Zero Punctuation: inFamous

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dunnace

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Oct 10, 2008
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I know that Yahtzee doesn't read these... but Abe's Oddysee got karma right, because either:
a) You rescue your chums by putting in the effort and going a a quest of humanitarians anti-slavery/genocide.
or
b) You can't be bothered and just leg it from the guards, saving your skin and bugger anyone else who you don't need to save.

That morally grey enough for you Yahtzee?
 

LaughingTarget

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May 28, 2008
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The game plays great but I absolutely hate the character development. Your main love interest dumps you 30 seconds into the game and has as much development as a random background character in a B-horror film. You can probably guess that I didn't care much for the obvious end of the love interest.

Where, if I may ask, is the deep character development in video games? Why don't I ever care about the characters at all? When people, like Aerith, bite the bullet, all I think of is, "Well, there goes my secondary healer I never used", and proceed to kick myself for not remembering to take all the good items off of the character before the cutscene.

It's particularly bad in inFamous since Zeke is the only character that gets any fleshing out, probably because he is the fattest guy in the entire city.

Yes, the lightning powers are cool, but I never figured out why I cared enough to go from mission to mission apart from knowing I would get even more cool powers down the line.

I'm waiting for a video game to pull out a level of character development that Pixar did in the first 15 minutes of Up.
 

Cogzwell

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Jul 10, 2008
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i actually really liked tihs game, and so whenever he reviews a game I like i expect to have my world shattered, by he was spot on and fairly nice. I also dont mind a boss with super high health because i kind alike that idea 'THAT HE IS TOUGHER THEN YOU' and i also liked alot of the characters, even though cole was ugly and gruff he seemed pretty well shaped and i often found myself talking like him while playing the game. I was also perplexed by the weird 'quick time event-like' things they had on boss fights. And i actually referred to indigo prophecy syndrome while talking about the game, but i didn't mind it becuase i found it kinda like a parody of a darkhorse comic
 

alexbaxthedarkside

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May 21, 2009
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Excellent Review of Infamous, really enjoyed that one.
Ill still get round to having a go at Infamous, make my own
judgement, yeah hopefully open world gaming will soon catch on that we want to
be able to write our own stories into the game, throw out cut scenes that rail drive players
into completing their story and instead letting you have free reign and make
any descission you want with varying consequences. well see, i bet it will happen eventually.
 

Dabchan

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Jun 10, 2009
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Strangely enough, which two characters from a famous game have the same descriptions as follows:

One of them has a shaved head and a five a'clock shadow and is the most kickass of the two
while the other is a complaining ball of lard who keeps annoying you and keeps complaining.

I do however like Zeke as he is the only one having character development.





Awnser: Niko and Roman Bellic.
 

Barry93

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Mar 5, 2009
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Aside from the fact that I'm definately getting this game, yahtzee needs to stop with the tasteless political jokes about republicans that only gets ignorant overly-sensitive radical liberals to laugh. My point is, if it's not even slightly true, then it won't be funny. I think anyone with a brain can guess that I'm a conservative at this point and if there was a joke about Democrats relating to communists then I still wouldn't laugh because that's not true either. Why not make jokes about evil/stupid people that no one likes (Kim-Jong-Il, Saddam)? As a bonus, this will inturn prevent flame wars in the threads about unrelated topics.
 

mike1921

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Oct 17, 2008
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Barry93 said:
Aside from the fact that I'm definately getting this game, yahtzee needs to stop with the tasteless political jokes about republicans that only gets ignorant overly-sensitive radical liberals to laugh. My point is, if it's not even slightly true, then it won't be funny. I think anyone with a brain can guess that I'm a conservative at this point and if there was a joke about Democrats relating to communists then I still wouldn't laugh because that's not true either. Why not make jokes about evil/stupid people that no one likes (Kim-Jong-Il, Saddam)? As a bonus, this will inturn prevent flame wars in the threads about unrelated topics.
More people laugh when you insult someone/something that we don't all hate.

Also, do you think yahtzee gives a damn if a flamewar starts over joke?
 

Zephyr892

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Mar 15, 2009
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This is the first ZeroPuncutation review I have ever disagreed with.

He did not comment on how every super power is just a TPS weapon graphiced over with Lightning and how the story is a meager 8 hours while taking your time, or that the story is more cliche and retar... Well he did comment on that part.

But still, I feel as if this review was biased. The did gameplay right to a varying extent, but doing things right doesn't mean there aren't faults in it.
 

ReverseEngineered

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Apr 30, 2008
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Great review. I'm surprised to see Yahtzee liking a game, especially this one. Albeit he loves a game that lets him play out his homocidal rage towards humanity, the plot seemed an awful lot like a mix between Spiderman and Fantastic Four, so I wasn't expecting him to be happy with it. Still, a good game is a good game, even with (or perhaps because of) the lack of storyline.

I also agree wholeheartedly with what he said about moral choice systems in games, which fits nicely with this weeks' theme on the Escapist. Why do we keep pushing this good/evil dichotomy? Why not offer some subtlety to the outcomes of our actions. Every decision shouldn't be kill the orphans or save the puppy from the burning house. Ask Batman what a real moral question is: save the girl or save the city? Do everything for the people so that they become complacent, or do nothing for them so they learn to help themselves but have to suffer along the way? Every moral choice should have tradeoffs, not clear right answers.
 

mike1921

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Oct 17, 2008
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LaughingTarget said:
The game plays great but I absolutely hate the character development. Your main love interest dumps you 30 seconds into the game and has as much development as a random background character in a B-horror film. You can probably guess that I didn't care much for the obvious end of the love interest.

Where, if I may ask, is the deep character development in video games? Why don't I ever care about the characters at all? When people, like Aerith, bite the bullet, all I think of is, "Well, there goes my secondary healer I never used", and proceed to kick myself for not remembering to take all the good items off of the character before the cutscene.

.
Um, I sorta got the impression this game (and prototype) isn't supposed to be deep. It's supposed to be shallow and fun.
 

mike1921

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Oct 17, 2008
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Zephyr892 said:
This is the first ZeroPuncutation review I have ever disagreed with.

He did not comment on how every super power is just a TPS weapon graphiced over with Lightning and how the story is a meager 8 hours while taking your time, or that the story is more cliche and retar... Well he did comment on that part.

But still, I feel as if this review was biased. The did gameplay right to a varying extent, but doing things right doesn't mean there aren't faults in it.
TPS? Also, when will people shut the fuck up about story when it's not an appropriate game to care about the story? If a game has a great story than awesome, but not every game needs a great or even half decent story.
 

dunnace

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Oct 10, 2008
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Barry93 said:
Aside from the fact that I'm definately getting this game, yahtzee needs to stop with the tasteless political jokes about republicans that only gets ignorant overly-sensitive radical liberals to laugh. My point is, if it's not even slightly true, then it won't be funny. I think anyone with a brain can guess that I'm a conservative at this point and if there was a joke about Democrats relating to communists then I still wouldn't laugh because that's not true either. Why not make jokes about evil/stupid people that no one likes (Kim-Jong-Il, Saddam)? As a bonus, this will inturn prevent flame wars in the threads about unrelated topics.
OMG YAHTZEE USED FREEDOM OF SPEECH! GET HIM!
 

INK

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Jun 2, 2009
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karma meters need to go in favor of a more subtle system. while fallout 3 lets you decide how to act on almost every level, killing just a few ppl for their things leaves you evil for the rest of the game no matter the quests you do. so while three-dog might have nothing but praise for you, you are still listed as very evil, as if programmers didn't even concieve that someone like you existed. fine, maybe i am very evil, but how about making that decision AFTER i've killed like 400 ppl, which does happen, rather than sticking me w/ a label that becomes self-reinforcing after the first 3 or 4.
 

JMoney156

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Jun 9, 2009
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I love this game! Glad it got a good review. I agree with the moral choice issue, but I certainly don't mind playing through it twice.
 

LaughingTarget

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May 28, 2008
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mike1921 said:
LaughingTarget said:
The game plays great but I absolutely hate the character development. Your main love interest dumps you 30 seconds into the game and has as much development as a random background character in a B-horror film. You can probably guess that I didn't care much for the obvious end of the love interest.

Where, if I may ask, is the deep character development in video games? Why don't I ever care about the characters at all? When people, like Aerith, bite the bullet, all I think of is, "Well, there goes my secondary healer I never used", and proceed to kick myself for not remembering to take all the good items off of the character before the cutscene.

.
Um, I sorta got the impression this game (and prototype) isn't supposed to be deep. It's supposed to be shallow and fun.
So, it can't be deep and fun? If it isn't supposed to be deep, why even bother with the other characters? I don't care if an action platformer is made, just don't waste time and resources on story and voice actors when they're absolutely meaningless to the game experience. Mario is just about jumping on things. If inFamous just focused on zapping things with electricity, it would have been just fine. Papering it over with a stupid story isn't doing the game any favors.