Neonsilver said:
shrekfan246 said:
There have always been short games. The original Sonic the Hedgehog can be speedrun in less than an hour. There have also been long games, such as Final Fantasy. And this trend has continued to this day, where the only difference, strictly speaking, is two things: People who grew up playing games like Banjo-Kazooie (itself only something like a five-hour game depending on how well you know where everything is) or Final Fantasy VII are now out in the "real" world, but with unemployment at an all-time high, a lot of them have quite a fair amount of free time (myself included). Also, there are simply a lot more games being released these days than there were back in the 80's or 90's. Over one-hundred and fifty games were launched this year alone (partly due to the launch of the Wii-U).
I think it's not really a good idea to compare speedrunning sonic or playing banjo kazooie when you already know where everything is when you want to make a point about the length of a game.
In a game like Banjo Kazooie is a game where you have to search and find a lot of items, so if you want to compare it you have to compare the first playthrough since the search is a big part of the game.
The same goes for a speedrun and if you take the practice and multiple tries it actually has a lot more playtime.
And games like sonic felt a lot longer because they were often quite hard to beat.
Since you're the second person who has latched onto this, I feel the need to point out that I'm not the best
Sonic or
Banjo-Kazooie player in the world, and I haven't played either of those games in close to ten years, but I can still beat them in ~1 hour and ~5 hours respectively. Especially with
Sonic, actually, the stages only last an average of 3 minutes and you've got six stages with three acts each. The average play-time of a full run without going through any special stages
EDIT: and with little/no dying :
End EDIT should only be 54 minutes. I'm not even talking about blasting through levels as fast as you can here, either, because some of the stages can be done
far faster than 3 minutes (I believe the fastest time for Green Hill Zone Act 1 has been under a minute).
As for
Banjo-Kazooie, again I feel the need to clarify that I have not played the game in nearly a decade
and never even made it to the last two levels when I was originally playing, and yet when I picked it up again earlier this year, I had very little issues with getting through it rather quickly.
Yes, going into a game like
Banjo-Kazooie with absolutely zero knowledge of it will probably mean you play it for significantly longer than five hours if you end up liking it, but how is that not true of any other game? I'm using numbers from my last play-throughs of these games as punctuation to the fact that these are numbers done by a person who has been playing video games for twenty years, not a person who just picked up a controller for the first time in their life. Because that's the point. To a person who has been playing video games for twenty years, a lot of games (within the genres they know, at least) are going to seem "easier", and thus be "shorter".