Yeah, I was hoping Deadlight would be at least a little entertaining... but it only took one element from many good games, not realizing what made those games good. Limbo was interesting because of the unspoken story unfolding and the moody alien atmosphere, while Deadlight was pretty much as cookie cutter as you can be for a game this gen. It displayed it's layout like Shadow Complex, but didn't realize what made shadow complex good was that it had a world to explore, while Deadlight was just a straight line from point A to B. Also, the zombies.... I don't mind things being used over and over again when they are entertaining from the start, like how Dinosaurs were a huge reoccurring enemy in video games after Jurassic park aired. But I never found Zombies particularly interesting or fun, so as you can imagine I am pretty fu***** sick of these things by this point. I can tell a lot of work went into Deadlight, but I still can't find any redeeming value to it.
Thank god Dust came out today, otherwise this XBLA summer would have been the biggest dud since they started this tradition.