Zero Punctuation: Monster Hunter Tri

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Warachia

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milskidasith said:
Every word of the posts you have made about Monster Hunter are either blatent lies or proof you haven't played the games. Monsters don't run every five minutes, you don't ever need to run five minutes to find them (newsflash: They move one area away in most cases. That's maybe ten seconds of running!), you don't need to upgrade your equipment often at all, and you never need to grind out resources past the mandatory missions in HR1. The only way you'd need to grind every monster for new gear is if you were A: unable to realize that gear from the monster you just fought is probably bad against the monster you're about to fight (Jaggi armor against the quropecco, for instance, since jaggi armor is weak to fire), and B: you are really bad at the game.

Again, I beat the game with HR2 armor and HR4 weapons all the way through HR6, and never had to grind missions to win, so... yeah, please stop making up BS to slander the game.
There was more than one occasion in which I spent 15 minutes trying to track down a flying bat-like creature (that I forget the name of) upon first entering a map, when I finally found him, he stayed in the fight for less than 5 minutes before flying away and refusing to come down, or taking off just before I got to where he was taking more than 5 minutes to find him again even with the help of a paintball due to the fact that you have to climb mountains (as they were the fastest route). If you beat the game with low equipement, good for you, I prefer to kill bosses with my hammer, so I definately don't suck at the game, the fact I got up to HR 4 (at present, beating games takes time) should prove that, and your argument losses credibility when you can't procede to the next missions untill you finish the boring gather quests first.

F*** the piscine liver quest, I hate using bows and bowguns.
 

8-Bit Grin

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I made peace with the knowledge that he would rip this game to shreds.

That doesn't mean I accept his opinion.

Rehashed gripes about Monster Hunter, brought forth from the game reviews of old.

*sigh*

When will Monster Hunter be understood outside of Japan for what it is?

They keep the mechanics because it makes the game what it is.

Yes, their often shite.

But that's what the fans love about the game!

The difficulty will never change. If you were too puss before, your too puss now.

Sorry folks, fanboy's only.

Again.
 

Lone Wolf765

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Monster Hunter is the best game i have ever played.


The review was funny because Yahtzee didn't like the game. He didn't mention ANY of the important features of the, he just insulted what he didn't like; I am curious how much he played, the quest he mentioned (where you get attacked by lagiacrus while finding rocks underwater) was about 15 minutes into the game for me. Moreover he completely left out online, the way monster hunter is meant to be played, and i seriously doubt he looked into it. Given he only had a week to make the review (i'm guessing he spent a lot of the time making those crazy monsters for the video) and it took me a while to form my opinion of the game, but that still doesn't excused the absence of anything good about the game in the review.

As a side note, Monster Hunter Tri has gotten 8-10/10's in nearly all of the reviews i've seen for it.
 

Nomanslander

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t_rexaur said:
I love how people keep asking "why is this on the Wii" as if somehow Capcom putting the game on the biggest selling console this generation is a monumentally bad idea.
It is considering third party titles get shafted every time on the Wii...=/

It should have at least gone multi-platform...

as for the review...

Is it just me or is Yahtzee reviewing games like these on purpose? Face it a review of RDR or Alan Wake would have never gain this much feedback, oh I'm on to you Ben...lol
 

milskidasith

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Warachia said:
milskidasith said:
Every word of the posts you have made about Monster Hunter are either blatent lies or proof you haven't played the games. Monsters don't run every five minutes, you don't ever need to run five minutes to find them (newsflash: They move one area away in most cases. That's maybe ten seconds of running!), you don't need to upgrade your equipment often at all, and you never need to grind out resources past the mandatory missions in HR1. The only way you'd need to grind every monster for new gear is if you were A: unable to realize that gear from the monster you just fought is probably bad against the monster you're about to fight (Jaggi armor against the quropecco, for instance, since jaggi armor is weak to fire), and B: you are really bad at the game.

Again, I beat the game with HR2 armor and HR4 weapons all the way through HR6, and never had to grind missions to win, so... yeah, please stop making up BS to slander the game.
There was more than one occasion in which I spent 15 minutes trying to track down a flying bat-like creature (that I forget the name of) upon first entering a map, when I finally found him, he stayed in the fight for less than 5 minutes before flying away and refusing to come down, or taking off just before I got to where he was taking more than 5 minutes to find him again even with the help of a paintball due to the fact that you have to climb mountains (as they were the fastest route). If you beat the game with low equipement, good for you, I prefer to kill bosses with my hammer, so I definately don't suck at the game, the fact I got up to HR 4 (at present, beating games takes time) should prove that, and your argument losses credibility when you can't procede to the next missions untill you finish the boring gather quests first.

F*** the piscine liver quest, I hate using bows and bowguns.
Err... there's no flying bat thing in the game. At all. I really have no clue what you are talking about, unless you're talking about Rathalos, who happens to be a dragon referred to as King of the Skies, who is still incredibly easy to hit with a Switch Axe or longsword...

In short, it seems as if you are just bad at the game, and aren't capable of recognizing the bosses start in the same spot every time. Anyway, if you're going to fight the king of the skies, you should probably be prepared for a monster that flies... I can hit it consistently and never need to chase it for any amount of time. You could run three laps around the map in 15 minutes, so if it took you that long to find the monster, I really pity you, because it must have been hell figuring out how to get back to the base when you needed to turn in items.
 

KelsieKatt

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mike1921 said:
KelsieKatt said:
mike1921 said:
Name me a game for the wii that looks better graphically than God of War 2 or Halo 2.

The systems with the most power, at least have games that are playable.
Um.. Are you sure you don't mean God of War 3???

You do realize that the PS2 was the worst console available on the market last generation, right? Inferior to both the Gamecube, Xbox, and Wii by a pretty significant margin. (Graphically speaking, that is.)

It's not exactly hard to top God of War 1 or 2 in graphics.
God of War 3 is this gen. It can't be better than all of last generation's consoles for my arguement that without motion controls the wii is pointless to succeed.
Like I said. The PS2 is by far the most inferior console of the entire last generation, the Gamecube, Xbox and Wii all outperform it by a very significant extent.

However, like the Wii, it was also the most successful console on the entire market and they're still selling them.

Also, aside from that, Halo 2 was one of the ugliest games on the Xbox. I'm not sure why you would pick that one. The only plus side was the character models.

I don't entirely understand what you're trying to say here. I thought your argument was that bad graphics were a failure? I'm confused...
 

crypt-creature

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mike1921 said:
Then Explain, if it has nothing to do with processors, why are they there. And if they're only so I could catch my breath then I still need that mod.
Wow. Way to to twist things around to try and suit your argument, however badly.
This is like debating with a child.
Never said it has absolutely nothing to do with the processor, I'm saying there are other reasons why it is the way it is. Like... Oh, I don't know... it's part of the game design and internal mechanics. If it were to ever be available on the PS3, it'd still act the way it does because that's how the games are. I don't think it's as simple as 'more processing power'. Plus most console games that produce random items to this degree have various load sequences, regardless of processing power.
Kinda like the MegaMan series almost always have a boss intro, Monster Hunter will almost always have its load sequences placed where they are, regardless of processing power.

crypt-creature said:
It's not that it's impressive or important, it's that it's incredibly hard to miss.
Doesn't change the fact that it doesn't do anything to enhance gameplay, or do that much to the over-all game.
It's flash that is needless.

crypt-creature said:
And I'm afraid to play my wii because I know if I will the odds are good I will be forced to use motion controls that suck (A game with bad controls, for me, is unplayable) and throw my wii remote into my TV
Which is why they made the option for the control. You can have both, and have one that is better (for the person playing) than the other.
Hence, Wii-mote problem solved!
 

crypt-creature

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mike1921 said:
I'm pretty sure swinging around a wii mote in somebody's car will normally result in whoever is driving it stopping to beat you.
Right, because I can't own games that use the controller? No, the Wii doesn't have those or play Gamecube games.

mike1921 said:
Yes I know, I'm just explaining what I mean by graphics. I know I can't actually see every bead of sweat, but when I'm talking graphics I'm talking realistic or detailed
No, but you make it seem like graphics are the most important thing in a video game. Unless it's the Wii, then it seems to also depend if the motion controls are any good, and baring that, if they aren't and have classic controls as an option, then the game just sucks and shouldn't be on the system anyway.

mike1921 said:
Because I use different words to describe a game that looks incredibly detailed/realistic and is pretty to one that is just pretty?
No, see the above response.
 

mike1921

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KelsieKatt said:
mike1921 said:
KelsieKatt said:
mike1921 said:
Name me a game for the wii that looks better graphically than God of War 2 or Halo 2.

The systems with the most power, at least have games that are playable.
Um.. Are you sure you don't mean God of War 3???

You do realize that the PS2 was the worst console available on the market last generation, right? Inferior to both the Gamecube, Xbox, and Wii by a pretty significant margin. (Graphically speaking, that is.)

It's not exactly hard to top God of War 1 or 2 in graphics.
God of War 3 is this gen. It can't be better than all of last generation's consoles for my arguement that without motion controls the wii is pointless to succeed.
Like I said. The PS2 is by far the most inferior console of the entire last generation, the Gamecube, Xbox and Wii all outperform it by a very significant extent.

However, like the Wii, it was also the most successful console on the entire market and they're still selling them.

Also, aside from that, Halo 2 was one of the ugliest games on the Xbox. I'm not sure why you would pick that one. The only plus side was the character models.

I don't entirely understand what you're trying to say here. I thought your argument was that bad graphics were a failure? I'm confused...
I have no clue what you're talking about. Halo2 does not look ugly.
crypt-creature said:
mike1921 said:
Then Explain, if it has nothing to do with processors, why are they there. And if they're only so I could catch my breath then I still need that mod.
Wow. Way to to twist things around to try and suit your argument, however badly.
This is like debating with a child.
I didn't twist anything, you said
Load screens are used for other reasons aside from processing power.
If they're not there because of proccesors, why are they there? Don't bother responding unless your response answers why the fuck they're there. I'm not interested in my questions being avoided

And I'm afraid to play my wii because I know if I will the odds are good I will be forced to use motion controls that suck (A game with bad controls, for me, is unplayable) and throw my wii remote into my TV
Which is why they made the option for the control. You can have both, and have one that is better (for the person playing) than the other.
Hence, Wii-mote problem solved!
As far as I know, no more heroes2 does not have that option. If it does I'd like to know
crypt-creature said:
No, but you make it seem like graphics are the most important thing in a video game. Unless it's the Wii, then it seems to also depend if the motion controls are any good, and baring that, if they aren't and have classic controls as an option, then the game just sucks and shouldn't be on the system anyway.
.
That first part is just you making assumptions
Also, no, a game doesn't automatically suck for being on the wii, having bad motion controls, and having classic controls as an option, although it shouldn't be on the system as an exclusive title.
 

SAMAS

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Warachia said:
SAMAS said:
Shamanic Rhythm said:
Wow, 16 pages of complaining that he missed the point and that anyone who takes his word on it is a sheep.
Positive or negative review doesn't enter into it, the game is about Monster Hunting, but at no time does he actually talk about hunting monsters. If he talked about how long it takes to get to your first big monster hunt, then went into about how much he did or didn't like it, there wouldn't have been anything to talk about here. But he doesn't, and as a result we got the most half-assed ZP in recent history.

It's not just about this game. Have you ever watched or read the reactions to movies like The Core or The Day After Tomorrow from people who actually know climatology or geology? Whether the piece was positive or negative, at the very least we expect him to actually do the work if he's gonna make a video about it.

In short: This was a shitty video. It doesn't matter what game it was about. He could've done this about Drake and the 99 Dragons, and if he did as little as he did here it would still be shit. Yahtzee is better than this.
he DID work at it, he told his experience, and what he didn't like, and what he didn't like is that you BARELY HUNT F***ING MONSTERS, unless you count the wildlife as monsters, and he DID go into great detail about the game mechanics, and what the majority of the game is about and explaining how the game works, and tells you if you're going to get it anyway, to play it on a classic controller.
Except he didn't barely fight monsters. He didn't fight any monsters.

So he didn't get to go killing dragons with an Infinity +1 sword from the get-go. Big Surprise there. You fight your first Monster (Great Jaggi) on a Lv. 2 mission. TWO! You get past the starter missions, and you get to fight a forty-foot-long Raptor! I can respect that he and other gamers don't like grinding (I don't like too much of it myself if I'm not having fun doing it), and I didn't expect this game to change his mind about games like this. But trying to review the game without even getting out of the metaphorical kiddie pool is just wrong.
 

KelsieKatt

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mike1921 said:
KelsieKatt said:
mike1921 said:
KelsieKatt said:
mike1921 said:
Name me a game for the wii that looks better graphically than God of War 2 or Halo 2.

The systems with the most power, at least have games that are playable.
Um.. Are you sure you don't mean God of War 3???

You do realize that the PS2 was the worst console available on the market last generation, right? Inferior to both the Gamecube, Xbox, and Wii by a pretty significant margin. (Graphically speaking, that is.)

It's not exactly hard to top God of War 1 or 2 in graphics.
God of War 3 is this gen. It can't be better than all of last generation's consoles for my arguement that without motion controls the wii is pointless to succeed.
Like I said. The PS2 is by far the most inferior console of the entire last generation, the Gamecube, Xbox and Wii all outperform it by a very significant extent.

However, like the Wii, it was also the most successful console on the entire market and they're still selling them.

Also, aside from that, Halo 2 was one of the ugliest games on the Xbox. I'm not sure why you would pick that one. The only plus side was the character models.

I don't entirely understand what you're trying to say here. I thought your argument was that bad graphics were a failure? I'm confused...
I have no clue what you're talking about. Halo2 does not look ugly.
I have no idea what you're talking about either. There are much better looking games out there than Halo 2.
 

mike1921

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KelsieKatt said:
mike1921 said:
KelsieKatt said:
mike1921 said:
KelsieKatt said:
mike1921 said:
Name me a game for the wii that looks better graphically than God of War 2 or Halo 2.

The systems with the most power, at least have games that are playable.
Um.. Are you sure you don't mean God of War 3???

You do realize that the PS2 was the worst console available on the market last generation, right? Inferior to both the Gamecube, Xbox, and Wii by a pretty significant margin. (Graphically speaking, that is.)

It's not exactly hard to top God of War 1 or 2 in graphics.
God of War 3 is this gen. It can't be better than all of last generation's consoles for my arguement that without motion controls the wii is pointless to succeed.
Like I said. The PS2 is by far the most inferior console of the entire last generation, the Gamecube, Xbox and Wii all outperform it by a very significant extent.

However, like the Wii, it was also the most successful console on the entire market and they're still selling them.

Also, aside from that, Halo 2 was one of the ugliest games on the Xbox. I'm not sure why you would pick that one. The only plus side was the character models.

I don't entirely understand what you're trying to say here. I thought your argument was that bad graphics were a failure? I'm confused...
I have no clue what you're talking about. Halo2 does not look ugly.
I have no idea what you're talking about either. There are much better looking games out there than Halo 2.
Better looking? Maybe. But when I'm talking graphics I'm talking about detail or realism (Because I don't like using the same words to describe a game like world of goo looking good, and to describe crysis looking good) . I don't know any original xbox games more detailed looking then that.
 

Warforger

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This one seemed lacking IMO.

Lone Wolf765 said:
Monster Hunter is the best game i have ever played.


The review was funny because Yahtzee didn't like the game. He didn't mention ANY of the important features of the, he just insulted what he didn't like; I am curious how much he played, the quest he mentioned (where you get attacked by lagiacrus while finding rocks underwater) was about 15 minutes into the game for me. Moreover he completely left out online, the way monster hunter is meant to be played, and i seriously doubt he looked into it. Given he only had a week to make the review (i'm guessing he spent a lot of the time making those crazy monsters for the video) and it took me a while to form my opinion of the game, but that still doesn't excused the absence of anything good about the game in the review.

As a side note, Monster Hunter Tri has gotten 8-10/10's in nearly all of the reviews i've seen for it.
In his Final Fantasy 13 review he said that games that take 20 hours to get good isn't a reason as to why its a good game.
 

crypt-creature

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mike1921 said:
I didn't twist anything, you said
Load screens are used for other reasons aside from processing power.
If they're not there because of proccesors, why are they there? Don't bother responding unless your response answers why the fuck they're there. I'm not interested in my questions being avoided
I didn't avoid it, it is there. I edited it before you even posted this.
At first I didn't want to answer, because I'm getting rather tired of your attitude. Then I figured you'd throw a small fit.

mike1921 said:
As far as I know, no more heroes2 does not have that option. If it does I'd like to know
Since my comment was more towards the future of Wii gaming, obviously that doesn't apply.
You weren't very specific about any game in your previous response, nor was I.

mike1921 said:
That first part is just you making assumptions
Also, no, a game doesn't automatically suck for being on the wii, having bad motion controls, and having classic controls as an option, although it shouldn't be on the system as an exclusive title.
No, that first part is the impression I get of you.
That second part of your response, "Although it shouldn't be on the system as an exclusive title" is what I don't agree with.
 

milskidasith

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Exclusive title thing: The wii happens to have the biggest market in America by a huge margin. Trying to get MH to take root in America is obviously a good idea to put it on the Wii.

There are similar reasons for all other Wii exclusives; PS3 has a terrible market in the US, and the Xbox 360 has a terrible market in Japan, so an attempt to develop an international game for those systems is a risky move, while the Wii is much safer.
 

KelsieKatt

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mike1921 said:
Better looking? Maybe. But when I'm talking graphics I'm talking about detail or realism (Because I don't like using the same words to describe a game like world of goo looking good, and to describe crysis looking good) . I don't know any original xbox games more detailed looking then that.
Conker Live & Reloaded

I've even managed to unintentionally trick a large number of friends into believing it was an Xbox 360 game, as it still manages to kick the crap out of quite a few next generation titles out there in terms of both technical and artistic graphics.

It's basically the original Xbox's equivalent of Donkey Kong Country, from a graphical perspective, and was way ahead of the curve in the same respect that DKC was on the SNES.
 

mike1921

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crypt-creature said:
I didn't twist anything, you said
Load screens are used for other reasons aside from processing power.
If they're not there because of proccesors, why are they there? Don't bother responding unless your response answers why the fuck they're there. I'm not interested in my questions being avoided[/i]
I didn't avoid it, it is there. I edited it before you even posted this.
At first I didn't want to answer, because I'm getting rather tired of your attitude. Then I figured you'd throw a small fit.
Ok, good
. Like... Oh, I don't know... it's part of the game. If it were to ever be available on the PS3, it'd still act the way it does because that's how the games are. It's not just the processing power. Plus most console games that produce random items to this degree have various load sequences, regardless of processing power.
It's part of the game? You mean developers want loading screens to be there? Also, now I know what the problem with monster hunter tri is, too many loading screens, not that they take too long. You're seriously telling me that doesn't break flow?
Since my comment was more towards the future of Wii gaming, obviously that doesn't apply.
You weren't very specific about any game in your previous response, nor was I.
alright fine. Any wii games in the future that work with classic controllers will not be unplayable do to issues with the wii mote.
That second part of your response, "Although it shouldn't be on the system as an exclusive title" is what I don't agree with.
Maybe it's just me, but I'm pretty sure the wii only sold because of the motion controls, and the whole console is centered around that. It's pretty ridiculous if you regret not buying a console, that was centered entirely around motion controls, because of a game that doesn't even use them well.
milskidasith said:
Exclusive title thing: The wii happens to have the biggest market in America by a huge margin. Trying to get MH to take root in America is obviously a good idea to put it on the Wii.

There are similar reasons for all other Wii exclusives; PS3 has a terrible market in the US, and the Xbox 360 has a terrible market in Japan, so an attempt to develop an international game for those systems is a risky move, while the Wii is much safer.
Why can't it be multiplatform?
KelsieKatt said:
mike1921 said:
Better looking? Maybe. But when I'm talking graphics I'm talking about detail or realism (Because I don't like using the same words to describe a game like world of goo looking good, and to describe crysis looking good) . I don't know any original xbox games more detailed looking then that.
Conker Live & Reloaded

I've even managed to unintentionally trick a large number of friends into believing it was an Xbox 360 game, as it still manages to kick the crap out of quite a few next generation titles out there in terms of both technical and artistic graphics.

It's basically the original Xbox's equivalent of Donkey Kong Country, from a graphical perspective, and was way ahead of the curve in the same respect that DKC was on the SNES.
Never played that, but alright
 

milskidasith

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Why it can't be multiplatform: See "The PS3 is a shit market in America and the Xbox is a shit market in Japan so Japanese companies won't make games for it."

I posted it earlier, and it's still the reason; the PS3 has sold comparatively terrible in America, so making Monster Hunter Tri for the PS3 would be a resource drain for a market that's absurdly small, while making it for the Wii makes success much more likely (as evidenced by the fact it's one of the Wii's top sellers and, in fact, a killer app for quite a few fans of the PSP monster hunter games).

The long and short of it is that Japanese companies don't make games for the Xbox, period, and Monster Hunter Tri was intended to be focused a *lot* on launching a new American audience for the game, so they figured that they'd design it for the Wii, which would bring in higher profit margins, and I'm fairly certain that the Wii and PS3 aren't compatible enough that they wouldn't still have to spend significant amounts of money on the PS3 even if they didn't touch up the graphics, so the PS3 was a long shot most likely doomed to putting the company in the red on the series *and* failing to secure a fanbase for Monster Hunter Quad or whatever 4 will be called.
 

crypt-creature

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mike1921 said:
It's part of the game? You mean developers want loading screens to be there? Also, now I know what the problem with monster hunter tri is, too many loading screens, not that they take too long. You're seriously telling me that doesn't break flow?
I've seen it in games where they do want a loading screen, and it doesn't need to be there.
With MH, I wouldn't be surprised if they confirmed such a thing as the above. Though I do think the load sequences are needed for it, I just don't think it's due to processing power alone and more with the general make-up of the game.
With all the random creatures and items that they have spawning in each zone, and in the game over-all, each area would need a load screen of some length. I don't see the game being as diverse if they did it differently.
I don't doubt that the processing power does affect it, I just don't think it's the only (or biggest) force at work.

And nope, it doesn't break flow. Not for this game, as it works. I actually like them.
Having to run for your life when a giant Wyvern sneak attacks you and can make you into a smear with a few attacks... it gets the pulse going a bit. A load screen, even one that wouldn't be needed, is a nice way to calm the nerves.
Even when hunting the beast on purpose, it's a chance to go over attack options and steel yourself.

mike1921 said:
Maybe it's just me, but I'm pretty sure the wii only sold because of the motion controls, and the whole console is centered around that. It's pretty ridiculous if you regret not buying a console, that was centered entirely around motion controls, because of a game that doesn't even use them well.
Meh, perhaps I'm one of the odd folk who got it for game-cube compatibility and find that the motion part of the system is a nice bonus. I almost refuse to play an action game that is strictly Wii-mote (why Ghostbusters, why must you do such a thing?). I like having the option for both. If it were just a system that did Wii-mote games... I wouldn't have bought it.
Yeah, the console was originally banking on the motion schtick... but there is just too much that still needs to be worked out with games that aren't on the 'simplistic' side of gaming. I wouldn't fault them for including the controller in more major action titles, as it might make it more likely for games to be shared with other consoles, but also because I like having both options.

EDIT: It also might draw in a bigger crowd.