ccesarano post=6.71155.716007 said:
Video isn't working for me in FireFox still, so I haven't seen the video.
Still, I skipped most of the comments and wonder if anyone has actually played the game? And I don't mean the two minutes you spent on the demo and then judged the game because you were actually playing it wrong (trust me, you were).
Ugh. Nevermind. Not even going to bother arguing. All I have to say is this only further confirms to me that gamers are their own worst enemy, and only have themselves to blame when developers do nothing but rip each other off. The ones that try to do something new are taken to the slaughter.
EDIT: Ok, video worked for me.
On melee: maybe it's because I play the Berserker class, one designed specifically for melee, but I found that pointing a stick at the enemies I wanted to bust up to flow incredibly smoothly. Not to mention making intelligent use of some of the abilities to create some nice combos.
If I didn't know better I'd insist that Yahtzee played the demo and nothing more.
On death: they actually did place a consequence. Your equipment slowly deteriorates, which causes it to slowly get worse. Of course, it isn't very noticeable and you'll be switching out so much equipment that the small amount that it decreases doesn't matter.
There's a lot that Yahtzee is correct about, but there's a complete lack of addressing what the game did right. Then again, it is clear that Yahtzee will never like a game that is dedicated to good combat.
And because the combat was designed to be something DIFFERENT as opposed to constantly clicking on an enemy, naturally gamers will hate it. Because it's new.
I thought I was going to be the only person on The Escapist that actually liked this game.
Actually you have a tendency for posting my opinions before I get a chance to. Although I don't hate on people as much for not liking Too Human. I mean the game frustrated the living shit out of me (so does Ninja Gaiden, a brilliant game) but I'm still enjoying it overall.
You have to REALLY get into this game to get into it. Kind of like with Chrome Hounds and Monster Hunter, 2 other fun but flawed co-op games I really like.
I wonder how many people who've played this game here know that you can adjust the camera to give you a better more Diablo-like view? Or that hammer's juggle large groups of enemies? Or that you can decrease the cost of Ruiner usage by doing it in the middle of a slide?
The developers don't put enough Tutorial in to really get players started, although I don't know how many players would want to sit through a tutorial of such length. It would have been nice if this info had been in the MANUAL at least, but ah well...
As far as the controls go, I would be a bold face lier if I said I thought they were perfect. But I can't really think of a way to improve them, which isn't as bad as it sounds really. I mean botching a control scheme (Alone in the Dark) and using a less perfect control scheme because it works better in the context of your game (Resident Evil) are two different things.
Good Review Yawhtzee, see you next week!
PS: Less annoying death penalty would be nice(XP loss instead of long death scene), although many people who enjoy the game like using to that time to take a sip of something, cool down or eat a chip. I may not be one of them but maybe some of you will be. Adios!