sazzrah said:Yes, that would quite obviously be shit. Is that what you imagine I was hoping for? lol Thankfully there's some scope between being tickled with a feather and smacked with a sledgehammer.drummond13 said:Far preferable to having Sully say some forced expository line like "hey, didn't you and Elena get married last year? And then break up shortly after that?" Spoon feeding character relationships is something way too many games do.sazzrah said:Harsh but fair, I guess. Even though I enjoyed the game immensely I too did start seeing the cracks in the game - most notably the recurring plot themes from Uncharted 2 and the lack of significant character development in this particular outing.
It was way too tacit and 'alluded to' rather than clearly touched upon... prime offender being the relationship between Drake and Elena. I mean, all this talk of a ring and wearing the ring, and not wearing the ring... yet no mention of the significance of it! So are they married or what?! Way too vague for me.
I disagree that the series is past it;s sell by date though, I finished the game desperate for Uncharted 4 so bring it on Naughty Dog... Bring it on!
I always felt that Uncharted 2 made the same mistake that Pirates of the Caribbean 2 did, take a fun cast and story, and suddenly make it grittier, sexier, and have people become chronic backstabbers and pretend backstabbers! And all in the meanwhile ripping off other things! (Monkey Island in case of Pirates, and Indiana Jones and various other things in case of Uncharted)Caramel Frappe said:I played Uncharted 1 which was a fine game, but I couldn't see myself playing #2 and #3 due to the same plot given. Don't get me wrong, the game does sound fun but if I don't get into it enough then I stop after the first game.
Alright pedant "nothing like a point and click game which itself was nothing like the it was based on".008Zulu said:It wasn't based off any of the movies.SiskoBlue said:No it's like an Indiana Jones movie, and nothing like a point and click game which itself was nothing like the movie it was based on. So yes, if you want to play games that look almost real and feel like your in a movie then you need a PS3, PC or an Xbox360. If you want to play terribly dumbed down games incapable of replicating anything but videogames circa 1984, then yes they could have done it on a DS.
So why didn't they just use Indiana Jones instead of what appears to be a cheap knockoff?
And I absolutely love playing as a obnoxious douchebag. I find obnoxious douchebags easy to identify with, unlike those righteous, nice guy robots, like Cpt. America.historybuff said:I cant stand a game where I have to play as a completely obnoxious, unlikable douchbag.
To be fair black cabs are everywhere in London, double decker buses are common all over UK and if you ever go into town without seeing shitloads of pidgeons I'd be surprised. If you mean the red postbox then they are quite regular aswell. Your other stuff is about right though, especially the cockney accent - in london you're more likely to hear foreign accents.EvilPicnic said:Soviet Heavy said:They really had a red telephone booth?
That's nothing. Let's play count-the-'Hey kids! You're in London!'-stereotype game with this one MW3 cutscene.
So far I'm up to ten:
1) Football (Soccer ball)
2) Black Cab
3) Big Ben (well..pedantically the Clock Tower)
4) Post box
5) Pigeons
6) Union Flag
7) Union Flag (again!!!)
8) Red Telephone Box
9) Double-decker bus
10) OTT Mockney accent
Using one or two is good scene-setting, but there's such a thing as overkill. You might as well have a Beefeater walking down the road...
Well thank you for spelling it out for us morons that don't have your high and mighty intellect, but if you can bear to step off your high horse for a moment, that wasn't what I was asking.Kopikatsu said:wills_b said:SPOILERS
Where has this info come from?Kopikatsu said:I actually really like that method of story telling.sazzrah said:Harsh but fair, I guess. Even though I enjoyed the game immensely I too did start seeing the cracks in the game - most notably the recurring plot themes from Uncharted 2 and the lack of significant character development in this particular outing.
It was way too tacit and 'alluded to' rather than clearly touched upon... prime offender being the relationship between Drake and Elena. I mean, all this talk of a ring and wearing the ring, and not wearing the ring... yet no mention of the significance of it! So are they married or what?! Way too vague for me.
I disagree that the series is past it;s sell by date though, I finished the game desperate for Uncharted 4 so bring it on Naughty Dog... Bring it on!
Basically, Elena asked Drake to marry her between games. Drake freaked out and left her, but kept the engagement ring because he still loved her.
At the end of the game, he put it on. So basically, he was saying 'Yes, I'll marry you now.'
It has additional symbolism! Drake was trading in Drake's Ring (Adventure and fortune) for Elena's Ring (Setting down)You have to actually figure it out by using the context clues and what you know of the characters. Like how Cutter was a friend of Elena's that Drake roped into helping him with his scheme and that Talbot is an Alchemist. (Actually, the game basically tells you Talbot is an Alchemist if you search around the library some, so it isn't really something you have to figure out so much as pay attention.)
Why does everything have to spelled out for people nowadays? One of the developers even had to go and explain how Talbot did all of the things he did (Vanishing suddenly, surviving getting shot, etc) because of how many people complained about it.
Well thank you for spelling it out for us morons that don't have your high and mighty intellect, but if you can bear to step off your high horse for a moment, that wasn't what I was asking.Kopikatsu said:wills_b said:SPOILERS
Where has this info come from?Kopikatsu said:I actually really like that method of story telling.sazzrah said:Harsh but fair, I guess. Even though I enjoyed the game immensely I too did start seeing the cracks in the game - most notably the recurring plot themes from Uncharted 2 and the lack of significant character development in this particular outing.
It was way too tacit and 'alluded to' rather than clearly touched upon... prime offender being the relationship between Drake and Elena. I mean, all this talk of a ring and wearing the ring, and not wearing the ring... yet no mention of the significance of it! So are they married or what?! Way too vague for me.
I disagree that the series is past it;s sell by date though, I finished the game desperate for Uncharted 4 so bring it on Naughty Dog... Bring it on!
Basically, Elena asked Drake to marry her between games. Drake freaked out and left her, but kept the engagement ring because he still loved her.
At the end of the game, he put it on. So basically, he was saying 'Yes, I'll marry you now.'
It has additional symbolism! Drake was trading in Drake's Ring (Adventure and fortune) for Elena's Ring (Setting down)You have to actually figure it out by using the context clues and what you know of the characters. Like how Cutter was a friend of Elena's that Drake roped into helping him with his scheme and that Talbot is an Alchemist. (Actually, the game basically tells you Talbot is an Alchemist if you search around the library some, so it isn't really something you have to figure out so much as pay attention.)
Why does everything have to spelled out for people nowadays? One of the developers even had to go and explain how Talbot did all of the things he did (Vanishing suddenly, surviving getting shot, etc) because of how many people complained about it.