Zero Punctuation: Outlast 2

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Samael Barghest

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I have never understood the appeal of horror games. It's a horror game, going into one should completely diffuse any tension from the simple fact that it is a horror game. I get torture porn. Unless your mind is well and truly messed up, there could be something there that gets to you.
 

darkrage6

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Samael Barghest said:
I have never understood the appeal of horror games. It's a horror game, going into one should completely diffuse any tension from the simple fact that it is a horror game. I get torture porn. Unless your mind is well and truly messed up, there could be something there that gets to you.
I get the appeal, though no horror game has ever truly terrified me(nor has any film or TV show). Personally i'm not a fan of this sub-genre of horror games where you can't fight back(always found Amnesia highly overrated) and many people like Jim Sterling and Angry Joe seem to agree that after Resident Evil 7, this type of horror game where you do nothing but run and hide from enemies just is not very engaging or interesting anymore.

The main issue with most of those games is that they feel like they are only made so that Youtubers like PewDiePie can make videos of them shrieking into their face-cams while playing them, in hopes that they will get millions of views and drive the target demographic of said Youtubers into buying those games(Amnesia owes a lot of its sales to PewDiePie), but those types of videos seem to be losing popularity and as such, Outlast 2 looks very outdated and feels like it's trying to cash in on a dying trend.
 

JSF16

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I am having a recurring problem with the video player and haven't been able to get responses anywhere I've looked. Everytime I try and watch a ZP video, or any Escapist video, I get that old ad (That looks like it would be such a sweet waterslide) that just loops over and over again, and I can't get rid of it no matter what I do.
 

Johnny Novgorod

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Guy goes to creepy backwoods to rescue wife from a hick cult? Isn't that the plot of Resident Evil 7 as well?

EDIT: Apparently the connection betweeen story and hallucinations, from Wikipedia:

Blake begins suffering from progressively more disturbing hallucinations based on his childhood, all while being pursued by a grotesque monster. The hallucinations gradually reveal a night at Blake and Lynn's Catholic elementary school and one of their childhood friends, Jessica Gray, and the events surrounding her death. Blake and Jessica, while staying late at their school, are caught by one of their teachers, Father Loutermilch, who is implied to have been molesting Jessica. Loutermilch sends Blake away, but as Blake is about to leave the school, he hears Jessica's screams and sees her being chased. Blake discovers her to have fallen down a staircase, breaking her neck, with Loutermilch at the top of the stairs. This reveals that Jessica's presumed suicide by hanging was a cover up by Loutermilch, and the monster that has been chasing Blake throughout the school is a perverse, twisted version of how Blake sees the priest.
 

nightowlc

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The setup makes no sense. A Christian death cult AND a pagan death cult, in the same rural area? How many people do they think live out there?
 

J.McMillen

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JSF16 said:
I am having a recurring problem with the video player and haven't been able to get responses anywhere I've looked. Everytime I try and watch a ZP video, or any Escapist video, I get that old ad (That looks like it would be such a sweet waterslide) that just loops over and over again, and I can't get rid of it no matter what I do.
Do you have an ad blocker running? I know that sometimes causes issues.
 

Arnust

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Outlast 2 was absolutely stellar in the visuals and filmography, and surprisingly so it ran incredibly well in my toaster PC.
Other than that... Meh. The improvements on Outlast (1) were minimal (the directional mic was an interesting mechanic with little use), so much that it ended up less whole than the other.

Samael Barghest said:
I have never understood the appeal of horror games. It's a horror game, going into one should completely diffuse any tension from the simple fact that it is a horror game. I get torture porn. Unless your mind is well and truly messed up, there could be something there that gets to you.
Just play horror games that actually aren't so much, like Frictional's SOMA.
 

Neurotic Void Melody

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Did you miss the whistleblower expansion for the first Outlast? That added a fair bit to the stuff going on around the asylum.
 

Silentpony_v1legacy

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I think since FNaF its pretty clear horror devs are going for the Youtube crowd. Its not tense or fun to play, but damn is it gross enough for Markiplier and Pewds to scream at.
And that's basically it. If they can get one of them to play it, boom! Success! Who cares if anyone else likes it?!
 

RJ 17

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If the bad examples of this genre are considered "walking simulators" due to there never really being any danger that you have to deal with (i.e. Machine for Pigs), can we start calling the "good" examples of this genre "crawling simulators"? I say this because that's pretty much all you ever do in these sneak-based horror games: crawl your way from one end of creepy compound du jour to the other since crawling is the only way to get around without having all 50 of the rapidly horny and regrettably disgruntled monsters/whatever come and tear you a new structurally superfluous orifice.

...and then fuck it.
 

Steve the Pocket

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JSF16 said:
I am having a recurring problem with the video player and haven't been able to get responses anywhere I've looked. Everytime I try and watch a ZP video, or any Escapist video, I get that old ad (That looks like it would be such a sweet waterslide) that just loops over and over again, and I can't get rid of it no matter what I do.
Just remember that if a site is supported by ads, then you seeing the ads is all they care about. If you get locked out of ever seeing the content, that's just fine by them and they have no incentive to fix it.

If you're not the (paying) customer, you're the product.
 

BrawlMan

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Speaking of helicopters in survival horror, I think RE1 and RE7 are the only games in the entire series to not have a one crash or explode.

I never saw the appeal of walking horror simulators. Say what you will about the Clock Tower games, but at least in those you had some minor way of defending yourself. Or use hiding spots to get out of a tight jam.
 

Solkard

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Johnny Novgorod said:
Guy goes to creepy backwoods to rescue wife from a hick cult? Isn't that the plot of Resident Evil 7 as well?

EDIT: Apparently the connection betweeen story and hallucinations, from Wikipedia:

Blake begins suffering from progressively more disturbing hallucinations based on his childhood, all while being pursued by a grotesque monster. The hallucinations gradually reveal a night at Blake and Lynn's Catholic elementary school and one of their childhood friends, Jessica Gray, and the events surrounding her death. Blake and Jessica, while staying late at their school, are caught by one of their teachers, Father Loutermilch, who is implied to have been molesting Jessica. Loutermilch sends Blake away, but as Blake is about to leave the school, he hears Jessica's screams and sees her being chased. Blake discovers her to have fallen down a staircase, breaking her neck, with Loutermilch at the top of the stairs. This reveals that Jessica's presumed suicide by hanging was a cover up by Loutermilch, and the monster that has been chasing Blake throughout the school is a perverse, twisted version of how Blake sees the priest.
Yes, but the point still stands that the school and the backwoods are unconnected. It's not even like he was in Silent Hill, where the childhood trauma would be emerging because it is what defined all his life choices since then. In fact, it flat out stated at the start, that he just suddenly started thinking about it for no apparent reason, and then it became a haunting alternate reality he decides to sort through, in the midst of being chased by psychotic hillbillies and trying to save his wife.
 

Bindal

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Silentpony said:
I think since FNaF its pretty clear horror devs are going for the Youtube crowd. Its not tense or fun to play, but damn is it gross enough for Markiplier and Pewds to scream at.
And that's basically it. If they can get one of them to play it, boom! Success! Who cares if anyone else likes it?!
Since Slender, not since FNaF - and I think FNaF itself goes for the YT crowd that is about disecting every single detail in the story rather the webcam screamers like the rest.
 

beleester

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Random thought: Someone should make a horror game with creepy hallucination sequences and a video camera, but with the mechanic that your camera shows you what's really happening (obviously, since you can't record a hallucination), so you can distinguish dreams and reality by looking at the pictures and solve puzzles with that mechanic.
 

Dalisclock

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nightowlc said:
The setup makes no sense. A Christian death cult AND a pagan death cult, in the same rural area? How many people do they think live out there?
You also would have thought two problems would have solved themselves by now. Or at least you'd only have one problem to deal with instead of two at this point.

I don't know. Even in rural America, you don't really have a lot of places where you can have a death cult just operating with impunity. Eventually you'd think someone would notice that bumfuckvilles has a awful high missing persons rate for a town with the population of 100.
 

Darth_Payn

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I totally forget if Yahtzee reviewed Outlast 1 already.
beleester said:
Random thought: Someone should make a horror game with creepy hallucination sequences and a video camera, but with the mechanic that your camera shows you what's really happening (obviously, since you can't record a hallucination), so you can distinguish dreams and reality by looking at the pictures and solve puzzles with that mechanic.
That sounds like an awesome idea, and a missed opportunity for this game.
darkrage6 said:
Samael Barghest said:
I have never understood the appeal of horror games. It's a horror game, going into one should completely diffuse any tension from the simple fact that it is a horror game. I get torture porn. Unless your mind is well and truly messed up, there could be something there that gets to you.
I get the appeal, though no horror game has ever truly terrified me(nor has any film or TV show). Personally i'm not a fan of this sub-genre of horror games where you can't fight back(always found Amnesia highly overrated) and many people like Jim Sterling and Angry Joe seem to agree that after Resident Evil 7, this type of horror game where you do nothing but run and hide from enemies just is not very engaging or interesting anymore.
So Prof. Farnsworth is right! You don't need courage when you have a gun!
 

kimiyoribaka

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Dalisclock said:
nightowlc said:
The setup makes no sense. A Christian death cult AND a pagan death cult, in the same rural area? How many people do they think live out there?
You also would have thought two problems would have solved themselves by now. Or at least you'd only have one problem to deal with instead of two at this point.

I don't know. Even in rural America, you don't really have a lot of places where you can have a death cult just operating with impunity. Eventually you'd think someone would notice that bumfuckvilles has a awful high missing persons rate for a town with the population of 100.
It's worse than that: the game takes place on a reservation. The moment anyone noticed they were there at all, they would've been forcibly removed. And yet somehow they were there for decades. Plus, the opening name-drops a reservation that, according to wikipedia, is completely surrounded by a national park, so there's another group that would kick them out on finding them.