Zero Punctuation: Call of Duty: Advanced Warfare - G.I. Joe Villain Kevin Spacey

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V4Viewtiful

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plutoburns said:
I have yet to see someone use the grappling hook in multiplayer.
you'd think it would make an excellent melee attack, and it would have to charge after every use. Send a player flying.
 

Saika Renegade

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While I usually love mobility mechanics, the mention of the grappling hook does make me a bit sad because I still kind of want to see a game which could be summed up as "first person Bionic Commando," but I sincerely doubt Capcom are competent enough to work a concept even that loose and ludicrous into being.

Also, F.
 

iller3

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I just knew he'd focus a lot of it on the KSpace, and I wasn't disappointed.


Regarding its multiplayer having only watched Angry Joe's livestream of said multiplayer: It's nice that they added some kind of shield AND verticality almost as if some of its designers overheard the constant negging the series always recieves from the PC fps MasterRace such as Tribes, Battlefield/TF2, Planetside, Titanfall, & Unreal players. But at the same time it was obvious that they completely missed the point because all of that stuff is about OBJECTIVE GAMEPLAY. What best supports great Multiplayer mechanics, is always the fact that you can't just Rambo everything all the time. If that's what you like doing, then you might as well just be playing against Bots instead. It was really interesting to see the announcement of Overwatch drop in right before CODAW released and hopefully in a lot of ways, completely overshadow COD's chances of remaining the #1 arena shooter.

PS: yes I'm aware that COD in essences does us "real" core FPS players a helpful turn by acting as a douche vacuum sucking up all the annoying 13 yearolds who would otherwise devalue our favorite dedicated servers in the aforementioned games. But it's also doing more harm over the long term because it keeps those players in that cycle well after they should be moving onto to a more social / more adult focus in FPS gaming. And speaking of man-children stunting, I also noticed it had a "Press F to muh soggy knee" scene where a woman in one of those Exoskels gets easily overpowered by a dude without one for no other reason than incredibly stupid over dramatization or what most people can only conclude as: "Because she was a woman, lol". ...yeah SJW's are right about as often as a broken clock, but I hope Activision gets savaged by them anyway just so they'll leave the rest of us alone for a while.
 

Xman490

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Funny how new/young Lara Croft is an example here of the "Batman Singularity". After that and the "would rather have sex with her" mention in the Bayonetta 2 review, I feel like Yahtzee may actually have feelings for reboot Lara. She would look hot in a Batman/Batwoman outfit, though not an armored one.
 

x EvilErmine x

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Bindal said:
May I ask, what kind of problem people have with the whole "Press F"-thing? It is quite literally just "Press <use-key> to interact and continue" - SINCE WHEN DID THAT BECOME A BAD THING? Because it's Call of Duty doing it (despite the fact it did it a lot previously), am I right? Yes, I am.
Because it's pointless in the context of the game. It's not a QTE, if you don't press x it's not game over, it just sit's there for a while and eventually the game caries on. There's no point to it. The whole thing could easily have just been a cutscene.
 

Teoes

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Micah Weil said:
I'm surprised you didn't point out that Just Cause 2 was doing the grappling hook thing four years ago...
I'm thinking it's because if you'd then have to note that all of the "new" things in CODAW (Hush! No more stupid CODAWing!) have been done before and aren't new at all. We've used up all originality, only imitation and repetition remain.

Zachary Amaranth said:
Bedinsis said:
In accordance to the credits this week, I only have one thing to say:

f
I pressed 'F' and nothing's happening. I can't believe there are so many day 1 bugs.
Not a bug, scrub, you just blew your cover! That's only broken in pirated copies, as a day 1 patch fixes what was an intentional issue.
 

bradleyed

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Slow time event. good name. I know how much you hate quick-time events, but there was one slow time event that I thought was really good. It was killing the boss at the end of metal gear solid 3. That was a goodie.
 

gamegod25

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Mechanically it's exactly the same CoD formula with the majority of the new stuff only usable when the game says you can. The story starts out fine but around the halfway point goes off the deep end. While I do agree it's better than Ghosts it's still the same old thing, despite what some mainstream reviews may lead you to believe.
 

PunkRex

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I'd love if the developers of COD just pulled a fast one and put demons in the last 3rd of their next game, imagine it.

Higher ranking support character: Okay soldier, jump on that drone controller and-
*loud rumbling*
Higher ranking support character: What the hell?
The Devil: Indeed.
 

Darth_Payn

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Something about CODAW's plot makes me think they stole it from Captain America: the Winter Soldier. Say, you know who Cobra is pretty much ripping off? HYDRA.
Diablo1099 said:
Needless to say, I found the scene kinda disappointing and the fight wasn't even all that good, if it was like the climax of an action movie levels, I would be able to look past the massive plot holes but NOPE!
I know they needed the extra budget to pay for Kevin Spacey's face but it's just one of several small things that bug me about the writing in that game.

Like how you just so happen to lose your arm at the start of the game right as your friend has their arm stuck in a door, I feel like they missed out on having YOU plant the bomb there and dramatically have to tear your own arm off to avoid getting killed.
Granted, it would result in the entire funeral scene being cut but just think how much more awesome the first half an hour of the game would be then.
You wouldn't even need to change the plot all that much, just instead of:

Irons: You served with my son. Want a Job and a Bionic Arm?

to

Irons: HOLY SHIT BALLS THAT WAS BADASS! WANT A JOB AND A BIONIC ARM!? XD
I now want to hear the real Kevin Spacey say that in his real voice, and not in his Frank Underwood Super-Southern accent.
Absimilliard said:
I was kinda hoping for an Assassin's Creed Unity and/or Rogue review, but he might be waiting until Unity is actually finished.

Also, I'm fairly certain that if it hadn't been for forum rules, there'd be a lot of posts with just an F in this thread.
On reflection, I do believe that's a good thing.

Having said that: F
Ouch. It would be really funny if he tried to replicate the bug that takes characters' faces away, leaving them with floating eyeballs, teeth, and hair in the place of heads.
Oh, also: F
 

tzimize

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tm96 said:
The Batman singularity. I myself don't see it but it does get my imagination moving.
Hehe yeah....some quiet contemplation needed after that one :p
 

Something Amyss

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Teoes said:
Not a bug, scrub, you just blew your cover! That's only broken in pirated copies, as a day 1 patch fixes what was an intentional issue.
B...but I have my receipt right here!
 

Dalisclock

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Alarien said:
Does anyone else here now REALLY REALLY want to play Call of Duty vs. Pinhead?

That sounds fantastic. Especially if you get to play as Pinhead.
I was thinking more of CoD: Dark Corners of the Earth. Either set it in the 1920's/1930's or make it a delta green style setting, and at the end, the player gets eaten by Cthulhu. Because at this point, why the hell not?

Bonus points if Peter Dinklage voices Cthulhu.
 

SAMAS

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Bindal said:
Thanatos2k said:
Bindal said:
May I ask, what kind of problem people have with the whole "Press F"-thing? It is quite literally just "Press <use-key> to interact and continue" - SINCE WHEN DID THAT BECOME A BAD THING? Because it's Call of Duty doing it (despite the fact it did it a lot previously), am I right? Yes, I am.
Immersion. On in this case, the lack thereof.
Yeah, not buying that argument. Those that do bash the game for the funeral scene wouldn't even try to get immersed into the game to begin with because they rather want to bash the franchise.
From what I've seen of the scene, and from what was said in the video, his problem is not of the event's existence, but the fact that it only serves to link two scripted scenes together. You hit the button, turn around (if that), and walk maybe ten steps before control is taken from you. It's kind of like a moment that annoyed me in a certain JRPG where they played a cutscene after a battle, then you walked into the next room for another one. In both cases, the player's involvement was entirely unnecessary. Instead of making you make that tiny movement, it would have been better in both cases to just carry straight from one to the other, then give control back the player when the time came to actually play again.
 

Aptspire

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F-rankly, I enjoyed this video. Well said, Yahtzee.

Will this current batch of CoD writers ever learn to write innovative stories? Magic 8 Ball says 'unlikely'.

Though I suppose there isn't a scene as blatantly plagiarized as the plane scene in Ghosts. (though the bunches of drones are very reminiscent of Matrix 3)
 

Aaron Sylvester

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This is the first CoD since MW2 where I've actually felt like playing the multiplayer.

Unfortunately this billion dollar franchise still doesn't have dedicated servers for PC, has severe lag issues and has problems with mouse acceleration.

Since the devs/publishers continue to give zero fucks about PC, I'm inclined to give zero fucks about them.
 

Signa

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fffffffffffffffffffffffff

I pressed it and it's not working.
 

Dalisclock

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Aptspire said:
F-rankly, I enjoyed this video. Well said, Yahtzee.

Will this current batch of CoD writers ever learn to write innovative stories?
Well, considering most of Infinity ward walked out after MW2 was completed, they pretty much had to start from scratch(and bring in sledgehammer for MW3. We've seen the writing in that game).

Treyach, on the other hand, managed to make BLOPS II interesting. So I guess we have something to look forward to next year.