Yahtzee just spent half the video talking about why the game is essentially broken, but the truth is he had to misinform everybody here to in order to get enough criticism into his review to make it amusing. The game may rarely use motion controls, but the ways that it does are some of the best yet on any console ever, and make the game basically unplayable on any other system....not innovative my ass....this is one of the few games out of his last few months of reviews that didn't revolve around centering your camera on a target and pressing R, and he failed to recognize how this game greatly benefited from gyro-control. Furthermore, the apartment side-quest is entirely optional. You never have to set foot inside your own, anybody else's, or the furniture shop, but the rewards for these scavenger hunts (which are completed by finding certain hidden items within levels) are new minigames that take excerpts out of levels from the game and give you varying objectives like hide and go seek, time trials, and key in locks. Also, the beads are used in each level as a scoring system, and if there's an actual problem with the difficulty of the game, it's that gold medals are way too easy to get.
And saying that the best way to analyze the game is to talk about what it would teach a child is asinine. The game would teach a child about a fictional character in a fictional world....that's made of fricken yarn.
I'm left wondering how many games I improperly judged because I never played them and didn't get to see all the blatant holes in Yahtzee's argument. How long will he continue to deny any benefit to motion controls? He needs to stop being so stubborn and pretentious and admit that certain games truly benefit from them and aren't possible without them. He needs to play Bit.Trip Beat/Flux.