I'm not absolutely sure whether it's SPIDER-MAN 2 or not (though the apparent hyphen in the title seems to indicate such), but I'm not sure why it would be a great shock. Sure, Tobey Maguire completely phones it in and I think Kirsten Dunst may have literally done so, and the green missions can get very repetitive (you don't have to take them, obviously, but my good samaritanness always kicked in), but it's loads of fun and almost zenlike since you can just swing around the city as much as you want without actually doing anything. And yeah, skyscraper-diving never gets old.
I'm sure like any responsible gamer, Yahtzee alters his list every single time he thinks on the subject.
Back to the topic- it's ironic that one of the hardest ever 2-D platformers eventually became one of the most accessible 3-D ones, due to rewinding, generally good controls and your character's actual ability to do cool-ass things. I don't even think the actual combat mechanics are bad- what's bad is the goddamn respawning. Vaulting over people's heads is enjoyable, but I cannot think of a single reason why you would have more enemies popping in just for the Hell of it, especially since it isn't really a combat game anyway. The appeal is the platforming, the knife fights are just there to break it up.
I am disappointed that the newer one seems to be moving away from a pure Arabian Nights fantasy thing (though, technically, Persia is not Arabian anyhow) towards a more Miyazaki-esque world of gaping canyons and big vertical cities. It's kind of pretty but it's not as distinctive.