I like to think of myself as a "Pre-Hardcore Gamer", a sort of balance between Hardcore and Casual gamer who was around during the "old school" period. I'm 24, I was born in 1986 yet I feel more in tune with kids growing up in the 80's then those who were born during the time. My first system was the original Nintendo, I played games about the most craziest of subjects like uber-cool amphibians that fight alien pigs, rats and robots that are lead by a femme-fetal hottie named The Dark Queen, I helped twin Martial Art masters fight off hordes of gang members to save a damsel in distress and made sure a plucky little Italian plumber save a kingdom inhabited by mushroom people from a giant demonic looking turtle king in a colorful world filled with bushes and clouds that looked exactly the same. When I was pre-teen, I had both a Sega Genesis and a Super Nintendo and was able to see the value of both systems instead of playground debates on wither Sonic could beat the ass of Mario or not.
You see, from my point of view, I'm having a hard time seeing all of this as the problem of the older generation of gamers or because a majority of them were male. I think it has more to do with the mentality gamers of this generation. If any of you are a watcher of MovieBob's Game Over-Thinker podcasts then you might get where I'm coming from this. Back in the early 90's, gaming was pretty much made exclusively towards the tastes of a younger audience and also the slightly older, more geekier aspects of school kids. Gaming was not only a hobby, it was a comfort-zone, a safe haven from school yard bullies and "cool kids" who viewed gamers to be ridiculed like any other nerd. This changed, however, when the Sony Playstation came out, directly targeting less of the typical gamers of the niche market they were in to teenagers and the "youth market demographic". This was when gaming took a turn from the whimsical, inventive mindset to trying to target "Realism".
Gamers who are teenagers now or got into gaming roughly after 1995 are who I call "Hardcore" gamers because of their tastes for "mature" titles and a frankly greedy mentality for the most realistic graphics. The problem is, most of the games considered to be in the Hardcore are kinda killing the industry, making it impossible for newer gamers to get into the hobby (and quite honestly detested by Hardcore gamers in the first place) and also making the creation of new games so high in development costs that major companies like Activision and Electronic Arts can't make money off their product, even with the millions of sales from one of their Must-Buy items. Though one could call me a bit of an old school gamer, I gladly welcome Casual gaming because it takes games back to its roots more then any 8-bit style game could try to do, a game that's easy to play, difficult to master, easily addictive, artistically varied and cheap to make.
And besides, if the writer is correct on his male and female equivalent of names, then anything that get's a "casual" to wanna come over and play some games at my place is an A+ to me.