Heh. While watching Ori, I couldn't help but exclaim 'ooh, you bloody liar' at the screen, albeit knowing that Yahtzee wouldn't be able to reciprocate my ire. I'm baffled by this notion that Ori has no innovations of its own, I truly am. I've been a platforming nerd since Manic Miner, I've been here since day 1. And thanks to both an extensive game library and emulation, I've played about every platformer ever.
Yet, aside from Glare, I can't think of one other platformer that's had Ori's dash system. And even Glare's was inexorably slow, clunky, and plodding compared to Ori's smooth and reflexive quickness. And on top of that, not even Glare allows you to dash from a projectile. The exceedingly skill-based re-aiming of projectiles shot at you is also new, so far as I know. Yeah, in prior games you've been able to deflect projectiles but I can't think of one where you've had much say in where they go. So the dash system, full stop, is a massive innovation.
Not only that, but the way the dash system rolls into the triple jumping and responsive controls, it gives a sort of unparalleled movement that feels genuinely graceful in a way that no platformer before it to date has. I'm guessing Yahtzee hasn't played many 2D platformers, or he'd have picked up on that. That in and of itself is an innovation. And before you pick me up on that, an innovation can mean both a new idea AND a more effective process.
So that's a lie, pretty much. I knew Yahtzee was going to slam Ori, but I wasn't expecting him to stoop to bald faced lying in order to back up his schadenfreude show.
(I admit, I did stop watching him a bit back over his transgender insensitivity and fauxpology, but I had to see what he'd say about Ori.)
And the ending? Oh, so hipster. I think he does have a seedy underbelly to his psyche, otherwise he wouldn't be making a schadnefreude show in the fist place, eh? I honestly don't see what's wrong with a Disney ending. I think that this desire to see everything die, so we can all wallow in misery and drama is fedora-wearing pseudo-intellectuality. A trilby is close enough to a fedora for me to give Yahtzee funny sideways glances.
There's nothing wrong with having a period of suffering end on a reset button that alleviates that suffering, it's symbolic. If you want to get all deep about it, you could even say that Ori died at some point and that this is his afterlife. Perhaps the whole game is him atoning for a past of sin, clambering up through the hell realms, restoring peace to his soul and earning his right to eternal bliss. If you want to bullshit it, that is. Which is equally as valid as the pseudo-intellectual brain rot that Yahtzee was trotting out.
So, yeah. I'm not impressed with his Ori review. I don't like it when he has to lie and act like a regular fedora wearer in order to get the views. I much prefer it when he tears a game down for flaws it actually has. I can understand that. This, however, seemed to be him trying to tear down a giant and failing.
It's like David and Goliath, except in this instance David's pebble throwing is ineffectual and has absolutely no effect other than to irritate the giant.
"Oi. Stop that. Look, would you bloody stop it and just go away? Sigh. Bloody youf."