Gay-lo Reach-around?
So immature, but surely it will be used at one point this week, I can feel it.
So immature, but surely it will be used at one point this week, I can feel it.
I smell sarcasmnik3daz said:Repetitive gameplay? Are you kidding? Every headshot, every twitch kill is a completely new and different experience from the last. Like in the degrees you turn. And who you're killing. And stuff.
No I dont play halo for the story, if I did I would be a complete fucking retard (its still better written than half of the bile most studios are churing out atm). I play it because its fun and I enjoy it.YoungZer0 said:Wait a second, are you actually saying you played Halo for the story? Really? Because i came in expecting a good story, but i haven't found it. It was simpler than the horrible mishmash that Halo 2 was, but it wasn't good.EightGaugeHippo said:Let me make that point more clear. The two films may have been different down to every detail. But I went to see it expecting more of the great story telling and epic battles I got from a new hope.
Mass Effect 1&2 both have great story and epic encounters.
The same can be said for Halo 1-Reach
A great example of sequel done better is Half-Life 2. New Weapons, new enemies, same enemies in new and refreshing disguise, new gameplay-elements like the gravity-gun, completely different setting and storyline, new characters, more depth, etc.
Halo is missing all that.
It's tough for me to gauge the original Halo, since I had to wait for it to get ported over and Far Cry stole most of its thunder with vehicles. But at the time of its release, it did enough differently that it would have stood out from the crowd. The vehicles alone would have done that, but the nifty grenade and melee buttons gave the players a couple of non-standard combat options (both had appeared before, but not in a major hit). And the game itself was like the bastard child of Unreal and Half-Life, two games that reviewers and players loved.Arcanist said:He never said it was original. In fact, it plays just about every 'Last Stand' trope to a t. He said he liked it because it was a nice example of gameplay and story working to together to get a message across.
On Halo: Reach, and Halo in general, I find it a fascinating series because it's so... average. Like, Joe from Idiocracy average. The story, the gameplay, the characters, set pieces, weapons, vehicle sections, innovations... all remarkably unremarkable. Whether that's a bad thing or not I'll leave for my fellow consumers to decide, but I know for a fact that Bungie is better than this. Oni wasn't half bad.
for the second time:Taisen said:Really? You do realise ONI stands for Office of Naval Intelligence...and its been referenced through pretty much every game. (Except the first I think)
Well maybe part way, but they sure didnt sit down and say the Acronym had to be ONI first, then think of the words for it. If we were to become a space faring species, it is the Navy who would be the major military presense in space. So from the start it had to be Naval to make any sense at all.Azaraxzealot said:for the second time:Taisen said:Really? You do realise ONI stands for Office of Naval Intelligence...and its been referenced through pretty much every game. (Except the first I think)
this is STILL more than likely a reference because they COULD HAVE used different initials, but yet they CONSCIOUSLY chose to use a name with that acronym
It wouldn't be the most well-rounded review, but a game that sells itself as a single player game (and almost all of them do), it should stand up as a single player game.ProfessorLayton said:I know, someone else pointed that out so I clarified it. But you can't judge a game on only one aspect is what I was saying. If there's a multiplayer option, at least try it out. A game that focuses on multiplayer but has a single player like Borderlands isn't being fairly judged when the main selling point isn't even properly tried out.reiem531 said:Recall that he has said that he really enjoys Team Fortress 2. I'm starting to think he might enjoy Halo a lot more if there were no single player campaign. Basically, if there's a single player mode, he's going to judge it based on that and the multiplayer is just extra. If a game is meant to be ABSOLUTELY nothing but multiplayer, then that's the only thing he can judge it on.
No they definitely made it reference ONI. They probably didn't start out saying 'We're going to reference ONI!' but they definitely eventually chose Office of Naval Intelligence because of ONI.Taisen said:Well maybe part way, but they sure didnt sit down and say the Acronym had to be ONI first, then think of the words for it. If we were to become a space faring species, it is the Navy who would be the major military presense in space. So from the start it had to be Naval to make any sense at all.
The other two words could be argued from several points so that really takes them out. The only thing left in my mind is why they would include a reference to a game that has no relation (that I know of) to the Halo universe. The Marathon references make sense, as the story and universe similarities are still being argued about amongst community members to this day.
All in all, I beleive that the acronym was created with no intention to be a shout out to a previous game but instead was a coincidence in our english language.
That is probably a more realistic point of view that I would accept. Still, if instead of ONI they had another 3 letter game and they had a list of Titles/acronyms, one being the ONI we know, and the other being the acronym of the new game, I beleive they would take into consideration the legitimacy of the Title.GamesB2 said:No they definitely made it reference ONI. They probably didn't start out saying 'We're going to reference ONI!' but they definitely eventually chose Office of Naval Intelligence because of ONI.Taisen said:Well maybe part way, but they sure didnt sit down and say the Acronym had to be ONI first, then think of the words for it. If we were to become a space faring species, it is the Navy who would be the major military presense in space. So from the start it had to be Naval to make any sense at all.
The other two words could be argued from several points so that really takes them out. The only thing left in my mind is why they would include a reference to a game that has no relation (that I know of) to the Halo universe. The Marathon references make sense, as the story and universe similarities are still being argued about amongst community members to this day.
All in all, I beleive that the acronym was created with no intention to be a shout out to a previous game but instead was a coincidence in our english language.
They didn't go 'Oh would you look at that, the initials are the same as one of our older games! Oh what a complete coincidence we hadn't realised before now'.
Yes, yes it is. Even Yahtzee recognized that he couldn't review the game fairly without taking its multiplayer into account, as demonstrated by his overly-emphatic denial (Has anyone heard of a thing called subtext?) Not judging games by their Multiplayer Component is one of the Rules (Set in Concrete, and defined in Precedent) of his reviews, and he was forcing himself to keep it through that part of the review. Also, playing online (due to GIFT) kills the multiplayer's contribution to the game deader-than-dead.ReaperzXIII said:I find the fact that a game must be held up by only it's single player is complete bullshit because it removes a HUGE part of the game, multiplayer was made because campaign can only be played so many times before it becomes boring so ignoring the multiplayer completely is kinda bullshit.
Some games were purposely meant to be played multiplayer (Left 4 Dead) but the single player is there if you don't have an internet connection or friends.