Zero Punctuation: Portal 2

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Summerstorm

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Sep 19, 2008
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Hm hm... i found Portal 2 to be better than Portal. It was enhanced just on all possible accounts and didn't lose the charm in the process.
 

carrollesque

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Jan 21, 2010
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It's becoming increasingly clear that most of the fun to be had from watching these videos is watching Yahtzee squirm under the pressure of having to talk shit about great games for the sake of his reputation and to not upset his editors. You can practically taste the self-loathing in the first half of this video.
 

SensibleCrout

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Feb 23, 2010
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Portal fanboy here. This review is absolutely spot on.
Really need my fix in form of DLC.
Or even better: A good level editor and tons of community built levels. Aren't there already level editors for Source Engine games?
 

Khai Shaw

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May 5, 2011
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The thing about portal 2 is that none of its puzzles were difficult to solve.. the game hung the the answer so close to your face you would have to go cross-eyed to see it, as YC said, the game just basically makes you look around massive rooms until you find 1 square of wall which you can fly through, I honestly found the hardest part of the game was pressing a stalemate button, now co-op was a little bit harder.. but it seemed that once you figured out the first puzzle in a set of chambers the rest just fell into place, since the game decided to set up chambers using like 1 mechanic like bridges or tunnels in separate chambers, the hard part of co-op (for me) were the "human freeing" chambers, I just think valve should of mixed up the chambers a little bit, instead of letting us know whats coming basically.
 

AssassinJoe

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Oct 1, 2010
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stinkychops said:
AssassinJoe said:
If Portal 3 takes place in space, how would momentum work?
Momentum exists in space...

Perhaps you mean gravity and jumping?

p=mv
I mean you can't really build up momentum in a zero-gravity environment. I mean sure they'll think up some excuse like magnetic boots, but it will still be ridiculous.
 

matt87_50

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Apr 3, 2009
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AssassinJoe said:
If Portal 3 takes place in space, how would momentum work?
umm... like it does everywhere else?

theoretically, you could accelerate to near infinite speed though, with infinite loop portals, as there would be negligible - if any - drag.
 

Danpascooch

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Apr 16, 2009
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So it's something that "everyone should play" but also "like a pie with a handful of sawdust thrown in"?

I'm confused.
 

Danpascooch

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Apr 16, 2009
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matt87_50 said:
AssassinJoe said:
If Portal 3 takes place in space, how would momentum work?
umm... like it does everywhere else?

theoretically, you could accelerate to near infinite speed though, with infinite loop portals, as there would be negligible - if any - drag.
Only if there was gravity.
 

Syntax Error

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Sep 7, 2008
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I agree with the bit about the connecting segments. There's something un-fun about looking around a huge almost empty space for that small patch of wall you can portal. Still good fun though. Just got past the white gel puzzles.

Best part about the review is that it basically is spoiler-free.
 

drivel

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Aug 1, 2008
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ImBigBob said:
I'm surprised you didn't mention the frequent and annoying loading screens.
THIS. I couldn't believe there was a loading screen after EVERY. FLIPPING. PUZZLE. Really takes you out of the game doesn't it? How hard is it to cache/stream even just two rooms instead of one? The guys at BioWare can stream entire f-in' continents without a problem.

That said, I agree with the review for the most part. I liked the direction the story took. There was some genuine character development and I came out the other end liking GLaDOS even more than before.

The puzzles did get a bit dodgy, and there weren't many I struggled with. However, and be honest now, how many puzzles did you have to get help with in the single player? For me, two. One that was actually pretty easy, and another near the end that did have a pretty random mechanic to figure out.

I'm looking forward to playing the co-op. I'm actually looking for someone who hasn't yet played it to play through with me. Please let me know if that's you. Message me and we'll set it up.

Honestly, it's still a better game than most of stuff that's going to be released this year. Only Valve could make a first person shooter than doesn't involve "guns" in the traditional sense.
 

motyr

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May 24, 2010
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WrongSprite said:
That'd be because you posted before you could have possibly watched the video.
Actually, I did watch the video. Yahtzee's reviews, in general, tend to annoy me, but I watch them because I do agree with certain things he says. I know i'll come under a lot of fire for this, but i had the discussion board open in another tab as I watched the video. I'll admit, however, that one of the things about Yahtzee's reviews that annoy me is the constant ramble and use of extremely off-topic analogies, so I skipped towards the end to get his summation. I agreed, so I posted "great review," and then went back and watched the rest.
 

Kojiro ftt

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Apr 1, 2009
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Yes, Yes, YES! Those goddamn sections between the puzzles were enraging. I want to stab the jerk-off who forced them in there. Every time I hit one I was saying: "Where the hell am I and how do I get back to the fun?"
 

emrg

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Aug 11, 2009
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I propose viewing portal 2 as a logical progression from, and extension of, portal 1 as an alternative to comparing the 2 in a historical/social context and/or "what it did for the medium" sort of way.

For example, I cried at the end of Portal 2, but I wouldn't have if I hadn't played through the first a million times with and without the commentary.

However, the second is too easy.
 

Random Wanderer

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Apr 15, 2009
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Well, this is the one game where I have specifically been waiting to hear what Yahtzee had to say before buying it, and I am reassured that it is worth getting. Portal 2 is in the unenviable position of trying to be a sequel to one of the most well-received games EVER, which is an almost impossible position to succeed in. But if it's good enough for Yahtzee to say it's a good game that's well worth your time, then that's good enough for me.