15 Things Dead Space Taught Me

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Cogwheel

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Thank you, that was an entertaining read.

Paragon Fury said:
2: Every space-faring ship and space station must be compartmentalized, so that they can be ejected from the larger unit at a moments notice. If there are creepy alien face eater things in the Crew Compartment, I should be able to just blow the Crew Compartment out into space.
For what it's worth, I do something similar in Dwarf Fortress. If a room is on fire, filled with miasma, contains monsters, contains mad dwarves, or if doing so amuses me? I can fill almost any room (precision is key here), or failing that, an entire section of the fortress with magma. Or water. Or, uh, batman. Many batmen, actually. Or hydras, whatever dangerous stuff I have around. That last monster option is if I want to keep the room, obviously.

Otherwise I disconnect it and jettison away a portion of the fortress. The fortress where this was properly implemented took the form of a sprawling tower complex for this reason. Ideally, the jettisoned portion lands on foreigners.
 

DarkPegasus333

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Sniper Team 4 said:
Here's what Dead Space taught me:

If a ship full of 1,000 people is not answering, signaling, or showing any signs of life whatsoever, turn around and come back with back up. If, out of all those people, no one has been able to notify or response to rescue in any way, a small detach of five people is not going to be enough.
Whenever someone on your team starts to lose it, kill them. Insane laughing or worshiping the very things that just slaughtered everyone qualifies. As soon as the words, "That's it. We're all going to die. They're going to kill us all!" leaves a person's mouth, shoot them. Bad for moral, and those that have seen Dead Space Downfall know what I'm talking about.
If a ship with 1,000 people on board is not answering or showing any signs of life leave the bloody thing alone. Let it drift through space, or tow it to the nearest star >_>
 

Kasper Gundersen

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No-Superman10 said:
16: The "Activate Emergency Protocol" button will automaticall seal ALL doors, air vents, maintenence tunnels and transport elevators. Let's see the buggers get around THEN.
Dead Space 1:
Place: Deck
Door got busted off by big-ass-alien-************, that literary runs through the door, tries to kill you and sh*t on your couch, course that's how he rolls ;)
 

MrGalactus

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Paragon Fury said:
2: Every space-faring ship and space station must be compartmentalized, so that they can be ejected from the larger unit at a moments notice. If there are creepy alien face eater things in the Crew Compartment, I should be able to just blow the Crew Compartment out into space.
But what about the crew?
NOOOOOOOOOOO!!!!
NOT THE CREW!!!!
 

Solo-Wing

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DarkPegasus333 said:
Sniper Team 4 said:
Here's what Dead Space taught me:

If a ship full of 1,000 people is not answering, signaling, or showing any signs of life whatsoever, turn around and come back with back up. If, out of all those people, no one has been able to notify or response to rescue in any way, a small detach of five people is not going to be enough.
Whenever someone on your team starts to lose it, kill them. Insane laughing or worshiping the very things that just slaughtered everyone qualifies. As soon as the words, "That's it. We're all going to die. They're going to kill us all!" leaves a person's mouth, shoot them. Bad for moral, and those that have seen Dead Space Downfall know what I'm talking about.
If a ship with 1,000 people on board is not answering or showing any signs of life leave the bloody thing alone. Let it drift through space, or tow it to the nearest star >_>
XDDDDD OK Now THAT was good.
Or just destroy it from the outside. MISSILES AWAY!!!!
 

nomadic_chad

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Feb 12, 2010
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Great list.

When it comes to dealing with colonies/ships/planets that are infested and/or possibly all dead or mutated, might I propose a quote one of the greatest alien fighters of our generation's fiction?

Ripley: I say we take off and nuke the entire site from orbit. It's the only way to be sure.
 

spartan231490

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Paragon Fury said:
I like to learn at games as a learning experience, and see what I can glean from all of them. Fortunately, Dead Space has turned out to be one of the more informative games. Here is a list of 15 things I learned while playing Dead Space.

1: In the future, all religion shall be banned. Nothing good ever comes from it. EVER.

2: Every space-faring ship and space station must be compartmentalized, so that they can be ejected from the larger unit at a moments notice. If there are creepy alien face eater things in the Crew Compartment, I should be able to just blow the Crew Compartment out into space.

3: At least a full 45% of any space vessel or space staton must be dedicated to providing power to said object. There should be a Backup for the Backup for the Backup to the Emergency Power of the 10th Power Generator. The only way for any section of something to lose power should be for the entire damn thing to be blown up.

4: Everyone at birth will now be equipped a radio tag, that, when their heart stops or they suffer massive physical trauma, frys their entire nervous and muscular systems, rendering the body useless and making sure nothing can use it.

5: All ships of any kind must have triple redundant auto-pilot and navigation.

6: Industrial power tools will now be the standard-issue weaponry for all military forces everywhere.

7: All space vessels and space stations are required to have a "Purge" function, which destroys all biological material inside within 2 hours, including the person who activates the button.

8: AI are to exist for personal recreational use only, and are not to be put in charge of anything useful or important or dangerous, ever.

9: When someone goes nuts and starts rambling about "alien monstrosities" and weird symbols, they are to be taken completely seriously and several battalions of military forces are to be dispatched to hunt the source down.

10: Engineers will be put in charge of everything, because they're the only ones with @#$%^&& clue.

11: We will not touch weird alien thingies we find in the ground. We will not touch weird alien thingies we find in the ground. We will not touch.......

12: Deep inter-personal relationships are forbidden in the future. They may only exist for as long as necessary to reproduce, and then must end, with the two participants being separated. This is to prevent these relationships from interfering with people in emergency situations, such as when a genocidal race of alien freaks has decided to take over your space station.

13: All places expecting to regularly deal with children must be rigged to explode with several large quantities of explosives in the case alien invasion.

14: Medical stations containing at least several days of medical supplies are required to be placed every 15 feet on-board space stations and space vessels.

15: Devices for deploying chest-high and face-high walls shall be placed every 15 feet in the floor of any station. Research has shown that these are the most effective ways of confusing, slowing and and even stopping alien freaks from tearing off important body parts.
Please tell me you're not serious. Just please. Pretty much everything on this list is wrong for so many humanitarian reasons, or simply logistical reasons.
 

tris4992

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IBlackKiteI said:
Sniper Team 4 said:
Here's what Dead Space taught me:

If a ship full of 1,000 people is not answering, signaling, or showing any signs of life whatsoever, turn around and come back with back up. If, out of all those people, no one has been able to notify or response to rescue in any way, a small detach of five people is not going to be enough.
Whenever someone on your team starts to lose it, kill them. Insane laughing or worshiping the very things that just slaughtered everyone qualifies. As soon as the words, "That's it. We're all going to die. They're going to kill us all!" leaves a person's mouth, shoot them. Bad for moral, and those that have seen Dead Space Downfall know what I'm talking about.
The only thing I can think of being more demoralizing than one of your team members losing it would be for your leader, the guy who's order you follow and you are supposed to entrust your life to, executes said lost it team member right in front of you.
The Imperial guard begs to differ
 

Fragged_Templar

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27. all air vents and crawl spaces are to be rigged with cutting laser grids, and to be linked to ejection ports every 100-150 meters, so anything smaller than an ant moving through said vents or crawl spaces would be turned into festive confetti and then be ejected into space, this should also cut down on cleaning requirements.
 

fix-the-spade

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28: When artifacts of unknown origin are discovered, the colony discovering said items will be placed in quarantine indefinately untill said artifact had been thoroughly researched and deemed safe after prolonged exposure. Prolonged meaning several years.

29: Adendum to part 26. Any ship or craft attemtping to leave quarantined areas will be immediately destroyed by shp to ship weaponry, no negotiations, no warnings, no exceptions.

30: Quarantined colony must check in every twenty four hours. If quarantied colony fails to check in, site will be immediately destroyed by orbital nuclear bombardment.

31: All colonies will have multiple and redundant off world transmitters and a fully armed, trained and equipped military garrison. Military personnel will also have their own, secure off world transmitter and back up.

Naheal said:
Questioning the Emperor is heresy. Thoughts of heresy create impurity. Prepare to be purged.
Alright then, is it wrong to point out that the divine light of the Astronimcan is, like moths to a flame, drawing the jaws of the great devourer ever closer to Holy Terra?

Oh the irony, Horus would be pleased.
 

etherlance

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In case of emergency all personel are expected to activate the automated gun turrents attached to the walls, ceilings and floor that will attack anything with more than four appendages with extreme prejudice.......let's see them take over the space station when every room, corridor and vent are slicing them to pieces.
 

etherlance

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Apr 1, 2009
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If it looks like it can be curve stomped........then it MUST be curve stomped!!!


All crew members must take a two week course in stomping and regulaly report to the gym for leg improving exercise.
 

Mechsoap

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Apr 4, 2010
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Naheal said:
Paragon Fury said:
Naheal said:
Paragon Fury said:
1: In the future, all religion shall be banned. Nothing good ever comes from it. EVER.
The Emperor approves. Worship of him is not a religion, it is the only truth.
Am I allow to point out that said worship is ironically the biggest weakness holding back humanity, or is that not allowed?
Questioning the Emperor is heresy. Thoughts of heresy create impurity. Prepare to be purged.
You cant denie that the emperor has done so much for humanity, conquering billion of solar systems and making the strongest army imaginable, that isn't a progress slower is it?