Hah! I have a Wii and only a Wii, but Yahtzee's right, and everyone should know that by now. The major problem with Wii games is how many of them make motion sensitivity mandatory, and as for project "Nay-tal", I have no idea what that's about, and don't really need to know.
If future video game consoles want to put in motion sensitivity, make it a bonus, for the gimmick crowd, or something. I've always had the idea of a controller in the style of Xbox 360 fucking the Gamecube controller, who then took to drinking, but it was born, freakishly tall (long handles) and with a few too many buttons, and was sent into the mountains to learn the ways of motion sensitivity by it's half-brother Wii.
...That was one awkward analogy, but just take an Xbox, make it hold like a Gamecube, start & select buttons, I'm thinking a 5th right-sider button, and the two shoulder buttons on each side, with an extra that resembles the "Z" buttons on the classic controller.
But I'm side-tracking with pointless fantasies. Funny enough; I didn't even realize it was Wednesday until I saw this XP
Summer plays tricks on a 14-year-old lazy-assed kid.