold, as "the lurgie" and I very much doubt even a fraction of them would be able to tell you its origin. I certainly had no idea.

But kudos to you for providing a most informative link!
 

Patathatapon

New member
Jul 30, 2011
225
0
0
No matter how many times I watch this review, I still want to play it! Damnit Yahtzee!!
You made it's shittiness sound interesting!