Zero Punctuation: Oblivion

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SirronTM

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Jan 23, 2008
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The prison bit? Well I ASSUME that my character was doing time for copyright theft after he was caught in possession of 12 complete bootleg copies of "The Biography of Berenziah", and 5 copies of a poor quality rip off of "A Less Rude Song" titled "A Sort of Polite Thing to Sing".

He has previous convictions, most notably for drawing a series of humourous cartoons depicting Daedra, and for peddling beetles as "baby silt striders".
 

Anarchemitis

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Dec 23, 2007
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I am impressed that I managed to be able to see this thing with naught but '1 reply' and yet I am 4th.
 

davidmr

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Jan 30, 2008
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lol, i like how you worked in Thief, now thats a great game series.

mmmmm foxy night elves :D
 

Xylon Lionheart

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Jun 4, 2008
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What a fitting review after a JRPG. Even if I am a JRPG fanboy, I don't think that Yahtzee could have chose a better follow-up.
 

E-Roy

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Mar 12, 2008
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I was positively surprised that he didn't complain about the leveling system. That would've been far too easy, although I think that breaks the immersion the most.
 

disposable157

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Apr 29, 2008
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The problem with this review is there are a lot of genuine problems with oblivion and Yahtzee mtions precisely one of them. The open world being a bit samey really doesnt matter compared to the terrible combat, stupid leveling system and the fact that the main plot is incredibly dull...

I think Yahtzee's losing his touch, ladies and gentlemen.
 

star_topology

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Feb 21, 2008
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Glad he mentioned the dialogue problems. Surprised he didn't mention the "leveling" system. On immersion, I guess that's why I haven't finished Oblivion.

I have been validated, hooray!
 

Conqueror Kenny

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Jan 14, 2008
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Anarchemitis said:
I am impressed that I managed to be able to see this thing with naught but '1 reply' and yet I am 4th.
That's just what you get with everyone typing go yhatzee every week without any thought into it.
But I thought oblivion was great fun when you go off and do your own thing at least.
 

Xaositect

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Mar 6, 2008
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Okay, totally wasnt expecting that. Some really good points though. While I disagree with Oblivion playing like its all in the same meadow, since I thought it was a fantastic game too look at landscape wise. Certain points did make sense though. I despised the fast travel, but to be fair, I exercised the magically hidden ability to not use it. The NPC's were pretty god damn annoying and all contained a sparse amount of crappy information you will hear 21367286029846 times before finishing the game. Patrick Stewart and Sean Bean did alright though, since its fucking Patrick Stewart and Sean Bean, for gods sake.

I have to say though, I fucking loved Yahtzee's reason for being sent to jail. Pure class.

I still prefer Glastonbury..... I mean Morrowind.
 

DarthTirith

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Nov 2, 2007
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You hit the nail on the head. Infact you hit ALL the nails then went ahead and built a big shitty hut out of it. I like the game, but so many flaws, all of which you pointed out with your usual funny style. My new fav review.
 

sammyfreak

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Dec 5, 2007
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Good fun once again! Personally I loved Oblivion and found it extremely immersive, but that was because I let my imagination fill the horrible blanks in the game.
 

kineticj87

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Apr 23, 2008
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i have to say my favorite part wof the review was the great song selection by the kinks.
they are better than sex...
 

taiki

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Nov 21, 2007
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I've played ONE Elderscroll's game, Elder Scrolls 2; Daggerfall.

When I heard that they did a sequel on Xbox, and another one on the 360, I was shocked anyone would want to polish that turd, and watching Yahtzee's review made me realize it's more of the boring fucking same, only with better graphics and proving that anything polished shiny enough on the Xbox will get a following.

That and Halo.

Final Fantasy XII might have been a huge time sink, but atleast it didn't look like dirt colored mud with a hint of dirt all the goddamn time and the characters weren't complete boring asstards either.
 

PedroSteckecilo

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Feb 7, 2008
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I actually agree with him on the whole "lack of immersion" the telling moment for me was when I actually got REALLY caught up in the game and came across a group of guards desperately fighting for their lives against a suddenly opened Oblivion Gate, there was only one survivor standing heroicly on the bodies of his fallen comrades, desperately trying to hold back the tide of demonic invasion. So I charge in, kill the demons, then go to talk to the guard and he promptly responds with...

"Good day citizen"

As if nothing had happened... that just broke the immersion factor right then and there.
 

Surggical_Scar

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Feb 13, 2008
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I can't say I completely agree with Yahtzee on this little venture into Western RPG-Land, but he does bit the few points I noticed, too.

I'll grant that many of the characters are shallow and unimaginative, and the land itself lacks the detail of, say, Morrowind or WoW, but for those failings, it does have a few rather nice points too:

The combat is vastly improved (although bow combat tends to veer into unrealistic pincushion-fests), with blocking and attacking now taking on a modicom of strategy.

The quests are entertaining, at least the first few times over, and aren't always the boring old 'go there and kill stuff' variety. However, after that, they lose their appeal, and after a while, you end up scouring the UESP Wiki, desperately trying to find something new and shiny to do.

I think the main problem, however, is that on the 360, I couldn't help but feel like I was getting the shitty end of the stick. PC users can usually rely on a solid modding community to fill in the gaps by the developers, but when you're on a console, you have none of that - and as such, we can only look on and weep as the PC Master Race enjoy their various nude-mods and shiny new quests as we try and content ourselves for the eleventh goddamn time with cabbage golf.