A1 said:
VGFreak1225 said:
I'm surprised he went through the review without touching all the plot holes. Easily a prime opportunity for Yahtzee to do what he does best, and it was one of Heavy Rain's most damning flaws.
It seems to me that all the plot hole accusations that have been directed at Heavy Rain are largely misguided and overblown. I've argued this before but Heavy Rain is a game that frequently pushes against the boundaries of plausibility but never actually crosses the line in the way that some other games have such as Indigo Prophecy or Call of Duty: Modern Warfare 2.
Most, if not all, of the alleged plot holes (or oddities or inconsistencies within the plot of the game) can be easily explained away. And Yahtzee has strongly indicated that he has no problem with explaining things away. This is evident with his review of Condemned 2 and with his latest extra punctuation piece on Audio logs.
SPOILEREST SPOILER ALERT THAT EVER SPOILERED EVER!
YOU HAVE BEEN WARNED!!!
1)What the hell is the deal with the black outs? OKAY, sure they started after the accident, but what did they serve up, other than a contrived excuse to seperate you from your son and make you think Ethan's the killer? it's completely forgotten about another hour in. I thought i'd be struggling with black outs (even getting better) through the game. OR if this game was really awesome, Ethan witnessed a murder during a black out. That would explain being mister mumbles about drowned kids. and why that street? is it because what's his face lived there? why is he going to that specific street?
2)if i'm the killer, why did i shut the window? why wouldn't i think, "huh, the killer must have escaped through there..." and went about my business...
3) the hell happened to red herring killer?
4) why couldn't they at least tell me why he did it? what set him off? what is the reasoning to kill? why wait until his twilight years to get started on this nonsense. (and i love the twist, in theory) the moment where he was burning the evidence, THAT is when the 'read the thoughts' mechanic should have been used. I don't need him standing around in a bullshit monologue, have him monologue in thought, and thus it would have matched up with your game choices: did he feel guilt? or was he a cold operator? I thought the only reason you CAN"T read his thoughts at that point was because he was protecting the ACTUAL killer.
5) the fact that Blake isn't facing down you vs. the actual killer is the most INCREDIBLE missed opportunity. depending on how well you treated him, he'll choose between shooting you or his best friend...
6) i'll have to play again to double check, but the murders started 3 years ago. Ethan's accident/tragedy happened 2 years ago. he almost certainly has an alibi for at least the first year this nonsense started.
7) Dr. who guy has no personal stakes in the matter. I was imagining that he was Ethan's estranged brother, getting too close to the case. it's kinda crap that Ethan's not taking the fight to the guy that started all this.
8) the sex scene was fine by me. dude's at the end of his rope, prepared to die, and pretty much dead certain he'd never see his kid alive again, or survive. not to mention the past two years. let the man have some respite. (i was also pretty sure that no matter how quickly i found the son, he'd be 'almost drowning.')
9) to another destructoid article, Ethan and I were sick of playing by second rate jigsaw's antics. I didn't come all this way to die! I'll figure out how to save my kid on my own. (and i did, yay)
10) In the clock fixer's I'm certain I didn't have enough time to murder that old man, and i'm almost certain they cheated that last bit. that's probably the hole that pissed me off most.
11) the motives/past for Ethan is pretty straight forward. it's just that no one else's is quite so clear. and i have the unfortunate suspicion that that is what Heavy Rain Chronicles DLC is for. Worst of all, this is what's going to happen, give David Cage 20 more dollars for the backstory you need for the game to make sense.