Honestly I was surprised about the whole idea to mark Jack Black over the fact that it was a console RTS. As a big fan of Sacrifice on the PC, I was excited for pretty much anything that resembled it (turns out the game is pretty much a sequel with worse controls and better graphics, set in heavy-metal land rather than dark-floating-island-fantasy land). However as I realize I'm in the minority, I do really think advertising the action elements over the actual game was a despicable marketing move to save a game from selling about as well as, umm, the last Tim Schaffer game.
After many hours happily driving around staring at Megadeth album covers, and many more struggling with an xbox controller trying to get my melee guys to go without my ranged guys, or at least to move in a formation that was slightly less cumbersome, I realized that quite possibly the biggest problem with this game is the total lack of control. However, this may just be because the lack of control is hiding the even bigger flaws that I am unwilling to see due to my deep love of Sacrifice. Seriously, they're horrible.
If I ever play this game online, and lose to someone who actually looks like they're playing an RTS with a mouse, I will know it is Mr. Schaffer himself, playing it with a custom UI with a USB keyboard/mouse combo, and he created the control scheme the rest of us have to use specifically so he'd be the highest-ranked on Xbox Live (which is also why it's not on PS3. Who has time to dominate two leaderboards?)