Zero Punctuation: Tales of Monkey Island

Recommended Videos

Haberley

New member
Sep 11, 2008
95
0
0
The Irish accent made me squirt coke out of my nose in laughter. I hope you're happy Yahtzee.
 

mr Awsome

New member
Jul 27, 2009
50
0
0
that was the best irish accent haha! "Shiver me shamrocks!" was my favorite part.

im gonna try out that game
 

Yancy

New member
Jun 4, 2009
1
0
0
Awesome video! Don't think you can do an irish accent at all but all the other irish references were brilliant! xD
 

knight56

New member
Aug 12, 2009
154
0
0
Don't feel bad Yahtzee. I'm part English, Scottish, and Irish and I can't do any of the aforementioned accents.
 

wildpeaks

S.T.A.L.K.E.R.
Dec 25, 2008
871
0
0
Mr_Vorhias said:
FloodOne said:
I was half expecting Batman to be reviewed this week.
I don't think it's been released in Australia yet.
Actually, that makes me wonder, does he ever import games or only the ones released in Australia ?

Because from what I heard, quite a few games never reach Australia if they're 18+. I already have that problem working in Germany, I usually have to wait to be back in my homeland for holidays or import online, otherwise I end up with censored versions.
 

obisean

May the Force Be With Me
Feb 3, 2009
407
0
0
Loved the irish accent. You should fit it into more reviews in the future. But I have to ask, why did you decide to do it? Is it an inside joke for the game, or just something you wanted to try?
 

wilted_orchid

New member
Aug 11, 2009
279
0
0
Well, your irish accent made me die a little inside, but it's fine I shall just go put my bonnet on, and drink some guiness with my fifteen other siblings in our one bedroom that we share with the family nanny goat.

Oh a serious note, I was rather pleased to see this reviewed - my stepfather gave me the original (yes, he does still have a computer it can be played on) and I enjoyed it immensely.
 

Reverend_Randy

New member
Jul 15, 2009
17
0
0
I think it should be brought up every couple of pages that Dave Grossman is the lead developer at Telltale Games and that Ron Gilbert helped in the brainstorming at the beginning of the game. This is game has homage, not fanwank. Also- any complaints about the production values are kinda lame because Telltale Games is a tiny, indie company.
I didn't enjoy this review very much. The Irish accent grew tiresome. I can respect his opinions- these games aren't as good as the originals, and the games do have a lot of weird puzzles that don't make much sense.
 

infinisynth

The man
Jul 31, 2009
206
0
0
Im sure that review would have been quite insightful if I could understand what the hell you were saying Yahtzee! No more Irish accent lol
 

ewhac

Digital Spellweaver
Legacy
Escapist +
Sep 2, 2009
575
0
21
San Francisco Peninsula
Country
USA
wildpeaks said:
Ahh Amiga, it's because of its first "3D" game, the obscure Mindwalker (which you can glipse footages in old Amiga ads on youtube), that I knew little gaming me would grow up not only as a programmer, but a crazy 3d programmer.

And you know a game is old when it's creator has been dead for years, RIP Bill Williams (however I ran around for years in that damn game, believing the map was endless, only to find out 10 years later that what I thought was decoration was actually the mean to reach the upper levels.. aww..).
I had the privilege of speaking with Bill Williams some years before he passed. Technically, the landscape was endless, as it was generated at runtime by a Voss 1/f noise function.

You realize, of course, that Mindwalker was one of the most compatible games ever released for the Amiga. There was only version 1.0, yet it ran perfectly on Kickstarts 1.0, 1.1, 1.2, 1.3, 2.04 and (mostly) 3.0; 256K CHIP RAM, 512K CHIP RAM, 1M CHIP RAM, in FAST-RAM-equipped systems; on the 68000, the 68010, 68020, 68030, and 68040; in a FastROM environment; and installed to hard drives just fine.

Williams did a spectacularly awesome job with that game.
 

Shax_75

New member
Aug 6, 2009
2
0
0
OMFG...i know both Monkey Island 1&2 and i couldn't stop laughing.
Seriously, if you know the old games, you know what Yahtzee is going on about.
If not, you probably don't know what he is talking about.
This is a fabulous review, especially for those who know Monkey Island 1&2.

Sorry, i was a little bit drunk while posting this. ;-)
 

Triforceformer

New member
Jun 16, 2009
1,286
0
0
Took me a couple of watches, but this was a funny review. Not lol funny, but smirk with a few scoffs now and then funny, how zero punctuation has been for me.
 

cabalistics

New member
May 4, 2009
177
0
0
Like the other Irish who posted so far I wasn't offended in fact i found it very funny I only get offended when it shows up in British and American tv shows and movies and it's supposed to be serious, Far and Away, Heroes, Ronin I'm looking at you
 

wildpeaks

S.T.A.L.K.E.R.
Dec 25, 2008
871
0
0
ewhac said:
I had the privilege of speaking with Bill Williams some years before he passed. Technically, the landscape was endless, as it was generated at runtime by a Voss 1/f noise function.
Ahh, so I wasn't completely hallucinating :)

ewhac said:
You realize, of course, that Mindwalker was one of the most compatible games ever released for the Amiga. There was only version 1.0, yet it ran perfectly on Kickstarts 1.0, 1.1, 1.2, 1.3, 2.04 and (mostly) 3.0; 256K CHIP RAM, 512K CHIP RAM, 1M CHIP RAM, in FAST-RAM-equipped systems; on the 68000, the 68010, 68020, 68030, and 68040; in a FastROM environment; and installed to hard drives just fine.
Wow I had no idea, I only had a 1.0 kickstart (I don't know about the rest of the config, I was too young).

ewhac said:
Williams did a spectacularly awesome job with that game.
Indeed, a programmer like there should be more. :(