In order to keep my anticipation of The Witcher 3 in check I decided to make a complete playthrough of the Mass Effect trilogy, starting in early April. So I picked up all the DLC I didn't have (which was Kasumi and the ME3 DLC) and went to work. Now, a month down the road I have completed the trilogy again, finally got around to seeing the extended cut and felt that I wanted to have another talk about the conclusion of the trilogy.
The question is simple: What did you think of and feel about the ending of Mass Effect 3? Was it good? Bad? Did it measure up to your expectations? Did the Extended Cut change your opinion on the ending?
Personally, I was never a big fan of the ending and still ain't. The Extended Cut made it slightly more compelling, but it didn't solve my main problem with it. That problem being that everything after the showdown with the Illusive Man is a massive tonal whiplash. The entire game has been this gritty war story in space, similar in tone to the first season of Battlestar Galactica Re-imagined, and the game sets the Crucible up to be a weapon of some sort. Then Anderson dies and Shepard is hurled into something that's tonally closer to 2001: A Space Odyssey with its' pondering pace and philosophical overtones. The aesthetic is completely changed and the game just springs a four way choice on you without any real set-up to the choice at hand (this is even worse if you haven't played the Leviathan DLC, which offers crucial backstory pertinent to the ending). It comes so far out of the left field that both times I've played it, the ending has broken my suspension of disbelief.
It is not the choice itself that's the problem, nor the consequences of the choice. Had the choice cropped up as you fought your way through the Citadel to power up the Crucible, and your team discovers that it isn't necessarily a weapon to destroy the Reapers with, I would probably have been fine with it ("Shepard, you must decide a setting on the Crucible or it won't fire!"). But as it is, the sudden shift in tone and the annoying kid spouting pseudo-philosophy, that a high school student could reasonably engage and pick apart, is so jarringly different from everything I've done in 80+ hours of game time in the trilogy up to that point that I just can't keep my suspension of disbelief. Which sadly pulls the entire game down for me.
The question is simple: What did you think of and feel about the ending of Mass Effect 3? Was it good? Bad? Did it measure up to your expectations? Did the Extended Cut change your opinion on the ending?
Personally, I was never a big fan of the ending and still ain't. The Extended Cut made it slightly more compelling, but it didn't solve my main problem with it. That problem being that everything after the showdown with the Illusive Man is a massive tonal whiplash. The entire game has been this gritty war story in space, similar in tone to the first season of Battlestar Galactica Re-imagined, and the game sets the Crucible up to be a weapon of some sort. Then Anderson dies and Shepard is hurled into something that's tonally closer to 2001: A Space Odyssey with its' pondering pace and philosophical overtones. The aesthetic is completely changed and the game just springs a four way choice on you without any real set-up to the choice at hand (this is even worse if you haven't played the Leviathan DLC, which offers crucial backstory pertinent to the ending). It comes so far out of the left field that both times I've played it, the ending has broken my suspension of disbelief.
It is not the choice itself that's the problem, nor the consequences of the choice. Had the choice cropped up as you fought your way through the Citadel to power up the Crucible, and your team discovers that it isn't necessarily a weapon to destroy the Reapers with, I would probably have been fine with it ("Shepard, you must decide a setting on the Crucible or it won't fire!"). But as it is, the sudden shift in tone and the annoying kid spouting pseudo-philosophy, that a high school student could reasonably engage and pick apart, is so jarringly different from everything I've done in 80+ hours of game time in the trilogy up to that point that I just can't keep my suspension of disbelief. Which sadly pulls the entire game down for me.