It's much better to find many uses for one mechanic than many mechanics for one use.Sheo_Dagana said:The 'too many options' problem sounds irritating in this one as well. If you don't challenge the player, no amount of decent functionality is going to stop it from getting boring when your story is also pretty by the numbers.
Yeah. And despite the video being a roughly typical length, when all was said and done, if not even a little short.Spushkin said:Did anyone else feel that Yahtzee made at least 4 jokes that sounded like they are the last one in the video, but then it continued?
The consumerism, all of a sudden, is strong with the escapist, for some reason. Stronger than their strongest content creator. Life lesson; money defeats all!Logience said:Huh. Why the heck is Escapist hiding this review? It's not showing up on their front page.
I thought it was a unanimous conclusion that Yahtzee is all that's keeping this site afloat.
I would like to hear more about how you think RebootLara compares to OriginalLara. I thought the latter was more confident and decisive, if not a bit dim. And what you said about game series "borrowing" from other series brought to mind Duke Nukem: Time to Kill from the PS1. It felt like playing a Tomb Raider game, but with a more cooperative camera and smoother controls.Aiddon said:"that's as good as the writing gets", a phrase I have heard with every single game written by Rhianna Pratchett.
I think what utterly kills me about this reboot is how every keeps gushing about it, like it's some savior for the video game industry when in fact it's just an Uncharted-alike with writing that never rises above average. It's like how critics wore kid gloves for the awful attempt at a DMC reboot (though admittedly Tomb Raider is at least functional with a middling story as opposed to NT's....THING, that had bad gameplay with a downright offensive plot). We practically have stones loaded and ready when a series takes on aspects of games that came after it (just look at how much shit Thief 4 caught for blatantly ripping off Dishonored in places like setting and narrative) and yet people give Tomb Raider a free pass.
As for Lara herself, she's just a milquetoast non-character. She doesn't really make any choices, isn't anything close to a complex character, and her personality is just dull. All this makes me realize is that we are seriously starved for heroines if this Lara is somehow a groundbreaking revolutionary in writing when in fact she never even comes close to matching the legions of women who have come before her like Aya Brea, Lenneth Valkyrie, Elly van Houten, Terra Branford, Tifa Lockhart, Samus Aran, Kid from Chrono Cross, every female character in Blazblue and Guilty Gear, the girls of Persona, the Odin Sphere women, and tons of others. I have just named close to two dozen women that would curb stomp Lara in the character department harder than Kazuma Kiryu after he's had a few belts of whiskey. In their haste to not make Lara a caricature, they ended up just making her boring. One step to the side, with no real progress, the eternal tale of game writing.
Who is calling the reboot the savior of the games industry? Every review and site I've been to have called it pretty much what it is: a competent reboot that plays everything safe and by the numbers, much like the original uncharted was at least inspired by Tomb Raider, the reboot seems to jack a lot of mechanics from the Uncharted series.Aiddon said:"that's as good as the writing gets", a phrase I have heard with every single game written by Rhianna Pratchett.
I think what utterly kills me about this reboot is how every keeps gushing about it, like it's some savior for the video game industry when in fact it's just an Uncharted-alike with writing that never rises above average. It's like how critics wore kid gloves for the awful attempt at a DMC reboot (though admittedly Tomb Raider is at least functional with a middling story as opposed to NT's....THING, that had bad gameplay with a downright offensive plot). We practically have stones loaded and ready when a series takes on aspects of games that came after it (just look at how much shit Thief 4 caught for blatantly ripping off Dishonored in places like setting and narrative) and yet people give Tomb Raider a free pass.
As for Lara herself, she's just a milquetoast non-character. She doesn't really make any choices, isn't anything close to a complex character, and her personality is just dull. All this makes me realize is that we are seriously starved for heroines if this Lara is somehow a groundbreaking revolutionary in writing when in fact she never even comes close to matching the legions of women who have come before her like Aya Brea, Lenneth Valkyrie, Elly van Houten, Terra Branford, Tifa Lockhart, Samus Aran, Kid from Chrono Cross, every female character in Blazblue and Guilty Gear, the girls of Persona, the Odin Sphere women, and tons of others. I have just named close to two dozen women that would curb stomp Lara in the character department harder than Kazuma Kiryu after he's had a few belts of whiskey. In their haste to not make Lara a caricature, they ended up just making her boring. One step to the side, with no real progress, the eternal tale of game writing.