Zero Punctuation: Risen 2: Dark Waters

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General Michi

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Sep 12, 2010
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It didn't seem appealing before watching this and now it seems less so. Good show.

Also, yes! More more video shorts!
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
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You would think making a pirate themed rpg would be easy but no still managed to mess it up.

Sigh.

Sector 7G is where Homer Simpson works isn't it? Explains a lot about Black Mesa :p
 

psilontech

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Nov 6, 2010
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"Playing the hits while you play God!"

Yahtzee, you magnificent bastard. Planning on doing more like this/
 

templar1138a

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Dec 1, 2010
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It's too bad the mechanics sound so bad. There do need to be more RPGs that aren't in a medieval setting (elves and dwarves are just fine in the Industrial Revolution, for example). For me, a lack of character customization in an RPG is a deal-breaker.
 

Andronicus

Terror Australis
Mar 25, 2009
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Panayjon said:
Review was great and all, but don't care. Half-Life radio jockey overshadowed it. More please.
This, just all of this!

...mmn? Oh, yes, err, pirate RPG, right, umm, well, haven't played Risen 1, so I don't think I'll bother, but I'll definitely have some more of that Half Life stuff please!
 

flying_whimsy

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Dec 2, 2009
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Too bad about the pirates game; the rpg market seems to be getting bogged down by an overall lack of new ideas lately.

The half-life sequence was amazing.
 

Xenominim

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Jan 11, 2011
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Sounds every bit as awkward as the first. I did play the first the whole way through, once and with a guide after leveling in such a way that I was screwed the first time I tried, a couple of mods helped it a tiny bit graphically but didn't really change the gameplay which sounds a lot like this. I know their budget isn't huge and that excuses the graphics, but their combat and leveling system does need an overhaul of some sort if they ever want to reach a wider audience. Right now combat is just broken and leveling puts too much focus on cash, and from the sounds of it certain skills are imbalanced to the point of being indispensable or utterly useless, and you don't necessarily know which is which without a guide or blowing a huge chunk of change and possible working yourself into a hole you can't climb out of when the enemies scale up.
 

5-0

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Apr 6, 2010
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No interest in the game whatsoever, but the post-credits gag was totally worth it. It helps that I'm playing Half-Life for the first time now.
 

Terramax

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Jan 11, 2008
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Great ending Yahtzee. Some game developer really does need to hire you as a writer/ voice actor for their games.
 

Bloodstain

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Jun 20, 2009
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A neat idea, but terrible execution, I see.
That's unfortunate, I hoped it may be good.

On a different note:
Ben's reviewing and game assessing skills are still as good as always, but it seems his humour is slowly being reduced to "It's X. Like [insert gross/funny comparison]".
 

Aiddon_v1legacy

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Nov 19, 2009
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we do indeed more pirate games; the Age of Discovery is a sorely underutilized setting. Also, RPGs do indeed need to step outside the traditional science-fiction and fantasy genres.
 

Nash Knight

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Oct 26, 2011
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Actually all flaws aside, this is a very good game. RPG system is good once you get a hold of it, and visuals are actually quite stunning, I didn't get how people disliked them, my only thought is that they are worse on the XBOX360 version, on the PC the game looks great.

One of the things that make me a little perhaps too partial to this game is that it's actually challenging, a trait that has obviously been forsaken in the RPG genre. Any retard can beat Skyrim on any difficulty, but to finish this game you actually have to have some skill. Yes, many times you will be battling game mechanics, but I'm so starved of a RPG challenge that I'll take anything.