Zero Punctuation: Bayonetta

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Emperor_Z

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Sep 24, 2007
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Ha, he enjoyed it! I know you did, Yahtzee!

I find it odd that he displayed the 360 version's box while talking about the horrible load times exclusive to the PS3 though.
 

Mikkaddo

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Jan 19, 2008
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I enjoyed this as much as any other, but I found it actually pretty easy to judge when enemies were telegraphing attacks unless it was the huge buggers that vanish when they get in front of where she is standing so as not to block our view OF bayonetta or should I say
Cereza
so that we can continue to oggle her even as she's killing things that are technically blocking the camera.
 

Here Comes Tomorrow

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Jan 7, 2009
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yourbeliefs said:
PThe action often does come down to just button mashing as opposed to true combo work like in GoW, the game often does rate you poorly,
There's a reason you get low ratings. You mentioned it in your own post, see if you can guess what it is.

Also GoW is button mashing. I have no idea what game everyone else is playing.
 

Mikkaddo

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Jan 19, 2008
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A1 said:
HK_01 said:
So Yatzhee actually enjoyed this game? Or did I misinterpret what he said?

That's the problem. He doesn't address the issue of whether the game is actually good or not. So we really don't have a Zero Punctuation verdict on Bayonetta yet. Hopefully he'll clear this up with a subsequent Extra Punctuation article.
He's said himself before though that he's not trying to influence our buying decisions (except in the few cases where he outright says such a thing in plain black and white . . . and yellow) all he's really doing is pointing out the flaws of a continually flawed system that seems to REFUSE to ever improve, the few occasions when it does, it improves only to end up messing up a whole set of other things.

Bayonetta for isntance is an improvement on Devil May Cry, but still manages to mess things up like with the absurdly short QTE activation times (I've died more then a few times from those alone)
 

DazWolf

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Jan 15, 2010
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I played the demo and was so lost in what was going on, that it just turned into a button mash fest. All too right on the damn QTE as well. Horribly punishing if you so much as dare to blink as you're playing. I may end up renting it just for laughs, but this certainly isn't going to be one that I dish out the money for.
 

MasterTroll

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Feb 20, 2009
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It is a wonder how many people missed the "If you can ignore all my purposefuly negavtive emphasis on everything I can nitpick it is worth getting" part and say they are not getting it now because he didn't like it.
 

neoman10

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Sep 23, 2008
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lacktheknack said:
...No banhammers at the start?

THEY LEARN!

Oh, and I liked this. Nice word swapping.
I KNOW!

but, yeah, since when are games erotic at all?
 

lacktheknack

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Jan 19, 2009
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neoman10 said:
lacktheknack said:
...No banhammers at the start?

THEY LEARN!

Oh, and I liked this. Nice word swapping.
I KNOW!

but, yeah, since when are games erotic at all?
Since Tomb Raider?

And if you don't count that, then since Bayonetta, obviously.
 

GloatingSwine

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Mikkaddo said:
Bayonetta for isntance is an improvement on Devil May Cry, but still manages to mess things up like with the absurdly short QTE activation times (I've died more then a few times from those alone)
The problem really with the QTEs is that most of them kill you if you fail.

If they merely resulted in damage and loss of their associated bonus (which some of them do), then the penalty for failing them would be less onerous, but there would still be an incentive to succeee.
 

Dr. Wily III

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Jul 27, 2009
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Great Review, I loved the part at the Pac-Man Story telling.

Well, I would have still got it, even when you said it was bad.
 

A1

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Jul 9, 2009
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Mikkaddo said:
A1 said:
HK_01 said:
So Yatzhee actually enjoyed this game? Or did I misinterpret what he said?

That's the problem. He doesn't address the issue of whether the game is actually good or not. So we really don't have a Zero Punctuation verdict on Bayonetta yet. Hopefully he'll clear this up with a subsequent Extra Punctuation article.
He's said himself before though that he's not trying to influence our buying decisions (except in the few cases where he outright says such a thing in plain black and white . . . and yellow) all he's really doing is pointing out the flaws of a continually flawed system that seems to REFUSE to ever improve, the few occasions when it does, it improves only to end up messing up a whole set of other things.

Bayonetta for isntance is an improvement on Devil May Cry, but still manages to mess things up like with the absurdly short QTE activation times (I've died more then a few times from those alone)

Interesting but also beside the point. Yahtzee has indeed rendered verdicts before or at least addressed the issue of whether or not a game is good. A few examples are Call of Juarez: Bound in Blood, inFAMOUS, Left 4 Dead, Bionic Commando, Dragon Age: Origins, Halo 3, and Sonic Unleashed. And even if he did say that he's not trying to influence our buying decisions that hasn't stopped him from dishing out recommendations every now and again like Batman: Arkham Asylum, Prince of Persia, and Crysis. As I've said before consistency doesn't really seem to be one of his strong points. Nevertheless his position on Bayonetta does indeed seem to be in serious need of some clarification.
 

GrinningManiac

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Jun 11, 2009
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Pacman...AAARGH

I always wondered what the little dots were

I think they were the heads of Nazi Party members, which makes the game THAT much more awesome
 

Pendragon9

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Apr 26, 2009
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I actually got a chance to witness some of this gameplay.

Yahtzee really hit it on the nail. once again Sega screws up a possible good game with their boring mechanics.
 

A1

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MasterTroll said:
It is a wonder how many people missed the "If you can ignore all my purposefuly negavtive emphasis on everything I can nitpick it is worth getting" part and say they are not getting it now because he didn't like it.

The very fact that his review is apparently open to such radically different interpretations would seem to be at least somewhat of a problem in and of itself. His review doesn't really have any clear cut bottom line or verdict. Only what is apparently a series of varied and seemingly contradictory implications.
 

ewhac

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Oi! Yahtzee! Mind how you slag on NiGHTS. That was one of my favorite games.

Granted, both the remake and the Saturn original seemed to be inspired by Disneyland's "It's A Small World" ride, with enough syrupy cloying mawkishness to turn anyone diabetic. The recent remake -- or should I say Wii-make -- "NiGHTS: Journey of Dreams" impossibly managed to amp this up even further with cut-scenes and vocal work that made me want to impale small kittens with rusty halberds. They would have been better off leaving all the characters as mutes.

But even given that, I still muchly enjoyed both games, and their respective soundtracks are permanent fixtures on my MP3 player. so... Just watch it.