A wonderful review as always.
I also have no love for JRPGs. Just this morning I tried playing Arc the Lad: End of Darkness. I did not play long enough to warrant posting in the User Reviews forum (like I played any game I've reviewed there long enough), nor to start a general ***** thread about JRPGs, so I'm posting this here where it can get safely lost in the shuffle.
But, the first, what seemed like an hour, I was just watching inane dialog play out. It was particularly annoying in this game as it lacked voice actors, so you have to read everything. The most annoying thing about these dialogs in my opinion are that you have to push a button to get the next block of text. I've hated this since the NES days. It makes things go really, really slow.Fortunately, you can skip most of that shit by just hitting the button, but I'll bet that eventually an important bit of information will get accidentally skipped that way.
Anyhoo, nine hours later, I finally got more interaction than just hitting a button to get the next line of dialog. And it was, wait for it... wait for it... running around the village and, that's right, talking to people. This has got to be my least favorite part of JRPGs. It's almost as tedious as running around a cocktail party talking to real people. And as per usual, you have to talk to one guy to unlock the ability to talk to some other guy, and thus be allowed to advance the plot.
So, basically It's like Yahtzee had reviewed this game, too. It also lacks the turn-based combat and all of that, but it sure as hell wasn't interesting enough to make me keep playing. Even naming the protagonist "Fuqtard" provided minimal enjoyment to the dreary proceedings
I also have no love for JRPGs. Just this morning I tried playing Arc the Lad: End of Darkness. I did not play long enough to warrant posting in the User Reviews forum (like I played any game I've reviewed there long enough), nor to start a general ***** thread about JRPGs, so I'm posting this here where it can get safely lost in the shuffle.
But, the first, what seemed like an hour, I was just watching inane dialog play out. It was particularly annoying in this game as it lacked voice actors, so you have to read everything. The most annoying thing about these dialogs in my opinion are that you have to push a button to get the next block of text. I've hated this since the NES days. It makes things go really, really slow.Fortunately, you can skip most of that shit by just hitting the button, but I'll bet that eventually an important bit of information will get accidentally skipped that way.
Anyhoo, nine hours later, I finally got more interaction than just hitting a button to get the next line of dialog. And it was, wait for it... wait for it... running around the village and, that's right, talking to people. This has got to be my least favorite part of JRPGs. It's almost as tedious as running around a cocktail party talking to real people. And as per usual, you have to talk to one guy to unlock the ability to talk to some other guy, and thus be allowed to advance the plot.
So, basically It's like Yahtzee had reviewed this game, too. It also lacks the turn-based combat and all of that, but it sure as hell wasn't interesting enough to make me keep playing. Even naming the protagonist "Fuqtard" provided minimal enjoyment to the dreary proceedings