Woodsey said:
ToastiestZombie said:
Woodsey said:
ToastiestZombie said:
NortherWolf said:
That looked..Genuinely awful

I...I mean...What? Why?
Cock slapping my immersion until I squeal, why?
Want to give any reasons other than "MY IMMERSION OH NOES!". I can give you a lot of reasons why the game pad improves the gameplay.
It's a fucking horror game. If you're going "MY IMMERSION OH NOES!" then the entire thing has collapsed in on itself.
You can still be scared at a horror game without having the utmost immersion. Anyway, you'll probably be able to use the "normal" controller to make this game exactly like any other bloody zombie game. And still, you haven't used it, I haven't used it. We're basing these opinions on pre-judgments, when we should just wait for it to come out and try it out.
You don't need to. It's the same reason the Wii remote fails as Kinect fails as Move fails. Peripheral gimmicks are a fad and it's utterly foolish to think, "fourth time lucky!".
And yeah, you hit the nail on the head with that comment. It looks exactly like every other attempt at a zombie game, only now with active attempts to destroy its own horror element. (And since it's a mainstream title trying to be a system seller, it'll probably not push too hard on that front anyway.)
Ok, let me go through the biggest selling systems this generation:
The Nintendo DS, using a touch screen which "breaks immersion" and "is a fad"
The Nintendo Wii, using a motion controller which "breaks immersion" and "is a fad".
The Nintendo 3DS looks to be the biggest selling handheld in the next generation, using a 3d effect which "breaks immersion" and "is a fad".
Nintendo is so popular because they innovate. Think, if Nintendo just releases an Xbox but with Mario on it would people buy it? No, because it would be exactly the same as the Xbox which does that stuff already. It's the reason the Vita has failed so far, it's trying to emulate a PS3 without doing anything really new but make the prices higher and the graphics better.