while i liked the game, i can see the lack of focus the game have and lack of polish, they basically tell you "ok there are bombs, you can craft them have fun" and while there are the piri reis i think was his name tutorial missions for the bombs, they felt more like "there is no way you can fail" kind of mission, not something to challenge the mastery over a new mechanic, and the tower defense game while i liked it, could use a lot of work to be honest to balance it out.