Mmm, Angry Joe had pretty much the same position, though it seems he and Yahtzee are in the minority on this one among critics.
This is what I mean, this guy didnt played the game and because of the reviews (most of them, this has nothing to do with ZP now) he thinks that everything is given to the player right at the start, its not. There are a lot of rewards, like:Prof. Monkeypox said:Ha! Nice little callback at the end.
Anyway, yeah, something I noticed about SR3 (without even playing it, mind) was that it was trying to hard to be "wacky."
If the very first shop you enter lets you buy a nine-foot dildo (along more conventional weapons, mind) then they're basically just giving you things they find hilarious, not letting you find your own hilarity.
Ideally "the penetrator" should be a hard-to-find weapon in a fetish shop that needs to be hunted down.
It should be like a Dead Rising thing:
"Hum de dum, oh a new store, let me check it out."
"Oh, I can buy leather gear, that's kind of funny I guess, maybe I'll buy a..."
"what's that in the corner, it looks like a dildo but..."
"what, I can pick it up? Swing it around"
"Ha! What will it do to this pedestrian! OMG this is awesome!"
It's a lot less funny when they just hand it to you at the start.
I can't wait. Dual wielding dildos.Zombine3D said:sr1~sr3 . and the devs said that sr4 will be whackyer than sr3... of course after 40 weeks worth of dlc...
Don't forget that another game got a lot hype and scores compared to SR3.999realthings said:I'm glad Yazthee wasn't affected at all by his hype for the game. I can't udnerstand why every crictic is rating this game higher than SR2 when it's stripped a lot of the element from the 2nd.
What? From everything I've heard, there's not really anything new in this installment, just way more emphasis on the crazy parts.Patrick_and_the_ricks said:The Problem with SR3 is they tried to reinvent the wheel, when SR2 had a perfectly good thing going. Had they merely expanded on that this game would have turned out much better.
Well, he did explain that in a game like Saints Row, where you'll be looking at your character in cutscenes and during general gameplay, having characters that looks just how you want them to is important. But he felt that in a game like Skyrim, where you'll be spending most of your time in first-person anyway and absolutely none of it in cutscenes, it really doesn't matter that much.Vegosiux said:So let me get this straight:
Extra Punctuation: Skyrim - "Goddammit there are too many options for character customization!"
Zero Punctuation: Saints Row: The Third - "Goddammit there aren't enough options with the clothes!"
It looks a little odd to complain about there being less options when a few days earlier (or later, depending on when the video was made) you went on about how there's "almost too many options" somewhere else.
It's hard to explain, but thats how I felt after playing both back to back.Freaky Lou said:What? From everything I've heard, there's not really anything new in this installment, just way more emphasis on the crazy parts.Patrick_and_the_ricks said:The Problem with SR3 is they tried to reinvent the wheel, when SR2 had a perfectly good thing going. Had they merely expanded on that this game would have turned out much better.
Maybe they will actually come out with a Shuriken/Lightning gun that has tits and is on fire.trollpwner said:Unfortunately, they were beaten by a gun that shoot shurukiens and lightening. So, yeah.