10 Ways to Fight Piracy

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Cleverpun

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Dec 11, 2008
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A prime example of good anti-piracy is Rock Band: Between DLC (admittedly difficult to pirate to console), and specialized controllers (tricky to adapt to computer), it's rather difficult to pirate onto your computer (or even pirate DLC to your console version).

This of course comes with the large cost.
 

metamorphosis18

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Apr 14, 2009
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Idiotic. By pirates, for pirates. Anybody who actually works in the games industry will write this off as the inexperienced complete drivel it is.
 

Samcanuck

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Nov 26, 2009
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I personally dont want to fight piracy. Take a trip to europe. Every other commercial block (in places like Yugoslavia, Austria, Germany, Spain, etc) has a store selling pirated music, games or movies. Welcome to the real world North America.
 

RicoADF

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Jun 2, 2009
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HazukiHawkins said:
Which goes to show, piracy is not just a problem. If the games are good enough and, as you say, if you make sure people see the developers who will eat or starve based on how many people actually pay for them, I believe at least every decent person will shell out as much as they can spare to make sure the industry doesn't lose its best and brightest.
I agree, I bought 2 copies of Sins of a Solar Empire and I'm looking at a 2nd even tho I know I can play with it on LAN with the 1 copy. Why is that? Because the game is good, there is no DRM bs causing me pain and by purchasing the game for each computer I intend on playing it on (via lan) I'm supporting the people that made it. I however would never buy a 2nd copy of Assassins Creed 2 (heck I dont know if I will even get a first one, if so only on PS3) because of DRM.
TBH DRM causes more pirates then it stops, I've read lots of posts by people who turn to piracy not to steal, but so they can get a game that A) works and B) doesn't have intrusive DRM like SecureROM. When the pirated version is more appealing then the one you pay for, you know something has gone terribly wrong.
 

reg42

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Mar 18, 2009
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This is a good article, and it's got some really nice ideas. It's a shame that publishers have their heads stuck too far up their own asses to ever listen to one of the little people.