Zero Punctuation: Infamous 2

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Xman490

Doctorate in Danger
May 29, 2010
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Oh, PS3 exclusives. How you mock me by dangling your exotic beauties in my face. And yet they don't seem enough for me to set up another mass of wiring and a big bulky box next to a TV. But then the Vita pops up like a "B"-grade English paper, with exclusives that only need inFamous to make me interested enough to surely buy. And yet I don't even know if I'd have the time to play them, seeing how little I play my PSP.
On another note, I wonder what Yatzee will have the EP on. He already railed on moral choice bollocks in the Epic Mickey ZP, its EP, and the Fable 3 ZP.
 

isnosche

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Oct 4, 2010
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I guess i'm more the superhero type then the villain, even when i start out evil ... i finish as a good guy :S
 

DarkhoIlow

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Dec 31, 2009
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A refference to a romanian judge! Yahtzee you racist! =P

One of the few latest reviews that made me laugh.I'm also surprised that he liked the game,that is quite rare.
 

jmarquiso

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Nov 21, 2009
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AetherWolf said:
Huh... I didn't know Brits pronounced "St. Bernard" that way.

Not to sound like an annoying hipster but I disliked Infamous 1, so unless Infamous 2 is several times better I doubt I'll get it until it costs $20 at the bottom of a bargain bin.
What about endless player-made custom missions through the mission creator?
 

Omega Pirate

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Sep 20, 2010
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Wait, today is Wednesday. Right? Why is zero punctuation early? Did I sleep though a day or something?

Anyway, I have to agree with the moral choice thing. There really isn't any choice, since they have to account for both scenarios happening.
 

Mister K

This is our story.
Apr 25, 2011
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Mojo_22 said:
Might give it a try.
Maybe the first one too.
Not many games that that good a review from Yahtzee.
You should definetly try both, because it is really good sandbox with superpowers, plus the story is rather neat, not without plotholes, but still.
There is only one problem, and Yahtzee already mentioned it: if you want to power-up, then you really should decide who are you going to be (good guy or bad guy, that is) even before you start playing.

To sum it up, I enjoyed my hero walkthrough and, when I will have time [read: there will be no other good games], I'll do an evil one. I don't think I will enjoy it as much though : I am just too goodey-to-shoes type of human being.
 

lionsprey

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Sep 20, 2010
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Macrobstar said:
lionsprey said:
Kinda disappointed he didn't notice the achievement that's really a homage/reference to his review of Infamous 1.
which one?
http://www.ps3trophies.org/game/infamous-2/trophy/31014-Don-t-Fence-Me-In.html
read the description,
 

rolandoftheeld

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Jun 17, 2010
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The most disappointing moral choice system I've ever encountered in a game was the first Fable. Playing an evil character, I worked with bandits on quests, stole things and sold them to bandits, and was directly HIRED by bandits to do quests. With all of that, every bandit in the game would still attack me on sight. By defending myself, I received unavoidable "good" points. Secondarily, many main-quest-essential quests forced me to slaughter legions of "evil" enemies, netting me more and more good karma. I had to spend hours slaughtering innocent townsfolk just to get my alignment back to NEUTRAL.

Those situations are why I still think the only way to make a truly successful moral choice system is with factions. No universal "hero/villain" meter, just meters of how much particular groups like you. Fallout 2 made an attempt at this, and if that game hadn't been so horribly broken, I think it would have worked out pretty well. I don't play it, but from what I understand, WoW has a pretty well implemented faction system as well.

The reason no-one ever sees good moral choice systems is because the good ones aren't advertised as such - they're faction systems instead.
 

gphjr14

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Aug 20, 2010
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Good thing he didn't buy it on release otherwise he'd be upset with all the glitches the game had. Half my deaths were from Cole missing stuff and falling into the water, falling through buildings and levitating objects to only have them conflict with something and instakill me as the game tries to correct it.
 

epikAXE

Save the planet: It has beer!
Oct 26, 2009
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Mount and Blade has a fantastic moral choice system wherein the words GOOD and BAD are not stapled over them like an amateur art display in the national art museum.

You get the choice to:
1. Ransack a village, take all their supplies and money and enslave their men to become soldiers in your army.
2. Dont ransack the village and stay low on money/supplies therfore making the game much harder for yourself.

This actually tests your morality because being good yields no reward, much like in real life. So you have to choose between dickishness & wealth, or being nice & no supplies.
 

Killing_Time

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Mar 7, 2009
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NinjaTigerXIII said:
Holy crap Batman, I think Yahtzee just said he really liked inFamous 2....I don't know how to take this. I kept waiting for him to say, "Just kidding this game is shit" but it never happened.
I thought the same thing. Except I thought maybe he would be nice the first half of the review (a nod to the moral choice system) and rain down death and destruction upon it in the second half. To be honest I'm sorely disappointed he praised it so much, when he's obliterated far better games.
 

Seneschal

Blessed are the righteous
Jun 27, 2009
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Aww, it's nice to see Yahtzee gush on a game for once. So, touching ending and good writing? Who would have thought? It really seemed like a typical sandbox to me, and sandbox is not a genre that I'd usually turn to for tear-jerkers.
 

ProfessorLayton

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Nov 6, 2008
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Wow, I actually completely agreed with everything he said in this video. The fact that everything about the game was great except for the whole idea of a moral choice system is something that I've been saying about this game for a while. I also completely agreed with the idea of having a choice at the beginning because it doesn't make sense for someone to be playing the good guy the whole game and then for no reason start taking all the evil missions.

One thing I'm surprised wasn't brought up was the strange voice actor change (the new Cole is actually the guy who played Ellis in Left 4 Dead 2) that threw me right out of the story at first.