mcnally86 said:
No "cake is a lie eh"? I work at a highschool and already kids are shouting at me they are going to "BURN MY HOUSE DOWN WITH THE LEMONS" or just "SPAAaaaAAAACCCccccEEEEee!"
Man, I haven't even played it but for some reason I'm finding these things very, childishly amusing.
I guess the juxtaposition of the manly-businessman that Cave Johnson seems to be (despite his already comedic name) with... Incendiary lemons.
IN SPAAAAACE.
Which is, man,
so nineties.
Casual Shinji said:
Good call on comparing Monty Python and the Holy Grail to Portal. If I never hear the phrase, "It's only a model" ever again, it'll be too soon.
Shh!
Nenad said:
AssassinJoe said:
If Portal 3 takes place in space, how would momentum work?
It would work with the help of
science!
Erm, I'm also thinking "with the laws of thermodynamics", though they are themselves covered by "SCIENCE!". Momentum is not affected by being in space. In fact, it's even more important, particularly if you're also in vacuum as well as microgravity. (Challenge for programmers: simulate micrograv
properly, don't just turn gravity off altogether)
There's also the "rotating space station idea", which isn't the simple "turn wheel, stuff now has weight" concept that everyone thinks it is. For a start, it could lead to an interesting challenge based on something like this:
http://freefall.purrsia.com/zu/ffskates.gif (from
http://freefall.purrsia.com/zu.htm)
... or even a more subtle
http://freefall.purrsia.com/ff900/fv00900.htm... get slurped towards the vent, and at the last moment... FIRE THE PORTAL!
brazuca said:
You forgot the most important thing to talk about. Graphics comparsion! Everyone loves it, like a guilt pleasure! Anyone notice how AA on a GTX 570 is sooooo much better than the PS3 version? Me neither.
I like the part where they render the pixels, that's my favourite.
Also, have Sony STILL not figured out this anti-aliasing jig? It's 2011 already! I had a cheap PC videocard like 7 years ago which had no trouble with it. Hell, even a slightly creaky embedded chipset can handle it nowadays.
NinjaDeathSlap said:
Did he just say that there's no potential for new meme's in Portal 2? Have you been paying attention the last few weeks Yahtzee? Does space ring a bell, or lemons?
Didn't you see the bit about having Portal 3 set in Space, as that makes everything better? (Right at the end, btw)
bdcjacko said:
am I the only person to not beat portal and then not care about portal 2?
And yet, here you are, on page 2 of the thread. Eh?
Finally I couldn't find the original post (maybe deleted?), but someone was asking why the game being longer/bigger was a bad thing in Yahtzee's eyes. I think you weren't paying attention/missed the point. It's not that being larger is a bad thing per se, in fact it did seem his only minor beef with Portal 1 was that you could easily exhaust it in a single day, but that the length has been achieved by padding it out with rambling cutscenes and inconsequential bits of the overall plot, shoved in the middle of puzzles. Whereas they may have been better saved for "between levels" parts, or as unlockable extras playable at the main menu, depending on how far through you got. Like, it's got big... but it's not grown taller or more muscular, just blobby with fat that could be trimmed with no affect on the actual gameplay or even the important story points.
Man, the fourth page had just started when I began collecting the quotes for this, then I got heavily derailed by trying to find the Freefall links. I wonder how many there'll be now?
edit: only five? tch.
further edit: these preceding comics could be good inspiration for such a game ... IN SPACE. Add those jump-boots and away you go:
http://freefall.purrsia.com/ff900/fv00897.htm ...
http://freefall.purrsia.com/ff900/fv00898.htm