For my part ever since Jeremy Irons did his whole "Gay marriage is bad, men will marry their sons for tax/inheritance purposes" I've not been able to enjoy anything he's done anymore. It's a shame too, I liked him in Eragon. One of two decent performances in that film and the other was just...
Now this is an interesting one, the old playground argument was who was better: Robocop or Terminator. (Good job Sega was on hand to give us a game where Robocop mows down endless terminators!)
I was a huge Terminator fan as a kid so when I finally saw Robocop I was strongly biased against...
This goes double for anyone running a dual (or more) monitor setup, it can be nightmarish at times.
On another note, the idea of 'industry standard' in the gaming industry can be risky - basically every EA press announcement ever. Mandatory multiplayer, microtransactions etc.
Recently I've been playing Rome 2 as the Brits and I'm really getting into that sort of time period and aesthetic.
Mist, monsters, men painting themselves blue, druids and a lot of woodland.
I was actually thinking that it's an underused (if ever?) setting in games and wouldn't mind seeing...
Twelve new maps? Is that twelve specific to the EXALT missions or twelve in general? Because I remember something about getting 50% more levels in this.
I believe there is, yes. I can put it down to simple mathematics.
Predicting what can happen in the next few seconds is 'fairly' easy. Provided you know all the variables that is.
Engineering/programming principles tend to support this if you're familiar with either. On the physical...
The random resource is a bit of a pain, it would make more sense to find it either from killing aliens and getting to their corpses and extracting it before it expires or simply taking them alive and extracting it back at base.
EDIT: Not to mention every squad is going to have a soldier...
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