yeah, quick save is bad, it can significantly warp your outlook on reality. For instance I had been play splinter cell 3 for a while and my dad and I had an argument, and I ended up saying something overly insulting. I then literally thought "I shouldn't have said that, I'll just reload a few seconds back and...oh wait this is reality." Morrowind on the otherhand felt much more like real life, because heaven forbid if you died it would take nearly half an hour to reload from you're last save point.
But then again for hard games like these, the quick save button is a far cry from the absolute sinister hard games of my childhood, the ones where it's really hard to get to a certain point, you end up fighting a miniboss who immediately kills you, you then spend all your time replaying said hard level, then once you meet the boss again you're under so much pressure to not die again that you get distract, die, and have to replay the level again in a fit of frustration.