For those talking about Yahtzee calling it the worse Zelda game ever, I think you misheard him. He called it the worst Zelda game -he's ever played- which, considering the little graph he showed, is about 5. And aside from Phantom Hourglass (which I haven't played), I'd pretty much agree with his comparison to those other games.
Yahtzee has a good habit of summarizing all my criticisms of a game (albeit not mentioning some positive things I find) in one concise video. This review did not disappoint. The combat system as a whole took a considerable step back from WW and TP, largely due to the game's fetish for motion controls. The dungeons were shortened and time was replaced by continual returns to the three areas, which felt a whole lot like padding. Fi was a terrible helper, and made me miss Midna like no other. The fights with the Imprisoned were stupid and annoying, so of course they had to make us do them three times.
Of course there were things I really enjoyed about the game (good puzzles and while it didn't work out all the time, I liked the fact that they tried something new with the item system and the dungeon items), but this felt like more of a slog than TP did, which in turn felt like more of a slog than WW did, which in turn felt like more of a slog (well, mainly just ONE part of the game--you know which) than OOT did.