100 Things learnt from video games

Recommended Videos

Jenova65

New member
Oct 3, 2009
1,370
0
0
Sooner or later in your life you ARE going to find yourself trawling your way through the sewers or visiting catacombs if you are to have a hope of saving the world.

Being an orphan is a sure fire way of getting roped into saving the world.

That the most lethal magic users in your party are going to die............. a lot!

That everyone you know can become a Jedi/Sith (KOTOR II)

That nothing can inspire such a high level of anger or frustration than a level you can't beat (especially when it can be easily beaten by an average 3 year old)

That resting in an inn can cure even death!

That though the general public will let you walk in and take their stuff, shops will still charge you earth for a sword you need to (wait for it) save the world and then you will find in the next area of the game for free!

That no matter what you buy, it won't be as good as the thing you took from the hands/paws/tentacles of the cold dead bodies of your enemies.

That the best equipment can be trumped by a simple + sign, as in +1 sword of wounding.

That for some weird reason the boss who has 65 million hit points to your 4,000 will only damage you by 500-1000 hit points despite semi conquering the world.

That bosses won't ever point out that 4 against 1 is unfair.
 

Fetzenfisch

New member
Sep 11, 2009
2,460
0
0
Dont forget that its fun to jump on turtles.

And there are Legless spiders, Wolves without paws, and mighty evildoers which actually have up to 5 heads . (nearly every MMORPG's loot quests)
 

Sven und EIN HUND

New member
Sep 23, 2009
1,335
0
0
Guards can only see a few metres in front of them, and if they suspect you're there, will only look for you for about 5 seconds before going off to patrol aimlessly.

If you happen to have a flamethrower, you should ignite your friends in short blasts; they're all spies until proven otherwise.
 

Toaster Hunter

New member
Jun 10, 2009
1,851
0
0
1. Running directly towards an enemy bunker over open ground is an effective tactic.
2. Shotguns have an effective range of three feet.
3. For women, a string bikini has the same protection as plate body armor.
4. Wearing a helmet is instantly fatal
5. Jumping is an effective way to avoid being shot.
6. RPG's are readily available in major cities
7. Aliens are always hostile towards humans
8. Said aliens can take over the world with little difficulty, but one person with an underpowered pistol and a crowbar can defeat them. Also, a single untrained engineer can clear a ship of aliens, even though they just wiped out a crew of battle hardened, heavily armed marines.
9. Highly trained enemies have difficulty shooting straight and understanding the concept of cover.
10. There is no difficulty using unknown alien technology against them.
11. Sleeping, waiting, or hiding can cure any ailment including but not limited to, gunshots (especially to the head), burns, impact from large falls, grenade blasts, vehiccle collisions, etc.
 

Jenova65

New member
Oct 3, 2009
1,370
0
0
Idon't know if someone has already said this (apologies if so)
That no matter how well the army trains you, a small knee height bush will out fox you every time!
 

IrrelevantTangent

New member
Oct 4, 2008
2,424
0
0
1. Sleeping in a bed instantly restores all your health no matter how many concussions or bone fractures you have. (Fallout 3)

2. You don't need medical assistance, ever, because your health miraculously regenerates. (Halo and many many others)

3. Viruses don't work the way science says they work. (Prototype)

4. You will never die of an STD nor even suffer any ill effects from it. (Fable 2)

5. You can be the evillest bastard to ever walk the earth, but you can't burn down a single village or even cause property damage. (Fable 2)

6. Children are invincible... (Fallout 3)

7. ...unless they're Little Sisters, in which case you can rip as much ADAM out of them as you want and you'll never be penalized by anyone. (Bioshock)

8. Boiled water can form allegiances, especially if it's powering a turret. (Bioshock)

9. Mental programming actually works and certain phrases, when spoken, can cause a subject's heart to stop beating. (Bioshock)

10. Tinkering with your own genetic code is not only pretty much harmless, but if you do it right you can rewrite your genetic code and grant yourself (albeit eventually corrupting) superpowers. (Bioshock)

11. You cannot kill your allies or even hurt them. There is no such thing as friendly fire. (Mass Effect)
 

oppp7

New member
Aug 29, 2009
7,045
0
0
If you kill a certain number of enemies 1. A "ding" noise will sound 2. Light will momentarally surround you, and 3. you will get slightly stronger. Note: Does not occur if the enemies are much weaker than you.
 

zahr

New member
Mar 26, 2009
315
0
0
The "Good" alignments are a myth. There are neutral people, and evil people. (Thief series.)
 

Shycte

New member
Mar 10, 2009
2,564
0
0
Fat people are always evil, if not from the begining. They will betray you eventully.
 

Tireseas_v1legacy

Plop plop plop
Sep 28, 2009
2,419
0
0
Apparently, the core classes in the MIT Physics Department include Non-Verbal Communication, Small-Arms Training, and Stunt Driving. (HalfLife 2)
 

titanium turtle

New member
Jul 1, 2009
566
0
0
who cares who dies- I can create more- command and conquer
fuck tactics I have a load of big ass tanks- command and conquer
blowing shit up is cool- RFG
futuristic guns do - not much more than normal guns- timesplitters, tiberium wars
do not stand next to explosives in a shootout
my legs do not exist- most fps's