QUINTIX said:
riottrio said:
On topic, its odd how Yahtzee's description of the Collosus made me think about some of the Monsters you get to fight at later stages in Monster Hunter. Sorry if i set down some firewood, i'll just leave it at that.
Let's get off the SC2 high horse and deal with the fact that some one compared SOTC to Monster Hunter.
Let's start here: platforming combat > bonking things on teh head with Excel Spreadsheet stats.
when did i say i was comparing the fighting styles? but now you mention it, i just think you sounded really ignorant in your post... seriously, when i'm hitting things on the head in MonsterHunter, i'm not thinking "734 damage that time! ooh, a critical, thats a nice 1926damage in the bag

minus that from the 9000000 health it has to get...". i'm instead concentrating on how the monster moves and deciding my next action. (such as which attack i should use next, whether i should finish my combo and roll, which direction i should roll in or whether i have enough time to sheath my weapon to fully focus on dodging. as well as which area i should attack next in order to break more parts of its body, which could put me at a advantage later on in the fight) Yahtzee's anti-excel and powerpoint is funny, but to actually not recognise that as hyperbole; genuinly believing the game is comparable to such applications is something that i want to find hilarious, but simply can't.
However, i do admit, platforming is fun and what experience i have with it (Prince of Persia, Obscure, etc.) i have thoroughly enjoyed, so i can see the many positives of it being a core part of combat. However, i've never played Shadow of the Collosus, and can't really say much about the fighting style (not nearly as much as i could in Monster Hunter), so i can't really compare the two. But at least i admit i am ignorant and don't bother trying.
My first post in this thread was referring to how the descriptions of these Collosus could also be fitted onto certain Monsters from the MH game, i.e. making the earth shake uncontrollably as they merely walk, parts of the environment literally growing off them... that was all i was comparing, perhaps only gently highlighting the fact that Yahtzee missed out on some of these epic fights because they were too far ingame, despite going through the well-reknowned long time it takes to ride your horse from one destination to another. it was supposed to be a smile and move-on because no-one gives a toss post.
and wait, Soul Calibur 2 highhorse? i know it was a good game, but you've just got to let it go that not everyone is willing to play it (!)
(!)<-- used to highlight sarcasm, i'm just making sure. incase you were ignorant of that too